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Confine positional input
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@ -53,6 +53,8 @@ namespace osu.Game.Screens.Select
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public override bool HandleNonPositionalInput => AllowSelection;
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public override bool HandlePositionalInput => AllowSelection;
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protected override bool ConfinePositionalInput => true;
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/// <summary>
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/// Whether carousel items have completed asynchronously loaded.
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/// </summary>
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