Merge branch 'master' into taiko_swell_drawing

This commit is contained in:
Dan Balasescu
2017-03-30 14:16:58 +09:00
committed by GitHub
22 changed files with 357 additions and 123 deletions

View File

@ -6,10 +6,8 @@ using OpenTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Testing;
using osu.Game.Graphics;
using osu.Game.Modes.Taiko.Objects;
using osu.Game.Modes.Taiko.Objects.Drawable.Pieces;
namespace osu.Desktop.VisualTests.Tests
@ -30,36 +28,52 @@ namespace osu.Desktop.VisualTests.Tests
Reset();
});
Add(new CentreHitCircle(new CirclePiece()
Add(new CirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(100, 100)
Position = new Vector2(100, 100),
Width = 0,
AccentColour = Color4.DarkRed,
KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
});
Add(new CentreHitCircle(new StrongCirclePiece()
Add(new StrongCirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(350, 100)
Position = new Vector2(350, 100),
Width = 0,
AccentColour = Color4.DarkRed,
KiaiMode = kiai,
Children = new[]
{
new CentreHitSymbolPiece()
}
});
Add(new RimHitCircle(new CirclePiece()
Add(new CirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(100, 300)
Position = new Vector2(100, 300),
Width = 0,
AccentColour = Color4.DarkBlue,
KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
});
Add(new RimHitCircle(new StrongCirclePiece()
Add(new StrongCirclePiece
{
KiaiMode = kiai
})
{
Position = new Vector2(350, 300)
Position = new Vector2(350, 300),
Width = 0,
AccentColour = Color4.DarkBlue,
KiaiMode = kiai,
Children = new[]
{
new RimHitSymbolPiece()
}
});
Add(new CirclePiece
@ -74,7 +88,7 @@ namespace osu.Desktop.VisualTests.Tests
}
});
Add(new DrumRollCircle(new CirclePiece()
Add(new DrumRollCircle(new CirclePiece
{
KiaiMode = kiai
})
@ -83,7 +97,7 @@ namespace osu.Desktop.VisualTests.Tests
Position = new Vector2(575, 100)
});
Add(new DrumRollCircle(new StrongCirclePiece()
Add(new DrumRollCircle(new StrongCirclePiece
{
KiaiMode = kiai
})
@ -107,72 +121,8 @@ namespace osu.Desktop.VisualTests.Tests
}
}
private class CentreHitCircle : BaseCircle
{
public CentreHitCircle(CirclePiece piece)
: base(piece)
{
Piece.Add(new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(SYMBOL_INNER_SIZE),
Masking = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both
}
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Piece.AccentColour = colours.PinkDarker;
}
}
private class RimHitCircle : BaseCircle
{
public RimHitCircle(CirclePiece piece)
: base(piece)
{
Piece.Add(new CircularContainer
{
Anchor = Anchor.Centre,
Origin = Anchor.Centre,
Size = new Vector2(SYMBOL_SIZE),
BorderThickness = SYMBOL_BORDER,
BorderColour = Color4.White,
Masking = true,
Children = new[]
{
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0,
AlwaysPresent = true
}
}
});
}
[BackgroundDependencyLoader]
private void load(OsuColour colours)
{
Piece.AccentColour = colours.BlueDarker;
}
}
private abstract class BaseCircle : Container
{
protected const float SYMBOL_SIZE = TaikoHitObject.CIRCLE_RADIUS * 2f * 0.45f;
protected const float SYMBOL_BORDER = 8;
protected const float SYMBOL_INNER_SIZE = SYMBOL_SIZE - 2 * SYMBOL_BORDER;
protected readonly CirclePiece Piece;
protected BaseCircle(CirclePiece piece)