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https://github.com/osukey/osukey.git
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Merge branch 'master' into no-more-difficulty-control-points-info
This commit is contained in:
104
osu.Game.Tests/Editing/Checks/CheckAudioInVideoTest.cs
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104
osu.Game.Tests/Editing/Checks/CheckAudioInVideoTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Moq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Storyboards;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using FileInfo = osu.Game.IO.FileInfo;
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namespace osu.Game.Tests.Editing.Checks
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{
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[TestFixture]
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public class CheckAudioInVideoTest
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{
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private CheckAudioInVideo check;
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private IBeatmap beatmap;
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[SetUp]
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public void Setup()
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{
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check = new CheckAudioInVideo();
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beatmap = new Beatmap<HitObject>
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{
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BeatmapInfo = new BeatmapInfo
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{
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BeatmapSet = new BeatmapSetInfo
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{
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Files = new List<BeatmapSetFileInfo>(new[]
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{
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new BeatmapSetFileInfo
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{
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Filename = "abc123.mp4",
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FileInfo = new FileInfo { Hash = "abcdef" }
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}
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})
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}
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}
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};
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}
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[Test]
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public void TestRegularVideoFile()
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{
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using (var resourceStream = TestResources.OpenResource("Videos/test-video.mp4"))
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Assert.IsEmpty(check.Run(getContext(resourceStream)));
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}
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[Test]
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public void TestVideoFileWithAudio()
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{
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using (var resourceStream = TestResources.OpenResource("Videos/test-video-with-audio.mp4"))
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{
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var issues = check.Run(getContext(resourceStream)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckAudioInVideo.IssueTemplateHasAudioTrack);
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}
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}
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[Test]
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public void TestVideoFileWithTrackButNoAudio()
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{
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using (var resourceStream = TestResources.OpenResource("Videos/test-video-with-track-but-no-audio.mp4"))
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{
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var issues = check.Run(getContext(resourceStream)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckAudioInVideo.IssueTemplateHasAudioTrack);
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}
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}
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[Test]
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public void TestMissingFile()
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{
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beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
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var issues = check.Run(getContext(null)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckAudioInVideo.IssueTemplateMissingFile);
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}
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private BeatmapVerifierContext getContext(Stream resourceStream)
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{
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var storyboard = new Storyboard();
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var layer = storyboard.GetLayer("Video");
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layer.Add(new StoryboardVideo("abc123.mp4", 0));
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var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
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mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
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mockWorkingBeatmap.As<IWorkingBeatmap>().SetupGet(w => w.Storyboard).Returns(storyboard);
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return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
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}
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}
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}
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128
osu.Game.Tests/Editing/Checks/CheckTooShortAudioFilesTest.cs
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128
osu.Game.Tests/Editing/Checks/CheckTooShortAudioFilesTest.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using ManagedBass;
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using Moq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks;
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using osu.Game.Rulesets.Objects;
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using osu.Game.Tests.Beatmaps;
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using osu.Game.Tests.Resources;
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using osuTK.Audio;
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using FileInfo = osu.Game.IO.FileInfo;
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namespace osu.Game.Tests.Editing.Checks
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{
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[TestFixture]
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public class CheckTooShortAudioFilesTest
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{
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private CheckTooShortAudioFiles check;
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private IBeatmap beatmap;
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[SetUp]
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public void Setup()
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{
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check = new CheckTooShortAudioFiles();
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beatmap = new Beatmap<HitObject>
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{
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BeatmapInfo = new BeatmapInfo
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{
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BeatmapSet = new BeatmapSetInfo
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{
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Files = new List<BeatmapSetFileInfo>(new[]
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{
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new BeatmapSetFileInfo
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{
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Filename = "abc123.wav",
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FileInfo = new FileInfo { Hash = "abcdef" }
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}
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})
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}
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}
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};
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// 0 = No output device. This still allows decoding.
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if (!Bass.Init(0) && Bass.LastError != Errors.Already)
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throw new AudioException("Could not initialize Bass.");
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}
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[Test]
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public void TestDifferentExtension()
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{
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beatmap.BeatmapInfo.BeatmapSet.Files.Clear();
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beatmap.BeatmapInfo.BeatmapSet.Files.Add(new BeatmapSetFileInfo
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{
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Filename = "abc123.jpg",
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FileInfo = new FileInfo { Hash = "abcdef" }
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});
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// Should fail to load, but not produce an error due to the extension not being expected to load.
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Assert.IsEmpty(check.Run(getContext(null, allowMissing: true)));
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}
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[Test]
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public void TestRegularAudioFile()
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{
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using (var resourceStream = TestResources.OpenResource("Samples/test-sample.mp3"))
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{
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Assert.IsEmpty(check.Run(getContext(resourceStream)));
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}
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}
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[Test]
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public void TestBlankAudioFile()
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{
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using (var resourceStream = TestResources.OpenResource("Samples/blank.wav"))
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{
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// This is a 0 ms duration audio file, commonly used to silence sliderslides/ticks, and so should be fine.
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Assert.IsEmpty(check.Run(getContext(resourceStream)));
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}
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}
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[Test]
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public void TestTooShortAudioFile()
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{
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using (var resourceStream = TestResources.OpenResource("Samples/test-sample-cut.mp3"))
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{
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var issues = check.Run(getContext(resourceStream)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckTooShortAudioFiles.IssueTemplateTooShort);
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}
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}
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[Test]
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public void TestMissingAudioFile()
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{
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using (var resourceStream = TestResources.OpenResource("Samples/missing.mp3"))
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{
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Assert.IsEmpty(check.Run(getContext(resourceStream, allowMissing: true)));
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}
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}
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[Test]
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public void TestCorruptAudioFile()
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{
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using (var resourceStream = TestResources.OpenResource("Samples/corrupt.wav"))
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{
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var issues = check.Run(getContext(resourceStream)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckTooShortAudioFiles.IssueTemplateBadFormat);
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}
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}
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private BeatmapVerifierContext getContext(Stream resourceStream, bool allowMissing = false)
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{
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var mockWorkingBeatmap = new Mock<TestWorkingBeatmap>(beatmap, null, null);
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mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(resourceStream);
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return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
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}
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}
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}
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86
osu.Game.Tests/Editing/Checks/CheckZeroByteFilesTest.cs
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86
osu.Game.Tests/Editing/Checks/CheckZeroByteFilesTest.cs
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@ -0,0 +1,86 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using Moq;
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using NUnit.Framework;
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using osu.Game.Beatmaps;
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using osu.Game.Rulesets.Edit;
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using osu.Game.Rulesets.Edit.Checks;
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using osu.Game.Rulesets.Objects;
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using FileInfo = osu.Game.IO.FileInfo;
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namespace osu.Game.Tests.Editing.Checks
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{
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[TestFixture]
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public class CheckZeroByteFilesTest
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{
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private CheckZeroByteFiles check;
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private IBeatmap beatmap;
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[SetUp]
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public void Setup()
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{
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check = new CheckZeroByteFiles();
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beatmap = new Beatmap<HitObject>
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{
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BeatmapInfo = new BeatmapInfo
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{
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BeatmapSet = new BeatmapSetInfo
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{
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Files = new List<BeatmapSetFileInfo>(new[]
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{
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new BeatmapSetFileInfo
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{
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Filename = "abc123.jpg",
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FileInfo = new FileInfo { Hash = "abcdef" }
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}
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})
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}
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}
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};
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}
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[Test]
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public void TestNonZeroBytes()
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{
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Assert.IsEmpty(check.Run(getContext(byteLength: 44)));
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}
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[Test]
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public void TestZeroBytes()
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{
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var issues = check.Run(getContext(byteLength: 0)).ToList();
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Assert.That(issues, Has.Count.EqualTo(1));
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Assert.That(issues.Single().Template is CheckZeroByteFiles.IssueTemplateZeroBytes);
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}
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[Test]
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public void TestMissing()
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{
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Assert.IsEmpty(check.Run(getContextMissing()));
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}
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private BeatmapVerifierContext getContext(long byteLength)
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{
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var mockStream = new Mock<Stream>();
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mockStream.Setup(s => s.Length).Returns(byteLength);
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var mockWorkingBeatmap = new Mock<IWorkingBeatmap>();
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mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns(mockStream.Object);
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return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
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}
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private BeatmapVerifierContext getContextMissing()
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{
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var mockWorkingBeatmap = new Mock<IWorkingBeatmap>();
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mockWorkingBeatmap.Setup(w => w.GetStream(It.IsAny<string>())).Returns((Stream)null);
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return new BeatmapVerifierContext(beatmap, mockWorkingBeatmap.Object);
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}
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}
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}
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