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Review Changes
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@ -82,10 +82,7 @@ namespace osu.Game.Screens.Tournament
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private ScrollState _scrollState;
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private ScrollState scrollState
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{
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get
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{
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return _scrollState;
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}
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get { return _scrollState; }
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set
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{
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@ -265,7 +262,7 @@ namespace osu.Game.Screens.Tournament
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else
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{
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c.MoveToX(pos, 100);
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c.FadeTo(1.0f - (Math.Abs(pos - (DrawWidth / 2f)) / (DrawWidth / 2.5f)), 100);
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c.FadeTo(1.0f - Math.Abs(pos - DrawWidth / 2f) / (DrawWidth / 2.5f), 100);
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}
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pos += ScrollingTeam.WIDTH;
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@ -332,10 +329,7 @@ namespace osu.Game.Screens.Tournament
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private bool selected;
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public bool Selected
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{
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get
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{
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return selected;
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}
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get { return selected; }
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set
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{
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