Remove "test container", make everything go through OnlinePlayTestScene

This commit is contained in:
smoogipoo
2021-06-25 13:02:19 +09:00
parent 8fba7d2423
commit aa5d22d04a
21 changed files with 370 additions and 230 deletions

View File

@ -3,7 +3,6 @@
using System;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -16,24 +15,23 @@ using osu.Game.Tests.Visual.OnlinePlay;
namespace osu.Game.Tests.Visual.Playlists
{
public class TestScenePlaylistsMatchSettingsOverlay : OsuTestScene
public class TestScenePlaylistsMatchSettingsOverlay : OnlinePlayTestScene
{
[Cached(Type = typeof(IRoomManager))]
private TestRoomManager roomManager = new TestRoomManager();
protected new TestRoomManager RoomManager => (TestRoomManager)base.RoomManager;
private TestRoomContainer roomContainer;
private TestRoomSettings settings;
protected override RoomTestDependencies CreateRoomDependencies() => new TestDependencies();
[SetUp]
public void Setup() => Schedule(() =>
public new void Setup() => Schedule(() =>
{
Child = roomContainer = new TestRoomContainer
SelectedRoom.Value = new Room();
Child = settings = new TestRoomSettings
{
Child = settings = new TestRoomSettings
{
RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible }
}
RelativeSizeAxes = Axes.Both,
State = { Value = Visibility.Visible }
};
});
@ -42,19 +40,19 @@ namespace osu.Game.Tests.Visual.Playlists
{
AddStep("clear name and beatmap", () =>
{
roomContainer.Room.Name.Value = "";
roomContainer.Room.Playlist.Clear();
SelectedRoom.Value.Name.Value = "";
SelectedRoom.Value.Playlist.Clear();
});
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
AddStep("set name", () => roomContainer.Room.Name.Value = "Room name");
AddStep("set name", () => SelectedRoom.Value.Name.Value = "Room name");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
AddStep("set beatmap", () => roomContainer.Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
AddStep("set beatmap", () => SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } }));
AddAssert("button enabled", () => settings.ApplyButton.Enabled.Value);
AddStep("clear name", () => roomContainer.Room.Name.Value = "");
AddStep("clear name", () => SelectedRoom.Value.Name.Value = "");
AddAssert("button disabled", () => !settings.ApplyButton.Enabled.Value);
}
@ -70,9 +68,9 @@ namespace osu.Game.Tests.Visual.Playlists
{
settings.NameField.Current.Value = expected_name;
settings.DurationField.Current.Value = expectedDuration;
roomContainer.Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
roomManager.CreateRequested = r =>
RoomManager.CreateRequested = r =>
{
createdRoom = r;
return true;
@ -91,11 +89,11 @@ namespace osu.Game.Tests.Visual.Playlists
AddStep("setup", () =>
{
roomContainer.Room.Name.Value = "Test Room";
roomContainer.Room.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
SelectedRoom.Value.Name.Value = "Test Room";
SelectedRoom.Value.Playlist.Add(new PlaylistItem { Beatmap = { Value = CreateBeatmap(Ruleset.Value).BeatmapInfo } });
fail = true;
roomManager.CreateRequested = _ => !fail;
RoomManager.CreateRequested = _ => !fail;
});
AddAssert("error not displayed", () => !settings.ErrorText.IsPresent);
@ -122,7 +120,12 @@ namespace osu.Game.Tests.Visual.Playlists
public OsuSpriteText ErrorText => ((MatchSettings)Settings).ErrorText;
}
private class TestRoomManager : IRoomManager
private class TestDependencies : RoomTestDependencies
{
protected override IRoomManager CreateRoomManager() => new TestRoomManager();
}
protected class TestRoomManager : IRoomManager
{
public const string FAILED_TEXT = "failed";