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Update nested game tests in line with framework changes
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@ -81,10 +81,7 @@ namespace osu.Game.Tests.Visual
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protected void CreateGame()
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{
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Game = new TestOsuGame(LocalStorage, API);
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Game.SetHost(host);
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Add(Game);
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AddGame(Game = new TestOsuGame(LocalStorage, API));
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}
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protected void PushAndConfirm(Func<Screen> newScreen)
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