Update nested game tests in line with framework changes

This commit is contained in:
Dean Herbert 2021-09-13 18:32:48 +09:00
parent f6c4bbe2c9
commit aa71e3f3d4
6 changed files with 11 additions and 24 deletions

View File

@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load(GameHost host, OsuGameBase gameBase)
{ {
OsuGame game = new OsuGame();
game.SetHost(host);
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.EmptyFreeform.Tests
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
game
}; };
AddGame(new OsuGame());
} }
} }
} }

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@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.Pippidon.Tests
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load(GameHost host, OsuGameBase gameBase)
{ {
OsuGame game = new OsuGame();
game.SetHost(host);
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.Pippidon.Tests
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
game
}; };
AddGame(new OsuGame());
} }
} }
} }

View File

@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load(GameHost host, OsuGameBase gameBase)
{ {
OsuGame game = new OsuGame();
game.SetHost(host);
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.EmptyScrolling.Tests
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
game
}; };
AddGame(new OsuGame());
} }
} }
} }

View File

@ -15,9 +15,6 @@ namespace osu.Game.Rulesets.Pippidon.Tests
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(GameHost host, OsuGameBase gameBase) private void load(GameHost host, OsuGameBase gameBase)
{ {
OsuGame game = new OsuGame();
game.SetHost(host);
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -25,8 +22,9 @@ namespace osu.Game.Rulesets.Pippidon.Tests
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
game
}; };
AddGame(new OsuGame());
} }
} }
} }

View File

@ -97,9 +97,6 @@ namespace osu.Game.Tests.Visual.Navigation
{ {
AddStep("create game", () => AddStep("create game", () =>
{ {
game = new OsuGame();
game.SetHost(host);
Children = new Drawable[] Children = new Drawable[]
{ {
new Box new Box
@ -107,8 +104,9 @@ namespace osu.Game.Tests.Visual.Navigation
RelativeSizeAxes = Axes.Both, RelativeSizeAxes = Axes.Both,
Colour = Color4.Black, Colour = Color4.Black,
}, },
game
}; };
AddGame(game = new OsuGame());
}); });
AddUntilStep("wait for load", () => game.IsLoaded); AddUntilStep("wait for load", () => game.IsLoaded);

View File

@ -81,10 +81,7 @@ namespace osu.Game.Tests.Visual
protected void CreateGame() protected void CreateGame()
{ {
Game = new TestOsuGame(LocalStorage, API); AddGame(Game = new TestOsuGame(LocalStorage, API));
Game.SetHost(host);
Add(Game);
} }
protected void PushAndConfirm(Func<Screen> newScreen) protected void PushAndConfirm(Func<Screen> newScreen)