Add logging for various cases of SongSelect.FinaliseSelection being aborted

This commit is contained in:
Dean Herbert
2022-06-27 20:10:15 +09:00
parent f355c3a3c9
commit aa7d54f8b6
2 changed files with 7 additions and 0 deletions

View File

@ -360,7 +360,10 @@ namespace osu.Game.Screens.Select
{
// This is very important as we have not yet bound to screen-level bindables before the carousel load is completed.
if (!Carousel.BeatmapSetsLoaded)
{
Logger.Log($"{nameof(FinaliseSelection)} aborted as carousel beatmaps are not yet loaded");
return;
}
if (ruleset != null)
Ruleset.Value = ruleset;