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Merge branch 'master' into limit-game-access
Conflicts: osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs osu.Game/GameModes/Menu/ButtonSystem.cs osu.Game/Online/Chat/Display/ChatLine.cs osu.Game/OsuGame.cs osu.Game/Overlays/ToolbarButton.cs
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@ -63,7 +63,7 @@ namespace osu.Game.GameModes.Menu
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logo.ScaleTo(0);
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logo.ScaleTo(1,5900, EasingTypes.OutQuint);
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logo.ScaleTo(1, 5900, EasingTypes.OutQuint);
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logo.FadeIn(30000, EasingTypes.OutQuint);
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}
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@ -82,7 +82,7 @@ namespace osu.Game.GameModes.Menu
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protected override void OnResuming(GameMode last)
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{
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//we are just an intro. if we are resumed, we just want to exit after a short delay (to allow the last mode to transition out).
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Scheduler.AddDelayed(Exit, 300);
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Scheduler.AddDelayed(Exit, 600);
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base.OnResuming(last);
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}
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