Merge branch 'master' into limit-game-access

Conflicts:
	osu.Desktop.VisualTests/Tests/TestCaseChatDisplay.cs
	osu.Game/GameModes/Menu/ButtonSystem.cs
	osu.Game/Online/Chat/Display/ChatLine.cs
	osu.Game/OsuGame.cs
	osu.Game/Overlays/ToolbarButton.cs
This commit is contained in:
Dean Herbert
2016-10-12 20:05:46 +09:00
20 changed files with 908 additions and 558 deletions

View File

@ -63,7 +63,7 @@ namespace osu.Game.GameModes.Menu
logo.ScaleTo(0);
logo.ScaleTo(1,5900, EasingTypes.OutQuint);
logo.ScaleTo(1, 5900, EasingTypes.OutQuint);
logo.FadeIn(30000, EasingTypes.OutQuint);
}
@ -82,7 +82,7 @@ namespace osu.Game.GameModes.Menu
protected override void OnResuming(GameMode last)
{
//we are just an intro. if we are resumed, we just want to exit after a short delay (to allow the last mode to transition out).
Scheduler.AddDelayed(Exit, 300);
Scheduler.AddDelayed(Exit, 600);
base.OnResuming(last);
}