mirror of
https://github.com/osukey/osukey.git
synced 2025-08-08 00:53:56 +09:00
Merge branch 'master' into Issue#9170
This commit is contained in:
@ -51,7 +51,7 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.622.1" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2020.715.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.701.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2020.714.1" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
@ -9,7 +9,7 @@ using osu.Framework.Android;
|
|||||||
|
|
||||||
namespace osu.Android
|
namespace osu.Android
|
||||||
{
|
{
|
||||||
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = true)]
|
[Activity(Theme = "@android:style/Theme.NoTitleBar", MainLauncher = true, ScreenOrientation = ScreenOrientation.FullSensor, SupportsPictureInPicture = false, ConfigurationChanges = ConfigChanges.Orientation | ConfigChanges.ScreenSize, HardwareAccelerated = false)]
|
||||||
public class OsuGameActivity : AndroidGameActivity
|
public class OsuGameActivity : AndroidGameActivity
|
||||||
{
|
{
|
||||||
protected override Framework.Game CreateGame() => new OsuGameAndroid();
|
protected override Framework.Game CreateGame() => new OsuGameAndroid();
|
||||||
|
@ -9,7 +9,7 @@
|
|||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="BenchmarkDotNet" Version="0.12.1" />
|
<PackageReference Include="BenchmarkDotNet" Version="0.12.1" />
|
||||||
<PackageReference Include="nunit" Version="3.12.0" />
|
<PackageReference Include="nunit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
|
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
56
osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
Normal file
56
osu.Game.Rulesets.Catch.Tests/TestSceneCatchModHidden.cs
Normal file
@ -0,0 +1,56 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Rulesets.Catch.Mods;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Catch.UI;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Objects.Types;
|
||||||
|
using osu.Game.Tests.Visual;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Catch.Tests
|
||||||
|
{
|
||||||
|
public class TestSceneCatchModHidden : ModTestScene
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
LocalConfig.Set(OsuSetting.IncreaseFirstObjectVisibility, false);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestJuiceStream()
|
||||||
|
{
|
||||||
|
CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new JuiceStream
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Path = new SliderPath(PathType.Linear, new[] { Vector2.Zero, new Vector2(0, -192) }),
|
||||||
|
X = CatchPlayfield.WIDTH / 2
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
Mod = new CatchModHidden(),
|
||||||
|
PassCondition = () => Player.Results.Count > 0
|
||||||
|
&& Player.ChildrenOfType<DrawableJuiceStream>().Single().Alpha > 0
|
||||||
|
&& Player.ChildrenOfType<DrawableFruit>().Last().Alpha > 0
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override Ruleset CreatePlayerRuleset() => new CatchRuleset();
|
||||||
|
}
|
||||||
|
}
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Catch.Beatmaps;
|
using osu.Game.Rulesets.Catch.Beatmaps;
|
||||||
using osu.Game.Rulesets.Catch.Judgements;
|
using osu.Game.Rulesets.Catch.Judgements;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
@ -25,6 +26,11 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
{
|
{
|
||||||
private RulesetInfo catchRuleset;
|
private RulesetInfo catchRuleset;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
|
private Catcher catcher => this.ChildrenOfType<CatcherArea>().First().MovableCatcher;
|
||||||
|
|
||||||
public TestSceneCatcherArea()
|
public TestSceneCatcherArea()
|
||||||
{
|
{
|
||||||
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
AddSliderStep<float>("CircleSize", 0, 8, 5, createCatcher);
|
||||||
@ -34,24 +40,43 @@ namespace osu.Game.Rulesets.Catch.Tests
|
|||||||
|
|
||||||
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
|
AddRepeatStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||||
{
|
{
|
||||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X
|
X = catcher.X
|
||||||
}), 20);
|
}), 20);
|
||||||
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
AddRepeatStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||||
{
|
{
|
||||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
X = catcher.X,
|
||||||
LastInCombo = true,
|
LastInCombo = true,
|
||||||
}), 20);
|
}), 20);
|
||||||
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
|
AddRepeatStep("catch kiai fruit", () => catchFruit(new TestFruit(true)
|
||||||
{
|
{
|
||||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X,
|
X = catcher.X
|
||||||
}), 20);
|
}), 20);
|
||||||
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
|
AddRepeatStep("miss fruit", () => catchFruit(new Fruit
|
||||||
{
|
{
|
||||||
X = this.ChildrenOfType<CatcherArea>().First().MovableCatcher.X + 100,
|
X = catcher.X + 100,
|
||||||
LastInCombo = true,
|
LastInCombo = true,
|
||||||
}, true), 20);
|
}, true), 20);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[TestCase(true)]
|
||||||
|
[TestCase(false)]
|
||||||
|
public void TestHitLighting(bool enable)
|
||||||
|
{
|
||||||
|
AddStep("create catcher", () => createCatcher(5));
|
||||||
|
|
||||||
|
AddStep("toggle hit lighting", () => config.Set(OsuSetting.HitLighting, enable));
|
||||||
|
AddStep("catch fruit", () => catchFruit(new TestFruit(false)
|
||||||
|
{
|
||||||
|
X = catcher.X
|
||||||
|
}));
|
||||||
|
AddStep("catch fruit last in combo", () => catchFruit(new TestFruit(false)
|
||||||
|
{
|
||||||
|
X = catcher.X,
|
||||||
|
LastInCombo = true
|
||||||
|
}));
|
||||||
|
AddAssert("check hit explosion", () => catcher.ChildrenOfType<HitExplosion>().Any() == enable);
|
||||||
|
}
|
||||||
|
|
||||||
private void catchFruit(Fruit fruit, bool miss = false)
|
private void catchFruit(Fruit fruit, bool miss = false)
|
||||||
{
|
{
|
||||||
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
this.ChildrenOfType<CatcherArea>().ForEach(area =>
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -21,11 +21,13 @@ using osu.Game.Rulesets.Difficulty;
|
|||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using System;
|
using System;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Rulesets.Catch.Skinning;
|
using osu.Game.Rulesets.Catch.Skinning;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Catch
|
namespace osu.Game.Rulesets.Catch
|
||||||
{
|
{
|
||||||
|
[ExcludeFromDynamicCompile]
|
||||||
public class CatchRuleset : Ruleset, ILegacyRuleset
|
public class CatchRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableCatchRuleset(this, beatmap, mods);
|
||||||
|
@ -30,7 +30,7 @@ namespace osu.Game.Rulesets.Catch.Judgements
|
|||||||
return 0;
|
return 0;
|
||||||
|
|
||||||
case HitResult.Perfect:
|
case HitResult.Perfect:
|
||||||
return 0.01;
|
return DEFAULT_MAX_HEALTH_INCREASE * 0.75;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -35,22 +35,25 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
public CatchPlayfield(BeatmapDifficulty difficulty, Func<CatchHitObject, DrawableHitObject<CatchHitObject>> createDrawableRepresentation)
|
||||||
{
|
{
|
||||||
Container explodingFruitContainer;
|
var explodingFruitContainer = new Container
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
|
||||||
{
|
{
|
||||||
explodingFruitContainer = new Container
|
RelativeSizeAxes = Axes.Both,
|
||||||
{
|
};
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
CatcherArea = new CatcherArea(difficulty)
|
||||||
CatcherArea = new CatcherArea(difficulty)
|
{
|
||||||
{
|
CreateDrawableRepresentation = createDrawableRepresentation,
|
||||||
CreateDrawableRepresentation = createDrawableRepresentation,
|
ExplodingFruitTarget = explodingFruitContainer,
|
||||||
ExplodingFruitTarget = explodingFruitContainer,
|
Anchor = Anchor.BottomLeft,
|
||||||
Anchor = Anchor.BottomLeft,
|
Origin = Anchor.TopLeft,
|
||||||
Origin = Anchor.TopLeft,
|
};
|
||||||
},
|
|
||||||
HitObjectContainer
|
InternalChildren = new[]
|
||||||
|
{
|
||||||
|
explodingFruitContainer,
|
||||||
|
CatcherArea.MovableCatcher.CreateProxiedContent(),
|
||||||
|
HitObjectContainer,
|
||||||
|
CatcherArea
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -5,12 +5,14 @@ using System;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Animations;
|
using osu.Framework.Graphics.Animations;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Catch.Objects;
|
using osu.Game.Rulesets.Catch.Objects;
|
||||||
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
using osu.Game.Rulesets.Catch.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Catch.Skinning;
|
using osu.Game.Rulesets.Catch.Skinning;
|
||||||
@ -46,6 +48,12 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
public Container ExplodingFruitTarget;
|
public Container ExplodingFruitTarget;
|
||||||
|
|
||||||
|
private Container<DrawableHitObject> caughtFruitContainer { get; } = new Container<DrawableHitObject>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.TopCentre,
|
||||||
|
Origin = Anchor.BottomCentre,
|
||||||
|
};
|
||||||
|
|
||||||
[NotNull]
|
[NotNull]
|
||||||
private readonly Container trailsTarget;
|
private readonly Container trailsTarget;
|
||||||
|
|
||||||
@ -83,8 +91,6 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
private readonly float catchWidth;
|
private readonly float catchWidth;
|
||||||
|
|
||||||
private Container<DrawableHitObject> caughtFruit;
|
|
||||||
|
|
||||||
private CatcherSprite catcherIdle;
|
private CatcherSprite catcherIdle;
|
||||||
private CatcherSprite catcherKiai;
|
private CatcherSprite catcherKiai;
|
||||||
private CatcherSprite catcherFail;
|
private CatcherSprite catcherFail;
|
||||||
@ -99,6 +105,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
private double hyperDashModifier = 1;
|
private double hyperDashModifier = 1;
|
||||||
private int hyperDashDirection;
|
private int hyperDashDirection;
|
||||||
private float hyperDashTargetPosition;
|
private float hyperDashTargetPosition;
|
||||||
|
private Bindable<bool> hitLighting;
|
||||||
|
|
||||||
public Catcher([NotNull] Container trailsTarget, BeatmapDifficulty difficulty = null)
|
public Catcher([NotNull] Container trailsTarget, BeatmapDifficulty difficulty = null)
|
||||||
{
|
{
|
||||||
@ -114,15 +121,13 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
|
hitLighting = config.GetBindable<bool>(OsuSetting.HitLighting);
|
||||||
|
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
caughtFruit = new Container<DrawableHitObject>
|
caughtFruitContainer,
|
||||||
{
|
|
||||||
Anchor = Anchor.TopCentre,
|
|
||||||
Origin = Anchor.BottomCentre,
|
|
||||||
},
|
|
||||||
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
|
catcherIdle = new CatcherSprite(CatcherAnimationState.Idle)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.TopCentre,
|
Anchor = Anchor.TopCentre,
|
||||||
@ -145,6 +150,11 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
updateCatcher();
|
updateCatcher();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Creates proxied content to be displayed beneath hitobjects.
|
||||||
|
/// </summary>
|
||||||
|
public Drawable CreateProxiedContent() => caughtFruitContainer.CreateProxy();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
|
/// Calculates the scale of the catcher based off the provided beatmap difficulty.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -176,7 +186,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
const float allowance = 10;
|
const float allowance = 10;
|
||||||
|
|
||||||
while (caughtFruit.Any(f =>
|
while (caughtFruitContainer.Any(f =>
|
||||||
f.LifetimeEnd == double.MaxValue &&
|
f.LifetimeEnd == double.MaxValue &&
|
||||||
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
|
Vector2Extensions.Distance(f.Position, fruit.Position) < (ourRadius + (theirRadius = f.DrawSize.X / 2 * f.Scale.X)) / (allowance / 2)))
|
||||||
{
|
{
|
||||||
@ -187,13 +197,16 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
fruit.X = Math.Clamp(fruit.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
|
fruit.X = Math.Clamp(fruit.X, -CatcherArea.CATCHER_SIZE / 2, CatcherArea.CATCHER_SIZE / 2);
|
||||||
|
|
||||||
caughtFruit.Add(fruit);
|
caughtFruitContainer.Add(fruit);
|
||||||
|
|
||||||
AddInternal(new HitExplosion(fruit)
|
if (hitLighting.Value)
|
||||||
{
|
{
|
||||||
X = fruit.X,
|
AddInternal(new HitExplosion(fruit)
|
||||||
Scale = new Vector2(fruit.HitObject.Scale)
|
{
|
||||||
});
|
X = fruit.X,
|
||||||
|
Scale = new Vector2(fruit.HitObject.Scale)
|
||||||
|
});
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
@ -342,7 +355,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public void Drop()
|
public void Drop()
|
||||||
{
|
{
|
||||||
foreach (var f in caughtFruit.ToArray())
|
foreach (var f in caughtFruitContainer.ToArray())
|
||||||
Drop(f);
|
Drop(f);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -351,7 +364,7 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
/// </summary>
|
/// </summary>
|
||||||
public void Explode()
|
public void Explode()
|
||||||
{
|
{
|
||||||
foreach (var f in caughtFruit.ToArray())
|
foreach (var f in caughtFruitContainer.ToArray())
|
||||||
Explode(f);
|
Explode(f);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -450,9 +463,9 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
if (ExplodingFruitTarget != null)
|
if (ExplodingFruitTarget != null)
|
||||||
{
|
{
|
||||||
fruit.Anchor = Anchor.TopLeft;
|
fruit.Anchor = Anchor.TopLeft;
|
||||||
fruit.Position = caughtFruit.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
fruit.Position = caughtFruitContainer.ToSpaceOfOtherDrawable(fruit.DrawPosition, ExplodingFruitTarget);
|
||||||
|
|
||||||
if (!caughtFruit.Remove(fruit))
|
if (!caughtFruitContainer.Remove(fruit))
|
||||||
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
|
// we may have already been removed by a previous operation (due to the weird OnLoadComplete scheduling).
|
||||||
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
|
// this avoids a crash on potentially attempting to Add a fruit to ExplodingFruitTarget twice.
|
||||||
return;
|
return;
|
||||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
|
|
||||||
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
|
public Func<CatchHitObject, DrawableHitObject<CatchHitObject>> CreateDrawableRepresentation;
|
||||||
|
|
||||||
|
public readonly Catcher MovableCatcher;
|
||||||
|
|
||||||
public Container ExplodingFruitTarget
|
public Container ExplodingFruitTarget
|
||||||
{
|
{
|
||||||
set => MovableCatcher.ExplodingFruitTarget = value;
|
set => MovableCatcher.ExplodingFruitTarget = value;
|
||||||
@ -104,7 +106,5 @@ namespace osu.Game.Rulesets.Catch.UI
|
|||||||
if (state?.CatcherX != null)
|
if (state?.CatcherX != null)
|
||||||
MovableCatcher.X = state.CatcherX.Value;
|
MovableCatcher.X = state.CatcherX.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected internal readonly Catcher MovableCatcher;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
Before Width: | Height: | Size: 165 B After Width: | Height: | Size: 165 B |
Before Width: | Height: | Size: 899 B After Width: | Height: | Size: 899 B |
@ -9,4 +9,6 @@ Hit50: mania/hit50
|
|||||||
Hit100: mania/hit100
|
Hit100: mania/hit100
|
||||||
Hit200: mania/hit200
|
Hit200: mania/hit200
|
||||||
Hit300: mania/hit300
|
Hit300: mania/hit300
|
||||||
Hit300g: mania/hit300g
|
Hit300g: mania/hit300g
|
||||||
|
StageLeft: mania/stage-left
|
||||||
|
StageRight: mania/stage-right
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -12,6 +12,7 @@ using System.Linq;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Replays;
|
using osu.Game.Rulesets.Mania.Replays;
|
||||||
using osu.Game.Rulesets.Replays.Types;
|
using osu.Game.Rulesets.Replays.Types;
|
||||||
@ -34,6 +35,7 @@ using osu.Game.Screens.Ranking.Statistics;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania
|
namespace osu.Game.Rulesets.Mania
|
||||||
{
|
{
|
||||||
|
[ExcludeFromDynamicCompile]
|
||||||
public class ManiaRuleset : Ruleset, ILegacyRuleset
|
public class ManiaRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -1,23 +1,16 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Rulesets.Mania.Objects;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Mania.Mods
|
namespace osu.Game.Rulesets.Mania.Mods
|
||||||
{
|
{
|
||||||
public class ManiaModFadeIn : Mod
|
public class ManiaModFadeIn : ManiaModHidden
|
||||||
{
|
{
|
||||||
public override string Name => "Fade In";
|
public override string Name => "Fade In";
|
||||||
public override string Acronym => "FI";
|
public override string Acronym => "FI";
|
||||||
public override IconUsage? Icon => OsuIcon.ModHidden;
|
public override IconUsage? Icon => OsuIcon.ModHidden;
|
||||||
public override ModType Type => ModType.DifficultyIncrease;
|
|
||||||
public override string Description => @"Keys appear out of nowhere!";
|
public override string Description => @"Keys appear out of nowhere!";
|
||||||
public override double ScoreMultiplier => 1;
|
|
||||||
public override bool Ranked => true;
|
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(ModFlashlight<ManiaHitObject>) };
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -7,6 +7,10 @@ namespace osu.Game.Rulesets.Mania.Scoring
|
|||||||
{
|
{
|
||||||
internal class ManiaScoreProcessor : ScoreProcessor
|
internal class ManiaScoreProcessor : ScoreProcessor
|
||||||
{
|
{
|
||||||
|
protected override double DefaultAccuracyPortion => 0.8;
|
||||||
|
|
||||||
|
protected override double DefaultComboPortion => 0.2;
|
||||||
|
|
||||||
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
public override HitWindows CreateHitWindows() => new ManiaHitWindows();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Animations;
|
using osu.Framework.Graphics.Animations;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
using osu.Game.Rulesets.Mania.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
@ -31,7 +32,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
string imageName = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteBodyImage)?.Value
|
string imageName = GetColumnSkinConfig<string>(skin, LegacyManiaSkinConfigurationLookups.HoldNoteBodyImage)?.Value
|
||||||
?? $"mania-note{FallbackColumnIndex}L";
|
?? $"mania-note{FallbackColumnIndex}L";
|
||||||
|
|
||||||
sprite = skin.GetAnimation(imageName, true, true).With(d =>
|
sprite = skin.GetAnimation(imageName, WrapMode.ClampToEdge, WrapMode.ClampToEdge, true, true).With(d =>
|
||||||
{
|
{
|
||||||
if (d == null)
|
if (d == null)
|
||||||
return;
|
return;
|
||||||
|
@ -5,6 +5,7 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Rulesets.UI.Scrolling;
|
using osu.Game.Rulesets.UI.Scrolling;
|
||||||
@ -92,7 +93,7 @@ namespace osu.Game.Rulesets.Mania.Skinning
|
|||||||
string noteImage = GetColumnSkinConfig<string>(skin, lookup)?.Value
|
string noteImage = GetColumnSkinConfig<string>(skin, lookup)?.Value
|
||||||
?? $"mania-note{FallbackColumnIndex}{suffix}";
|
?? $"mania-note{FallbackColumnIndex}{suffix}";
|
||||||
|
|
||||||
return skin.GetTexture(noteImage);
|
return skin.GetTexture(noteImage, WrapMode.ClampToEdge, WrapMode.ClampToEdge);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Audio.Sample;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Testing.Input;
|
using osu.Framework.Testing.Input;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
@ -79,7 +80,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
|
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
|
||||||
|
|
||||||
public Texture GetTexture(string componentName)
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT)
|
||||||
{
|
{
|
||||||
switch (componentName)
|
switch (componentName)
|
||||||
{
|
{
|
||||||
|
@ -2,9 +2,12 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Pooling;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
@ -16,14 +19,46 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
{
|
{
|
||||||
public TestSceneDrawableJudgement()
|
public TestSceneDrawableJudgement()
|
||||||
{
|
{
|
||||||
|
var pools = new List<DrawablePool<DrawableOsuJudgement>>();
|
||||||
|
|
||||||
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
foreach (HitResult result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Skip(1))
|
||||||
{
|
{
|
||||||
AddStep("Show " + result.GetDescription(), () => SetContents(() =>
|
AddStep("Show " + result.GetDescription(), () =>
|
||||||
new DrawableOsuJudgement(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)
|
{
|
||||||
|
int poolIndex = 0;
|
||||||
|
|
||||||
|
SetContents(() =>
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
DrawablePool<DrawableOsuJudgement> pool;
|
||||||
Origin = Anchor.Centre,
|
|
||||||
}));
|
if (poolIndex >= pools.Count)
|
||||||
|
pools.Add(pool = new DrawablePool<DrawableOsuJudgement>(1));
|
||||||
|
else
|
||||||
|
{
|
||||||
|
pool = pools[poolIndex];
|
||||||
|
|
||||||
|
// We need to make sure neither the pool nor the judgement get disposed when new content is set, and they both share the same parent.
|
||||||
|
((Container)pool.Parent).Clear(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
var container = new Container
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
pool,
|
||||||
|
pool.Get(j => j.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null)).With(j =>
|
||||||
|
{
|
||||||
|
j.Anchor = Anchor.Centre;
|
||||||
|
j.Origin = Anchor.Centre;
|
||||||
|
})
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
poolIndex++;
|
||||||
|
return container;
|
||||||
|
});
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,7 +5,9 @@ using System;
|
|||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Testing.Input;
|
using osu.Framework.Testing.Input;
|
||||||
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
@ -24,9 +26,34 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuConfigManager config { get; set; }
|
private OsuConfigManager config { get; set; }
|
||||||
|
|
||||||
|
private Drawable background;
|
||||||
|
|
||||||
public TestSceneGameplayCursor()
|
public TestSceneGameplayCursor()
|
||||||
{
|
{
|
||||||
gameplayBeatmap = new GameplayBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
|
gameplayBeatmap = new GameplayBeatmap(CreateBeatmap(new OsuRuleset().RulesetInfo));
|
||||||
|
|
||||||
|
AddStep("change background colour", () =>
|
||||||
|
{
|
||||||
|
background?.Expire();
|
||||||
|
|
||||||
|
Add(background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Depth = float.MaxValue,
|
||||||
|
Colour = new Colour4(RNG.NextSingle(), RNG.NextSingle(), RNG.NextSingle(), 1)
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
AddSliderStep("circle size", 0f, 10f, 0f, val =>
|
||||||
|
{
|
||||||
|
config.Set(OsuSetting.AutoCursorSize, true);
|
||||||
|
gameplayBeatmap.BeatmapInfo.BaseDifficulty.CircleSize = val;
|
||||||
|
Scheduler.AddOnce(recreate);
|
||||||
|
});
|
||||||
|
|
||||||
|
AddStep("test cursor container", recreate);
|
||||||
|
|
||||||
|
void recreate() => SetContents(() => new OsuInputManager(new OsuRuleset().RulesetInfo) { Child = new OsuCursorContainer() });
|
||||||
}
|
}
|
||||||
|
|
||||||
[TestCase(1, 1)]
|
[TestCase(1, 1)]
|
||||||
@ -69,16 +96,27 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
|
|
||||||
private class ClickingCursorContainer : OsuCursorContainer
|
private class ClickingCursorContainer : OsuCursorContainer
|
||||||
{
|
{
|
||||||
|
private bool pressed;
|
||||||
|
|
||||||
|
public bool Pressed
|
||||||
|
{
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (value == pressed)
|
||||||
|
return;
|
||||||
|
|
||||||
|
pressed = value;
|
||||||
|
if (value)
|
||||||
|
OnPressed(OsuAction.LeftButton);
|
||||||
|
else
|
||||||
|
OnReleased(OsuAction.LeftButton);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
{
|
{
|
||||||
base.Update();
|
base.Update();
|
||||||
|
Pressed = ((int)(Time.Current / 1000)) % 2 == 0;
|
||||||
double currentTime = Time.Current;
|
|
||||||
|
|
||||||
if (((int)(currentTime / 1000)) % 2 == 0)
|
|
||||||
OnPressed(OsuAction.LeftButton);
|
|
||||||
else
|
|
||||||
OnReleased(OsuAction.LeftButton);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -87,6 +125,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
public MovingCursorInputManager()
|
public MovingCursorInputManager()
|
||||||
{
|
{
|
||||||
UseParentInput = false;
|
UseParentInput = false;
|
||||||
|
ShowVisualCursorGuide = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void Update()
|
protected override void Update()
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Audio;
|
|||||||
using osu.Framework.Audio.Sample;
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Timing;
|
using osu.Framework.Timing;
|
||||||
@ -131,7 +132,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => null;
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => null;
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => null;
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => null;
|
||||||
|
|
||||||
|
@ -67,7 +67,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
if (auto && !userTriggered && Time.Current > Spinner.StartTime + Spinner.Duration / 2 && Progress < 1)
|
if (auto && !userTriggered && Time.Current > Spinner.StartTime + Spinner.Duration / 2 && Progress < 1)
|
||||||
{
|
{
|
||||||
// force completion only once to not break human interaction
|
// force completion only once to not break human interaction
|
||||||
Disc.RotationAbsolute = Spinner.SpinsRequired * 360;
|
Disc.CumulativeRotation = Spinner.SpinsRequired * 360;
|
||||||
auto = false;
|
auto = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -14,6 +14,12 @@ using osu.Game.Rulesets.Osu.Objects.Drawables;
|
|||||||
using osuTK;
|
using osuTK;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Game.Replays;
|
||||||
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
|
using osu.Game.Rulesets.Osu.UI;
|
||||||
|
using osu.Game.Rulesets.Replays;
|
||||||
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Storyboards;
|
using osu.Game.Storyboards;
|
||||||
using static osu.Game.Tests.Visual.OsuTestScene.ClockBackedTestWorkingBeatmap;
|
using static osu.Game.Tests.Visual.OsuTestScene.ClockBackedTestWorkingBeatmap;
|
||||||
|
|
||||||
@ -36,6 +42,7 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
}
|
}
|
||||||
|
|
||||||
private DrawableSpinner drawableSpinner;
|
private DrawableSpinner drawableSpinner;
|
||||||
|
private SpriteIcon spinnerSymbol => drawableSpinner.ChildrenOfType<SpriteIcon>().Single();
|
||||||
|
|
||||||
[SetUpSteps]
|
[SetUpSteps]
|
||||||
public override void SetUpSteps()
|
public override void SetUpSteps()
|
||||||
@ -50,25 +57,78 @@ namespace osu.Game.Rulesets.Osu.Tests
|
|||||||
public void TestSpinnerRewindingRotation()
|
public void TestSpinnerRewindingRotation()
|
||||||
{
|
{
|
||||||
addSeekStep(5000);
|
addSeekStep(5000);
|
||||||
AddAssert("is rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, 0, 100));
|
AddAssert("is disc rotation not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.Rotation, 0, 100));
|
||||||
|
AddAssert("is disc rotation absolute not almost 0", () => !Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, 0, 100));
|
||||||
|
|
||||||
addSeekStep(0);
|
addSeekStep(0);
|
||||||
AddAssert("is rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, 0, 100));
|
AddAssert("is disc rotation almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, 0, 100));
|
||||||
|
AddAssert("is disc rotation absolute almost 0", () => Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, 0, 100));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestSpinnerMiddleRewindingRotation()
|
public void TestSpinnerMiddleRewindingRotation()
|
||||||
{
|
{
|
||||||
double estimatedRotation = 0;
|
double finalAbsoluteDiscRotation = 0, finalRelativeDiscRotation = 0, finalSpinnerSymbolRotation = 0;
|
||||||
|
|
||||||
addSeekStep(5000);
|
addSeekStep(5000);
|
||||||
AddStep("retrieve rotation", () => estimatedRotation = drawableSpinner.Disc.RotationAbsolute);
|
AddStep("retrieve disc relative rotation", () => finalRelativeDiscRotation = drawableSpinner.Disc.Rotation);
|
||||||
|
AddStep("retrieve disc absolute rotation", () => finalAbsoluteDiscRotation = drawableSpinner.Disc.CumulativeRotation);
|
||||||
|
AddStep("retrieve spinner symbol rotation", () => finalSpinnerSymbolRotation = spinnerSymbol.Rotation);
|
||||||
|
|
||||||
addSeekStep(2500);
|
addSeekStep(2500);
|
||||||
|
AddUntilStep("disc rotation rewound",
|
||||||
|
// we want to make sure that the rotation at time 2500 is in the same direction as at time 5000, but about half-way in.
|
||||||
|
() => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, finalRelativeDiscRotation / 2, 100));
|
||||||
|
AddUntilStep("symbol rotation rewound",
|
||||||
|
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation / 2, 100));
|
||||||
|
|
||||||
addSeekStep(5000);
|
addSeekStep(5000);
|
||||||
AddAssert("is rotation absolute almost same", () => Precision.AlmostEquals(drawableSpinner.Disc.RotationAbsolute, estimatedRotation, 100));
|
AddAssert("is disc rotation almost same",
|
||||||
|
() => Precision.AlmostEquals(drawableSpinner.Disc.Rotation, finalRelativeDiscRotation, 100));
|
||||||
|
AddAssert("is symbol rotation almost same",
|
||||||
|
() => Precision.AlmostEquals(spinnerSymbol.Rotation, finalSpinnerSymbolRotation, 100));
|
||||||
|
AddAssert("is disc rotation absolute almost same",
|
||||||
|
() => Precision.AlmostEquals(drawableSpinner.Disc.CumulativeRotation, finalAbsoluteDiscRotation, 100));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestRotationDirection([Values(true, false)] bool clockwise)
|
||||||
|
{
|
||||||
|
if (clockwise)
|
||||||
|
{
|
||||||
|
AddStep("flip replay", () =>
|
||||||
|
{
|
||||||
|
var drawableRuleset = this.ChildrenOfType<DrawableOsuRuleset>().Single();
|
||||||
|
var score = drawableRuleset.ReplayScore;
|
||||||
|
var scoreWithFlippedReplay = new Score
|
||||||
|
{
|
||||||
|
ScoreInfo = score.ScoreInfo,
|
||||||
|
Replay = flipReplay(score.Replay)
|
||||||
|
};
|
||||||
|
drawableRuleset.SetReplayScore(scoreWithFlippedReplay);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
addSeekStep(5000);
|
||||||
|
|
||||||
|
AddAssert("disc spin direction correct", () => clockwise ? drawableSpinner.Disc.Rotation > 0 : drawableSpinner.Disc.Rotation < 0);
|
||||||
|
AddAssert("spinner symbol direction correct", () => clockwise ? spinnerSymbol.Rotation > 0 : spinnerSymbol.Rotation < 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
private Replay flipReplay(Replay scoreReplay) => new Replay
|
||||||
|
{
|
||||||
|
Frames = scoreReplay
|
||||||
|
.Frames
|
||||||
|
.Cast<OsuReplayFrame>()
|
||||||
|
.Select(replayFrame =>
|
||||||
|
{
|
||||||
|
var flippedPosition = new Vector2(OsuPlayfield.BASE_SIZE.X - replayFrame.Position.X, replayFrame.Position.Y);
|
||||||
|
return new OsuReplayFrame(replayFrame.Time, flippedPosition, replayFrame.Actions.ToArray());
|
||||||
|
})
|
||||||
|
.Cast<ReplayFrame>()
|
||||||
|
.ToList()
|
||||||
|
};
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestSpinPerMinuteOnRewind()
|
public void TestSpinPerMinuteOnRewind()
|
||||||
{
|
{
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
public BindableNumber<float> CircleSize { get; } = new BindableFloat
|
||||||
{
|
{
|
||||||
Precision = 0.1f,
|
Precision = 0.1f,
|
||||||
MinValue = 1,
|
MinValue = 0,
|
||||||
MaxValue = 10,
|
MaxValue = 10,
|
||||||
Default = 5,
|
Default = 5,
|
||||||
Value = 5,
|
Value = 5,
|
||||||
@ -25,7 +25,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
public BindableNumber<float> ApproachRate { get; } = new BindableFloat
|
||||||
{
|
{
|
||||||
Precision = 0.1f,
|
Precision = 0.1f,
|
||||||
MinValue = 1,
|
MinValue = 0,
|
||||||
MaxValue = 10,
|
MaxValue = 10,
|
||||||
Default = 5,
|
Default = 5,
|
||||||
Value = 5,
|
Value = 5,
|
||||||
|
@ -24,10 +24,14 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public DrawableOsuJudgement()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuConfigManager config)
|
private void load(OsuConfigManager config)
|
||||||
{
|
{
|
||||||
if (config.Get<bool>(OsuSetting.HitLighting) && Result.Type != HitResult.Miss)
|
if (config.Get<bool>(OsuSetting.HitLighting))
|
||||||
{
|
{
|
||||||
AddInternal(lighting = new SkinnableSprite("lighting")
|
AddInternal(lighting = new SkinnableSprite("lighting")
|
||||||
{
|
{
|
||||||
@ -36,11 +40,34 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
Blending = BlendingParameters.Additive,
|
Blending = BlendingParameters.Additive,
|
||||||
Depth = float.MaxValue
|
Depth = float.MaxValue
|
||||||
});
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void Apply(JudgementResult result, DrawableHitObject judgedObject)
|
||||||
|
{
|
||||||
|
base.Apply(result, judgedObject);
|
||||||
|
|
||||||
|
if (judgedObject?.HitObject is OsuHitObject osuObject)
|
||||||
|
{
|
||||||
|
Position = osuObject.StackedPosition;
|
||||||
|
Scale = new Vector2(osuObject.Scale);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PrepareForUse()
|
||||||
|
{
|
||||||
|
base.PrepareForUse();
|
||||||
|
|
||||||
|
lightingColour?.UnbindAll();
|
||||||
|
|
||||||
|
if (lighting != null)
|
||||||
|
{
|
||||||
|
lighting.ResetAnimation();
|
||||||
|
|
||||||
if (JudgedObject != null)
|
if (JudgedObject != null)
|
||||||
{
|
{
|
||||||
lightingColour = JudgedObject.AccentColour.GetBoundCopy();
|
lightingColour = JudgedObject.AccentColour.GetBoundCopy();
|
||||||
lightingColour.BindValueChanged(colour => lighting.Colour = colour.NewValue, true);
|
lightingColour.BindValueChanged(colour => lighting.Colour = Result.Type == HitResult.Miss ? Color4.Transparent : colour.NewValue, true);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
@ -55,13 +82,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
if (lighting != null)
|
if (lighting != null)
|
||||||
{
|
{
|
||||||
JudgementBody.Delay(FadeInDuration).FadeOut(400);
|
JudgementBody.FadeIn().Delay(FadeInDuration).FadeOut(400);
|
||||||
|
|
||||||
lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
|
lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
|
||||||
lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
|
lighting.FadeIn(200).Then().Delay(200).FadeOut(1000);
|
||||||
}
|
}
|
||||||
|
|
||||||
JudgementText?.TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
|
JudgementText?.TransformSpacingTo(Vector2.Zero).Then().TransformSpacingTo(new Vector2(14, 0), 1800, Easing.OutQuint);
|
||||||
base.ApplyHitAnimations();
|
base.ApplyHitAnimations();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,6 +14,7 @@ using osu.Framework.Extensions.Color4Extensions;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
|
|
||||||
@ -137,7 +138,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
positionBindable.BindTo(HitObject.PositionBindable);
|
positionBindable.BindTo(HitObject.PositionBindable);
|
||||||
}
|
}
|
||||||
|
|
||||||
public float Progress => Math.Clamp(Disc.RotationAbsolute / 360 / Spinner.SpinsRequired, 0, 1);
|
public float Progress => Math.Clamp(Disc.CumulativeRotation / 360 / Spinner.SpinsRequired, 0, 1);
|
||||||
|
|
||||||
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
protected override void CheckForResult(bool userTriggered, double timeOffset)
|
||||||
{
|
{
|
||||||
@ -190,12 +191,13 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
circle.Rotation = Disc.Rotation;
|
circle.Rotation = Disc.Rotation;
|
||||||
Ticks.Rotation = Disc.Rotation;
|
Ticks.Rotation = Disc.Rotation;
|
||||||
SpmCounter.SetRotation(Disc.RotationAbsolute);
|
SpmCounter.SetRotation(Disc.CumulativeRotation);
|
||||||
|
|
||||||
float relativeCircleScale = Spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
|
float relativeCircleScale = Spinner.Scale * circle.DrawHeight / mainContainer.DrawHeight;
|
||||||
Disc.ScaleTo(relativeCircleScale + (1 - relativeCircleScale) * Progress, 200, Easing.OutQuint);
|
float targetScale = relativeCircleScale + (1 - relativeCircleScale) * Progress;
|
||||||
|
Disc.Scale = new Vector2((float)Interpolation.Lerp(Disc.Scale.X, targetScale, Math.Clamp(Math.Abs(Time.Elapsed) / 100, 0, 1)));
|
||||||
|
|
||||||
symbol.RotateTo(Disc.Rotation / 2, 500, Easing.OutQuint);
|
symbol.Rotation = (float)Interpolation.Lerp(symbol.Rotation, Disc.Rotation / 2, Math.Clamp(Math.Abs(Time.Elapsed) / 40, 0, 1));
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void UpdateInitialTransforms()
|
protected override void UpdateInitialTransforms()
|
||||||
@ -205,9 +207,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
circleContainer.ScaleTo(Spinner.Scale * 0.3f);
|
circleContainer.ScaleTo(Spinner.Scale * 0.3f);
|
||||||
circleContainer.ScaleTo(Spinner.Scale, HitObject.TimePreempt / 1.4f, Easing.OutQuint);
|
circleContainer.ScaleTo(Spinner.Scale, HitObject.TimePreempt / 1.4f, Easing.OutQuint);
|
||||||
|
|
||||||
Disc.RotateTo(-720);
|
|
||||||
symbol.RotateTo(-720);
|
|
||||||
|
|
||||||
mainContainer
|
mainContainer
|
||||||
.ScaleTo(0)
|
.ScaleTo(0)
|
||||||
.ScaleTo(Spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, HitObject.TimePreempt - 150, Easing.OutQuint)
|
.ScaleTo(Spinner.Scale * circle.DrawHeight / DrawHeight * 1.4f, HitObject.TimePreempt - 150, Easing.OutQuint)
|
||||||
|
@ -73,6 +73,19 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The total rotation performed on the spinner disc, disregarding the spin direction.
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This value is always non-negative and is monotonically increasing with time
|
||||||
|
/// (i.e. will only increase if time is passing forward, but can decrease during rewind).
|
||||||
|
/// </remarks>
|
||||||
|
/// <example>
|
||||||
|
/// If the spinner is spun 360 degrees clockwise and then 360 degrees counter-clockwise,
|
||||||
|
/// this property will return the value of 720 (as opposed to 0 for <see cref="Drawable.Rotation"/>).
|
||||||
|
/// </example>
|
||||||
|
public float CumulativeRotation;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Whether currently in the correct time range to allow spinning.
|
/// Whether currently in the correct time range to allow spinning.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
@ -88,10 +101,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
|
|
||||||
private float lastAngle;
|
private float lastAngle;
|
||||||
private float currentRotation;
|
private float currentRotation;
|
||||||
public float RotationAbsolute;
|
|
||||||
private int completeTick;
|
private int completeTick;
|
||||||
|
|
||||||
private bool updateCompleteTick() => completeTick != (completeTick = (int)(RotationAbsolute / 360));
|
private bool updateCompleteTick() => completeTick != (completeTick = (int)(CumulativeRotation / 360));
|
||||||
|
|
||||||
private bool rotationTransferred;
|
private bool rotationTransferred;
|
||||||
|
|
||||||
@ -149,7 +161,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables.Pieces
|
|||||||
}
|
}
|
||||||
|
|
||||||
currentRotation += angle;
|
currentRotation += angle;
|
||||||
RotationAbsolute += Math.Abs(angle) * Math.Sign(Clock.ElapsedFrameTime);
|
CumulativeRotation += Math.Abs(angle) * Math.Sign(Clock.ElapsedFrameTime);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Game.Rulesets.Judgements;
|
using osu.Game.Rulesets.Judgements;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Judgements;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Objects
|
namespace osu.Game.Rulesets.Osu.Objects
|
||||||
@ -24,6 +25,13 @@ namespace osu.Game.Rulesets.Osu.Objects
|
|||||||
|
|
||||||
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
protected override HitWindows CreateHitWindows() => HitWindows.Empty;
|
||||||
|
|
||||||
public override Judgement CreateJudgement() => new SliderRepeat.SliderRepeatJudgement();
|
public override Judgement CreateJudgement() => new SliderTailJudgement();
|
||||||
|
|
||||||
|
public class SliderTailJudgement : OsuJudgement
|
||||||
|
{
|
||||||
|
protected override int NumericResultFor(HitResult result) => 0;
|
||||||
|
|
||||||
|
public override bool AffectsCombo => false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,12 +30,14 @@ using osu.Game.Scoring;
|
|||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
using osu.Game.Rulesets.Osu.Statistics;
|
using osu.Game.Rulesets.Osu.Statistics;
|
||||||
using osu.Game.Screens.Ranking.Statistics;
|
using osu.Game.Screens.Ranking.Statistics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu
|
namespace osu.Game.Rulesets.Osu
|
||||||
{
|
{
|
||||||
|
[ExcludeFromDynamicCompile]
|
||||||
public class OsuRuleset : Ruleset, ILegacyRuleset
|
public class OsuRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableOsuRuleset(this, beatmap, mods);
|
||||||
|
@ -59,10 +59,10 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
{
|
{
|
||||||
if (!cursorExpand) return;
|
if (!cursorExpand) return;
|
||||||
|
|
||||||
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 100, Easing.OutQuad);
|
expandTarget.ScaleTo(released_scale).ScaleTo(pressed_scale, 400, Easing.OutElasticHalf);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void Contract() => expandTarget.ScaleTo(released_scale, 100, Easing.OutQuad);
|
public void Contract() => expandTarget.ScaleTo(released_scale, 400, Easing.OutQuad);
|
||||||
|
|
||||||
private class DefaultCursor : OsuCursorSprite
|
private class DefaultCursor : OsuCursorSprite
|
||||||
{
|
{
|
||||||
@ -115,24 +115,22 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
new CircularContainer
|
},
|
||||||
{
|
},
|
||||||
Origin = Anchor.Centre,
|
new Circle
|
||||||
Anchor = Anchor.Centre,
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
Origin = Anchor.Centre,
|
||||||
Scale = new Vector2(0.1f),
|
Anchor = Anchor.Centre,
|
||||||
Masking = true,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Scale = new Vector2(0.14f),
|
||||||
{
|
Colour = new Color4(34, 93, 204, 255),
|
||||||
new Box
|
EdgeEffect = new EdgeEffectParameters
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
Type = EdgeEffectType.Glow,
|
||||||
Colour = Color4.White,
|
Radius = 8,
|
||||||
},
|
Colour = Color4.White,
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
}
|
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -30,7 +30,9 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
|
|
||||||
private readonly Drawable cursorTrail;
|
private readonly Drawable cursorTrail;
|
||||||
|
|
||||||
public Bindable<float> CursorScale = new BindableFloat(1);
|
public IBindable<float> CursorScale => cursorScale;
|
||||||
|
|
||||||
|
private readonly Bindable<float> cursorScale = new BindableFloat(1);
|
||||||
|
|
||||||
private Bindable<float> userCursorScale;
|
private Bindable<float> userCursorScale;
|
||||||
private Bindable<bool> autoCursorScale;
|
private Bindable<bool> autoCursorScale;
|
||||||
@ -68,13 +70,13 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
autoCursorScale = config.GetBindable<bool>(OsuSetting.AutoCursorSize);
|
||||||
autoCursorScale.ValueChanged += _ => calculateScale();
|
autoCursorScale.ValueChanged += _ => calculateScale();
|
||||||
|
|
||||||
CursorScale.ValueChanged += e =>
|
CursorScale.BindValueChanged(e =>
|
||||||
{
|
{
|
||||||
var newScale = new Vector2(e.NewValue);
|
var newScale = new Vector2(e.NewValue);
|
||||||
|
|
||||||
ActiveCursor.Scale = newScale;
|
ActiveCursor.Scale = newScale;
|
||||||
cursorTrail.Scale = newScale;
|
cursorTrail.Scale = newScale;
|
||||||
};
|
}, true);
|
||||||
|
|
||||||
calculateScale();
|
calculateScale();
|
||||||
}
|
}
|
||||||
@ -95,7 +97,7 @@ namespace osu.Game.Rulesets.Osu.UI.Cursor
|
|||||||
scale *= GetScaleForCircleSize(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
|
scale *= GetScaleForCircleSize(beatmap.BeatmapInfo.BaseDifficulty.CircleSize);
|
||||||
}
|
}
|
||||||
|
|
||||||
CursorScale.Value = scale;
|
cursorScale.Value = scale;
|
||||||
|
|
||||||
var newScale = new Vector2(scale);
|
var newScale = new Vector2(scale);
|
||||||
|
|
||||||
|
@ -1,17 +1,23 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using osuTK;
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Pooling;
|
||||||
|
using osu.Game.Rulesets.Judgements;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Objects.Drawables;
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
using osu.Game.Rulesets.Osu.Objects.Drawables.Connections;
|
||||||
using osu.Game.Rulesets.UI;
|
using osu.Game.Rulesets.Osu.Scoring;
|
||||||
using osu.Game.Rulesets.Judgements;
|
|
||||||
using osu.Game.Rulesets.Osu.UI.Cursor;
|
using osu.Game.Rulesets.Osu.UI.Cursor;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.UI
|
namespace osu.Game.Rulesets.Osu.UI
|
||||||
{
|
{
|
||||||
@ -26,6 +32,8 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
|
|
||||||
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
|
protected override GameplayCursorContainer CreateCursor() => new OsuCursorContainer();
|
||||||
|
|
||||||
|
private readonly IDictionary<HitResult, DrawablePool<DrawableOsuJudgement>> poolDictionary = new Dictionary<HitResult, DrawablePool<DrawableOsuJudgement>>();
|
||||||
|
|
||||||
public OsuPlayfield()
|
public OsuPlayfield()
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
@ -54,6 +62,13 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
};
|
};
|
||||||
|
|
||||||
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
hitPolicy = new OrderedHitPolicy(HitObjectContainer);
|
||||||
|
|
||||||
|
var hitWindows = new OsuHitWindows();
|
||||||
|
|
||||||
|
foreach (var result in Enum.GetValues(typeof(HitResult)).OfType<HitResult>().Where(r => r > HitResult.None && hitWindows.IsHitResultAllowed(r)))
|
||||||
|
poolDictionary.Add(result, new DrawableJudgementPool(result));
|
||||||
|
|
||||||
|
AddRangeInternal(poolDictionary.Values);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void Add(DrawableHitObject h)
|
public override void Add(DrawableHitObject h)
|
||||||
@ -91,12 +106,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
|
if (!judgedObject.DisplayResult || !DisplayJudgements.Value)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
DrawableOsuJudgement explosion = new DrawableOsuJudgement(result, judgedObject)
|
DrawableOsuJudgement explosion = poolDictionary[result.Type].Get(doj => doj.Apply(result, judgedObject));
|
||||||
{
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Position = ((OsuHitObject)judgedObject.HitObject).StackedEndPosition,
|
|
||||||
Scale = new Vector2(((OsuHitObject)judgedObject.HitObject).Scale)
|
|
||||||
};
|
|
||||||
|
|
||||||
judgementLayer.Add(explosion);
|
judgementLayer.Add(explosion);
|
||||||
}
|
}
|
||||||
@ -107,5 +117,26 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
{
|
{
|
||||||
public void Add(Drawable approachCircleProxy) => AddInternal(approachCircleProxy);
|
public void Add(Drawable approachCircleProxy) => AddInternal(approachCircleProxy);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class DrawableJudgementPool : DrawablePool<DrawableOsuJudgement>
|
||||||
|
{
|
||||||
|
private readonly HitResult result;
|
||||||
|
|
||||||
|
public DrawableJudgementPool(HitResult result)
|
||||||
|
: base(10)
|
||||||
|
{
|
||||||
|
this.result = result;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override DrawableOsuJudgement CreateNewDrawable()
|
||||||
|
{
|
||||||
|
var judgement = base.CreateNewDrawable();
|
||||||
|
|
||||||
|
// just a placeholder to initialise the correct drawable hierarchy for this pool.
|
||||||
|
judgement.Apply(new JudgementResult(new HitObject(), new Judgement()) { Type = result }, null);
|
||||||
|
|
||||||
|
return judgement;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -22,7 +22,7 @@ namespace osu.Game.Rulesets.Osu.UI
|
|||||||
private OsuClickToResumeCursor clickToResumeCursor;
|
private OsuClickToResumeCursor clickToResumeCursor;
|
||||||
|
|
||||||
private OsuCursorContainer localCursorContainer;
|
private OsuCursorContainer localCursorContainer;
|
||||||
private Bindable<float> localCursorScale;
|
private IBindable<float> localCursorScale;
|
||||||
|
|
||||||
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
public override CursorContainer LocalCursor => State.Value == Visibility.Visible ? localCursorContainer : null;
|
||||||
|
|
||||||
|
@ -20,6 +20,8 @@ namespace osu.Game.Rulesets.Taiko.Tests
|
|||||||
[TestCase("basic")]
|
[TestCase("basic")]
|
||||||
[TestCase("slider-generating-drumroll")]
|
[TestCase("slider-generating-drumroll")]
|
||||||
[TestCase("sample-to-type-conversions")]
|
[TestCase("sample-to-type-conversions")]
|
||||||
|
[TestCase("slider-conversion-v6")]
|
||||||
|
[TestCase("slider-conversion-v14")]
|
||||||
public void Test(string name) => base.Test(name);
|
public void Test(string name) => base.Test(name);
|
||||||
|
|
||||||
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
protected override IEnumerable<ConvertValue> CreateConvertValue(HitObject hitObject)
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -10,6 +10,7 @@ using System.Collections.Generic;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
|
using osu.Game.Beatmaps.Formats;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko.Beatmaps
|
namespace osu.Game.Rulesets.Taiko.Beatmaps
|
||||||
{
|
{
|
||||||
@ -82,37 +83,7 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
{
|
{
|
||||||
case IHasDistance distanceData:
|
case IHasDistance distanceData:
|
||||||
{
|
{
|
||||||
// Number of spans of the object - one for the initial length and for each repeat
|
if (shouldConvertSliderToHits(obj, beatmap, distanceData, out var taikoDuration, out var tickSpacing))
|
||||||
int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
|
|
||||||
|
|
||||||
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
|
|
||||||
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
|
|
||||||
|
|
||||||
double speedAdjustment = difficultyPoint.SpeedMultiplier;
|
|
||||||
double speedAdjustedBeatLength = timingPoint.BeatLength / speedAdjustment;
|
|
||||||
|
|
||||||
// The true distance, accounting for any repeats. This ends up being the drum roll distance later
|
|
||||||
double distance = distanceData.Distance * spans * LEGACY_VELOCITY_MULTIPLIER;
|
|
||||||
|
|
||||||
// The velocity of the taiko hit object - calculated as the velocity of a drum roll
|
|
||||||
double taikoVelocity = taiko_base_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / speedAdjustedBeatLength;
|
|
||||||
// The duration of the taiko hit object
|
|
||||||
double taikoDuration = distance / taikoVelocity;
|
|
||||||
|
|
||||||
// The velocity of the osu! hit object - calculated as the velocity of a slider
|
|
||||||
double osuVelocity = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / speedAdjustedBeatLength;
|
|
||||||
// The duration of the osu! hit object
|
|
||||||
double osuDuration = distance / osuVelocity;
|
|
||||||
|
|
||||||
// osu-stable always uses the speed-adjusted beatlength to determine the velocities, but
|
|
||||||
// only uses it for tick rate if beatmap version < 8
|
|
||||||
if (beatmap.BeatmapInfo.BeatmapVersion >= 8)
|
|
||||||
speedAdjustedBeatLength *= speedAdjustment;
|
|
||||||
|
|
||||||
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
|
||||||
double tickSpacing = Math.Min(speedAdjustedBeatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
|
||||||
|
|
||||||
if (!isForCurrentRuleset && tickSpacing > 0 && osuDuration < 2 * speedAdjustedBeatLength)
|
|
||||||
{
|
{
|
||||||
List<IList<HitSampleInfo>> allSamples = obj is IHasPathWithRepeats curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
|
List<IList<HitSampleInfo>> allSamples = obj is IHasPathWithRepeats curveData ? curveData.NodeSamples : new List<IList<HitSampleInfo>>(new[] { samples });
|
||||||
|
|
||||||
@ -184,6 +155,52 @@ namespace osu.Game.Rulesets.Taiko.Beatmaps
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private bool shouldConvertSliderToHits(HitObject obj, IBeatmap beatmap, IHasDistance distanceData, out double taikoDuration, out double tickSpacing)
|
||||||
|
{
|
||||||
|
// DO NOT CHANGE OR REFACTOR ANYTHING IN HERE WITHOUT TESTING AGAINST _ALL_ BEATMAPS.
|
||||||
|
// Some of these calculations look redundant, but they are not - extremely small floating point errors are introduced to maintain 1:1 compatibility with stable.
|
||||||
|
// Rounding cannot be used as an alternative since the error deltas have been observed to be between 1e-2 and 1e-6.
|
||||||
|
|
||||||
|
// The true distance, accounting for any repeats. This ends up being the drum roll distance later
|
||||||
|
int spans = (obj as IHasRepeats)?.SpanCount() ?? 1;
|
||||||
|
double distance = distanceData.Distance * spans * LEGACY_VELOCITY_MULTIPLIER;
|
||||||
|
|
||||||
|
TimingControlPoint timingPoint = beatmap.ControlPointInfo.TimingPointAt(obj.StartTime);
|
||||||
|
DifficultyControlPoint difficultyPoint = beatmap.ControlPointInfo.DifficultyPointAt(obj.StartTime);
|
||||||
|
|
||||||
|
double beatLength;
|
||||||
|
#pragma warning disable 618
|
||||||
|
if (difficultyPoint is LegacyBeatmapDecoder.LegacyDifficultyControlPoint legacyDifficultyPoint)
|
||||||
|
#pragma warning restore 618
|
||||||
|
beatLength = timingPoint.BeatLength * legacyDifficultyPoint.BpmMultiplier;
|
||||||
|
else
|
||||||
|
beatLength = timingPoint.BeatLength / difficultyPoint.SpeedMultiplier;
|
||||||
|
|
||||||
|
double sliderScoringPointDistance = osu_base_scoring_distance * beatmap.BeatmapInfo.BaseDifficulty.SliderMultiplier / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||||
|
|
||||||
|
// The velocity and duration of the taiko hit object - calculated as the velocity of a drum roll.
|
||||||
|
double taikoVelocity = sliderScoringPointDistance * beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate;
|
||||||
|
taikoDuration = distance / taikoVelocity * beatLength;
|
||||||
|
|
||||||
|
if (isForCurrentRuleset)
|
||||||
|
{
|
||||||
|
tickSpacing = 0;
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
double osuVelocity = taikoVelocity * (1000f / beatLength);
|
||||||
|
|
||||||
|
// osu-stable always uses the speed-adjusted beatlength to determine the osu! velocity, but only uses it for conversion if beatmap version < 8
|
||||||
|
if (beatmap.BeatmapInfo.BeatmapVersion >= 8)
|
||||||
|
beatLength = timingPoint.BeatLength;
|
||||||
|
|
||||||
|
// If the drum roll is to be split into hit circles, assume the ticks are 1/8 spaced within the duration of one beat
|
||||||
|
tickSpacing = Math.Min(beatLength / beatmap.BeatmapInfo.BaseDifficulty.SliderTickRate, taikoDuration / spans);
|
||||||
|
|
||||||
|
return tickSpacing > 0
|
||||||
|
&& distance / osuVelocity * 1000 < 2 * beatLength;
|
||||||
|
}
|
||||||
|
|
||||||
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
|
protected override Beatmap<TaikoHitObject> CreateBeatmap() => new TaikoBeatmap();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -26,7 +26,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills
|
|||||||
double addition = 1;
|
double addition = 1;
|
||||||
|
|
||||||
// We get an extra addition if we are not a slider or spinner
|
// We get an extra addition if we are not a slider or spinner
|
||||||
if (current.LastObject is Hit && current.BaseObject is Hit && current.DeltaTime < 1000)
|
if (current.LastObject is Hit && current.BaseObject is Hit && current.BaseObject.StartTime - current.LastObject.StartTime < 1000)
|
||||||
{
|
{
|
||||||
if (hasColourChange(current))
|
if (hasColourChange(current))
|
||||||
addition += 0.75;
|
addition += 0.75;
|
||||||
|
@ -0,0 +1,379 @@
|
|||||||
|
{
|
||||||
|
"Mappings": [{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"EndTime": 2000,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2173,
|
||||||
|
"EndTime": 2173,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 4000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 4000,
|
||||||
|
"EndTime": 4000,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 4173,
|
||||||
|
"EndTime": 4173,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 6000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 6000,
|
||||||
|
"EndTime": 6000,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 6271,
|
||||||
|
"EndTime": 6271,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 6542,
|
||||||
|
"EndTime": 6542,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 8000,
|
||||||
|
"EndTime": 8000,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8026,
|
||||||
|
"EndTime": 8026,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8053,
|
||||||
|
"EndTime": 8053,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8080,
|
||||||
|
"EndTime": 8080,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8107,
|
||||||
|
"EndTime": 8107,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8133,
|
||||||
|
"EndTime": 8133,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8160,
|
||||||
|
"EndTime": 8160,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8187,
|
||||||
|
"EndTime": 8187,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8214,
|
||||||
|
"EndTime": 8214,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8241,
|
||||||
|
"EndTime": 8241,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8267,
|
||||||
|
"EndTime": 8267,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8294,
|
||||||
|
"EndTime": 8294,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8321,
|
||||||
|
"EndTime": 8321,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8348,
|
||||||
|
"EndTime": 8348,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8374,
|
||||||
|
"EndTime": 8374,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8401,
|
||||||
|
"EndTime": 8401,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8428,
|
||||||
|
"EndTime": 8428,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8455,
|
||||||
|
"EndTime": 8455,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8482,
|
||||||
|
"EndTime": 8482,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8508,
|
||||||
|
"EndTime": 8508,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8535,
|
||||||
|
"EndTime": 8535,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8562,
|
||||||
|
"EndTime": 8562,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8589,
|
||||||
|
"EndTime": 8589,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8615,
|
||||||
|
"EndTime": 8615,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8642,
|
||||||
|
"EndTime": 8642,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8669,
|
||||||
|
"EndTime": 8669,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8696,
|
||||||
|
"EndTime": 8696,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8723,
|
||||||
|
"EndTime": 8723,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8749,
|
||||||
|
"EndTime": 8749,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8776,
|
||||||
|
"EndTime": 8776,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8803,
|
||||||
|
"EndTime": 8803,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8830,
|
||||||
|
"EndTime": 8830,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 8857,
|
||||||
|
"EndTime": 8857,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@ -0,0 +1,32 @@
|
|||||||
|
osu file format v14
|
||||||
|
|
||||||
|
[General]
|
||||||
|
Mode: 0
|
||||||
|
|
||||||
|
[Difficulty]
|
||||||
|
HPDrainRate:7
|
||||||
|
CircleSize:4
|
||||||
|
OverallDifficulty:8
|
||||||
|
ApproachRate:9.2
|
||||||
|
SliderMultiplier:2.3
|
||||||
|
SliderTickRate:1
|
||||||
|
|
||||||
|
[TimingPoints]
|
||||||
|
0,333.333333333333,4,1,0,50,1,0
|
||||||
|
2000,-100,4,2,0,80,0,0
|
||||||
|
|
||||||
|
6000,389.61038961039,4,2,1,60,1,0
|
||||||
|
|
||||||
|
8000,428.571428571429,4,3,1,65,1,0
|
||||||
|
8000,-133.333333333333,4,1,1,45,0,0
|
||||||
|
|
||||||
|
[HitObjects]
|
||||||
|
// Should convert.
|
||||||
|
48,32,2000,6,0,B|168:32,1,120,4|2
|
||||||
|
312,68,4000,2,0,B|288:52|256:44|216:52|200:68,1,120,0|8
|
||||||
|
|
||||||
|
// Should convert.
|
||||||
|
184,224,6000,2,0,L|336:308,2,160,2|2|0,0:0|0:0|0:0,0:0:0:0:
|
||||||
|
|
||||||
|
// Should convert.
|
||||||
|
328,36,8000,6,0,L|332:16,32,10.7812504112721,0|0,0:0,0:0:0:0:
|
@ -0,0 +1,137 @@
|
|||||||
|
{
|
||||||
|
"Mappings": [{
|
||||||
|
"StartTime": 0,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 0,
|
||||||
|
"EndTime": 0,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 162,
|
||||||
|
"EndTime": 162,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 325,
|
||||||
|
"EndTime": 325,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 487,
|
||||||
|
"EndTime": 487,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 650,
|
||||||
|
"EndTime": 650,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 813,
|
||||||
|
"EndTime": 813,
|
||||||
|
"IsRim": false,
|
||||||
|
"IsCentre": true,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 975,
|
||||||
|
"EndTime": 975,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
}
|
||||||
|
]
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"Objects": [{
|
||||||
|
"StartTime": 2000,
|
||||||
|
"EndTime": 2000,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2162,
|
||||||
|
"EndTime": 2162,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2325,
|
||||||
|
"EndTime": 2325,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2487,
|
||||||
|
"EndTime": 2487,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2650,
|
||||||
|
"EndTime": 2650,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2813,
|
||||||
|
"EndTime": 2813,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": true
|
||||||
|
},
|
||||||
|
{
|
||||||
|
"StartTime": 2975,
|
||||||
|
"EndTime": 2975,
|
||||||
|
"IsRim": true,
|
||||||
|
"IsCentre": false,
|
||||||
|
"IsDrumRoll": false,
|
||||||
|
"IsSwell": false,
|
||||||
|
"IsStrong": false
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
||||||
|
]
|
||||||
|
}
|
@ -0,0 +1,20 @@
|
|||||||
|
osu file format v6
|
||||||
|
|
||||||
|
[General]
|
||||||
|
Mode: 0
|
||||||
|
|
||||||
|
[Difficulty]
|
||||||
|
HPDrainRate:3
|
||||||
|
CircleSize:4
|
||||||
|
OverallDifficulty:1
|
||||||
|
SliderMultiplier:1.2
|
||||||
|
SliderTickRate:3
|
||||||
|
|
||||||
|
[TimingPoints]
|
||||||
|
0,487.884208814441,4,1,0,60,1,0
|
||||||
|
2000,-100,4,1,0,65,0,1
|
||||||
|
|
||||||
|
[HitObjects]
|
||||||
|
// Should convert.
|
||||||
|
376,64,0,6,0,B|256:32|136:64,1,240,6|0
|
||||||
|
256,120,2000,6,8,C|264:192|336:192,2,120,8|8|6
|
@ -7,6 +7,10 @@ namespace osu.Game.Rulesets.Taiko.Scoring
|
|||||||
{
|
{
|
||||||
internal class TaikoScoreProcessor : ScoreProcessor
|
internal class TaikoScoreProcessor : ScoreProcessor
|
||||||
{
|
{
|
||||||
|
protected override double DefaultAccuracyPortion => 0.75;
|
||||||
|
|
||||||
|
protected override double DefaultComboPortion => 0.25;
|
||||||
|
|
||||||
public override HitWindows CreateHitWindows() => new TaikoHitWindows();
|
public override HitWindows CreateHitWindows() => new TaikoHitWindows();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,6 +4,7 @@
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Skinning;
|
using osu.Game.Skinning;
|
||||||
@ -34,13 +35,13 @@ namespace osu.Game.Rulesets.Taiko.Skinning
|
|||||||
Anchor = Anchor.CentreRight,
|
Anchor = Anchor.CentreRight,
|
||||||
Origin = Anchor.CentreLeft,
|
Origin = Anchor.CentreLeft,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Texture = skin.GetTexture("taiko-roll-end"),
|
Texture = skin.GetTexture("taiko-roll-end", WrapMode.ClampToEdge, WrapMode.ClampToEdge),
|
||||||
FillMode = FillMode.Fit,
|
FillMode = FillMode.Fit,
|
||||||
},
|
},
|
||||||
body = new Sprite
|
body = new Sprite
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Texture = skin.GetTexture("taiko-roll-middle"),
|
Texture = skin.GetTexture("taiko-roll-middle", WrapMode.ClampToEdge, WrapMode.ClampToEdge),
|
||||||
},
|
},
|
||||||
headCircle = new LegacyCirclePiece
|
headCircle = new LegacyCirclePiece
|
||||||
{
|
{
|
||||||
|
@ -22,6 +22,7 @@ using osu.Game.Rulesets.Taiko.Scoring;
|
|||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using System;
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Rulesets.Edit;
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Taiko.Edit;
|
using osu.Game.Rulesets.Taiko.Edit;
|
||||||
using osu.Game.Rulesets.Taiko.Objects;
|
using osu.Game.Rulesets.Taiko.Objects;
|
||||||
@ -31,6 +32,7 @@ using osu.Game.Skinning;
|
|||||||
|
|
||||||
namespace osu.Game.Rulesets.Taiko
|
namespace osu.Game.Rulesets.Taiko
|
||||||
{
|
{
|
||||||
|
[ExcludeFromDynamicCompile]
|
||||||
public class TaikoRuleset : Ruleset, ILegacyRuleset
|
public class TaikoRuleset : Ruleset, ILegacyRuleset
|
||||||
{
|
{
|
||||||
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);
|
public override DrawableRuleset CreateDrawableRulesetWith(IBeatmap beatmap, IReadOnlyList<Mod> mods = null) => new DrawableTaikoRuleset(this, beatmap, mods);
|
||||||
|
@ -157,6 +157,24 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
assertHealthNotEqualTo(1);
|
assertHealthNotEqualTo(1);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestBonusObjectsExcludedFromDrain()
|
||||||
|
{
|
||||||
|
var beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
BeatmapInfo = { BaseDifficulty = { DrainRate = 10 } },
|
||||||
|
};
|
||||||
|
|
||||||
|
beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 0 });
|
||||||
|
for (double time = 0; time < 5000; time += 100)
|
||||||
|
beatmap.HitObjects.Add(new JudgeableHitObject(false) { StartTime = time });
|
||||||
|
beatmap.HitObjects.Add(new JudgeableHitObject { StartTime = 5000 });
|
||||||
|
|
||||||
|
createProcessor(beatmap);
|
||||||
|
setTime(4900); // Get close to the second combo-affecting object
|
||||||
|
assertHealthNotEqualTo(0);
|
||||||
|
}
|
||||||
|
|
||||||
private Beatmap createBeatmap(double startTime, double endTime, params BreakPeriod[] breaks)
|
private Beatmap createBeatmap(double startTime, double endTime, params BreakPeriod[] breaks)
|
||||||
{
|
{
|
||||||
var beatmap = new Beatmap
|
var beatmap = new Beatmap
|
||||||
@ -197,8 +215,25 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
|
|
||||||
private class JudgeableHitObject : HitObject
|
private class JudgeableHitObject : HitObject
|
||||||
{
|
{
|
||||||
public override Judgement CreateJudgement() => new Judgement();
|
private readonly bool affectsCombo;
|
||||||
|
|
||||||
|
public JudgeableHitObject(bool affectsCombo = true)
|
||||||
|
{
|
||||||
|
this.affectsCombo = affectsCombo;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override Judgement CreateJudgement() => new TestJudgement(affectsCombo);
|
||||||
protected override HitWindows CreateHitWindows() => new HitWindows();
|
protected override HitWindows CreateHitWindows() => new HitWindows();
|
||||||
|
|
||||||
|
private class TestJudgement : Judgement
|
||||||
|
{
|
||||||
|
public override bool AffectsCombo { get; }
|
||||||
|
|
||||||
|
public TestJudgement(bool affectsCombo)
|
||||||
|
{
|
||||||
|
AffectsCombo = affectsCombo;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,6 +8,7 @@ using osu.Framework.Audio.Sample;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
@ -118,7 +119,7 @@ namespace osu.Game.Tests.Gameplay
|
|||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
|
public Drawable GetDrawableComponent(ISkinComponent component) => throw new NotImplementedException();
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
@ -19,24 +19,18 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
[TestFixture]
|
[TestFixture]
|
||||||
public class CustomDataDirectoryTest
|
public class CustomDataDirectoryTest
|
||||||
{
|
{
|
||||||
[SetUp]
|
|
||||||
public void SetUp()
|
|
||||||
{
|
|
||||||
if (Directory.Exists(customPath))
|
|
||||||
Directory.Delete(customPath, true);
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDefaultDirectory()
|
public void TestDefaultDirectory()
|
||||||
{
|
{
|
||||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestDefaultDirectory)))
|
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestDefaultDirectory)))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
string defaultStorageLocation = getDefaultLocationFor(nameof(TestDefaultDirectory));
|
||||||
|
|
||||||
var osu = loadOsu(host);
|
var osu = loadOsu(host);
|
||||||
var storage = osu.Dependencies.Get<Storage>();
|
var storage = osu.Dependencies.Get<Storage>();
|
||||||
|
|
||||||
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestDefaultDirectory));
|
|
||||||
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
|
||||||
}
|
}
|
||||||
finally
|
finally
|
||||||
@ -46,21 +40,14 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private string customPath => Path.Combine(RuntimeInfo.StartupDirectory, "custom-path");
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestCustomDirectory()
|
public void TestCustomDirectory()
|
||||||
{
|
{
|
||||||
using (var host = new HeadlessGameHost(nameof(TestCustomDirectory)))
|
string customPath = prepareCustomPath();
|
||||||
|
|
||||||
|
using (var host = new CustomTestHeadlessGameHost(nameof(TestCustomDirectory)))
|
||||||
{
|
{
|
||||||
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestCustomDirectory));
|
using (var storageConfig = new StorageConfigManager(host.InitialStorage))
|
||||||
|
|
||||||
// need access before the game has constructed its own storage yet.
|
|
||||||
Storage storage = new DesktopStorage(defaultStorageLocation, host);
|
|
||||||
// manual cleaning so we can prepare a config file.
|
|
||||||
storage.DeleteDirectory(string.Empty);
|
|
||||||
|
|
||||||
using (var storageConfig = new StorageConfigManager(storage))
|
|
||||||
storageConfig.Set(StorageConfig.FullPath, customPath);
|
storageConfig.Set(StorageConfig.FullPath, customPath);
|
||||||
|
|
||||||
try
|
try
|
||||||
@ -68,7 +55,7 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
var osu = loadOsu(host);
|
var osu = loadOsu(host);
|
||||||
|
|
||||||
// switch to DI'd storage
|
// switch to DI'd storage
|
||||||
storage = osu.Dependencies.Get<Storage>();
|
var storage = osu.Dependencies.Get<Storage>();
|
||||||
|
|
||||||
Assert.That(storage.GetFullPath("."), Is.EqualTo(customPath));
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(customPath));
|
||||||
}
|
}
|
||||||
@ -82,16 +69,11 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestSubDirectoryLookup()
|
public void TestSubDirectoryLookup()
|
||||||
{
|
{
|
||||||
using (var host = new HeadlessGameHost(nameof(TestSubDirectoryLookup)))
|
string customPath = prepareCustomPath();
|
||||||
|
|
||||||
|
using (var host = new CustomTestHeadlessGameHost(nameof(TestSubDirectoryLookup)))
|
||||||
{
|
{
|
||||||
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestSubDirectoryLookup));
|
using (var storageConfig = new StorageConfigManager(host.InitialStorage))
|
||||||
|
|
||||||
// need access before the game has constructed its own storage yet.
|
|
||||||
Storage storage = new DesktopStorage(defaultStorageLocation, host);
|
|
||||||
// manual cleaning so we can prepare a config file.
|
|
||||||
storage.DeleteDirectory(string.Empty);
|
|
||||||
|
|
||||||
using (var storageConfig = new StorageConfigManager(storage))
|
|
||||||
storageConfig.Set(StorageConfig.FullPath, customPath);
|
storageConfig.Set(StorageConfig.FullPath, customPath);
|
||||||
|
|
||||||
try
|
try
|
||||||
@ -99,7 +81,7 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
var osu = loadOsu(host);
|
var osu = loadOsu(host);
|
||||||
|
|
||||||
// switch to DI'd storage
|
// switch to DI'd storage
|
||||||
storage = osu.Dependencies.Get<Storage>();
|
var storage = osu.Dependencies.Get<Storage>();
|
||||||
|
|
||||||
string actualTestFile = Path.Combine(customPath, "rulesets", "test");
|
string actualTestFile = Path.Combine(customPath, "rulesets", "test");
|
||||||
|
|
||||||
@ -120,10 +102,14 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestMigration()
|
public void TestMigration()
|
||||||
{
|
{
|
||||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigration)))
|
string customPath = prepareCustomPath();
|
||||||
|
|
||||||
|
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigration)))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
|
string defaultStorageLocation = getDefaultLocationFor(nameof(TestMigration));
|
||||||
|
|
||||||
var osu = loadOsu(host);
|
var osu = loadOsu(host);
|
||||||
var storage = osu.Dependencies.Get<Storage>();
|
var storage = osu.Dependencies.Get<Storage>();
|
||||||
|
|
||||||
@ -139,8 +125,6 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
// for testing nested files are not ignored (only top level)
|
// for testing nested files are not ignored (only top level)
|
||||||
host.Storage.GetStorageForDirectory("test-nested").GetStorageForDirectory("cache");
|
host.Storage.GetStorageForDirectory("test-nested").GetStorageForDirectory("cache");
|
||||||
|
|
||||||
string defaultStorageLocation = Path.Combine(RuntimeInfo.StartupDirectory, "headless", nameof(TestMigration));
|
|
||||||
|
|
||||||
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
|
Assert.That(storage.GetFullPath("."), Is.EqualTo(defaultStorageLocation));
|
||||||
|
|
||||||
osu.Migrate(customPath);
|
osu.Migrate(customPath);
|
||||||
@ -178,14 +162,15 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestMigrationBetweenTwoTargets()
|
public void TestMigrationBetweenTwoTargets()
|
||||||
{
|
{
|
||||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationBetweenTwoTargets)))
|
string customPath = prepareCustomPath();
|
||||||
|
string customPath2 = prepareCustomPath("-2");
|
||||||
|
|
||||||
|
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationBetweenTwoTargets)))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
var osu = loadOsu(host);
|
var osu = loadOsu(host);
|
||||||
|
|
||||||
string customPath2 = $"{customPath}-2";
|
|
||||||
|
|
||||||
const string database_filename = "client.db";
|
const string database_filename = "client.db";
|
||||||
|
|
||||||
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
Assert.DoesNotThrow(() => osu.Migrate(customPath));
|
||||||
@ -207,7 +192,9 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestMigrationToSameTargetFails()
|
public void TestMigrationToSameTargetFails()
|
||||||
{
|
{
|
||||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSameTargetFails)))
|
string customPath = prepareCustomPath();
|
||||||
|
|
||||||
|
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationToSameTargetFails)))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@ -226,7 +213,9 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestMigrationToNestedTargetFails()
|
public void TestMigrationToNestedTargetFails()
|
||||||
{
|
{
|
||||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToNestedTargetFails)))
|
string customPath = prepareCustomPath();
|
||||||
|
|
||||||
|
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationToNestedTargetFails)))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@ -253,7 +242,9 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestMigrationToSeeminglyNestedTarget()
|
public void TestMigrationToSeeminglyNestedTarget()
|
||||||
{
|
{
|
||||||
using (HeadlessGameHost host = new CleanRunHeadlessGameHost(nameof(TestMigrationToSeeminglyNestedTarget)))
|
string customPath = prepareCustomPath();
|
||||||
|
|
||||||
|
using (HeadlessGameHost host = new CustomTestHeadlessGameHost(nameof(TestMigrationToSeeminglyNestedTarget)))
|
||||||
{
|
{
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
@ -282,6 +273,7 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
var osu = new OsuGameBase();
|
var osu = new OsuGameBase();
|
||||||
Task.Run(() => host.Run(osu));
|
Task.Run(() => host.Run(osu));
|
||||||
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
waitForOrAssert(() => osu.IsLoaded, @"osu! failed to start in a reasonable amount of time");
|
||||||
|
|
||||||
return osu;
|
return osu;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -294,5 +286,39 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
|
|
||||||
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
Assert.IsTrue(task.Wait(timeout), failureMessage);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private static string getDefaultLocationFor(string testTypeName)
|
||||||
|
{
|
||||||
|
string path = Path.Combine(RuntimeInfo.StartupDirectory, "headless", testTypeName);
|
||||||
|
|
||||||
|
if (Directory.Exists(path))
|
||||||
|
Directory.Delete(path, true);
|
||||||
|
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
|
||||||
|
private string prepareCustomPath(string suffix = "")
|
||||||
|
{
|
||||||
|
string path = Path.Combine(RuntimeInfo.StartupDirectory, $"custom-path{suffix}");
|
||||||
|
|
||||||
|
if (Directory.Exists(path))
|
||||||
|
Directory.Delete(path, true);
|
||||||
|
|
||||||
|
return path;
|
||||||
|
}
|
||||||
|
|
||||||
|
public class CustomTestHeadlessGameHost : HeadlessGameHost
|
||||||
|
{
|
||||||
|
public Storage InitialStorage { get; }
|
||||||
|
|
||||||
|
public CustomTestHeadlessGameHost(string name)
|
||||||
|
: base(name)
|
||||||
|
{
|
||||||
|
string defaultStorageLocation = getDefaultLocationFor(name);
|
||||||
|
|
||||||
|
InitialStorage = new DesktopStorage(defaultStorageLocation, this);
|
||||||
|
InitialStorage.DeleteDirectory(string.Empty);
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -8,7 +8,6 @@ using osu.Game.Online.API.Requests;
|
|||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Tests.Visual;
|
using osu.Game.Tests.Visual;
|
||||||
using osu.Game.Users;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Online
|
namespace osu.Game.Tests.Online
|
||||||
{
|
{
|
||||||
@ -55,7 +54,7 @@ namespace osu.Game.Tests.Online
|
|||||||
AddStep("fire request", () =>
|
AddStep("fire request", () =>
|
||||||
{
|
{
|
||||||
gotResponse = false;
|
gotResponse = false;
|
||||||
request = new LeaveChannelRequest(new Channel(), new User());
|
request = new LeaveChannelRequest(new Channel());
|
||||||
request.Success += () => gotResponse = true;
|
request.Success += () => gotResponse = true;
|
||||||
API.Queue(request);
|
API.Queue(request);
|
||||||
});
|
});
|
||||||
@ -74,7 +73,7 @@ namespace osu.Game.Tests.Online
|
|||||||
AddStep("fire request", () =>
|
AddStep("fire request", () =>
|
||||||
{
|
{
|
||||||
gotResponse = false;
|
gotResponse = false;
|
||||||
request = new LeaveChannelRequest(new Channel(), new User());
|
request = new LeaveChannelRequest(new Channel());
|
||||||
request.Success += () => gotResponse = true;
|
request.Success += () => gotResponse = true;
|
||||||
API.Perform(request);
|
API.Perform(request);
|
||||||
});
|
});
|
||||||
@ -93,7 +92,7 @@ namespace osu.Game.Tests.Online
|
|||||||
AddStep("fire request", () =>
|
AddStep("fire request", () =>
|
||||||
{
|
{
|
||||||
gotResponse = false;
|
gotResponse = false;
|
||||||
request = new LeaveChannelRequest(new Channel(), new User());
|
request = new LeaveChannelRequest(new Channel());
|
||||||
request.Success += () => gotResponse = true;
|
request.Success += () => gotResponse = true;
|
||||||
API.PerformAsync(request);
|
API.PerformAsync(request);
|
||||||
});
|
});
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Audio.Sample;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
@ -216,7 +217,7 @@ namespace osu.Game.Tests.Skins
|
|||||||
|
|
||||||
public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
|
public Drawable GetDrawableComponent(ISkinComponent component) => skin.GetDrawableComponent(component);
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => skin.GetTexture(componentName);
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => skin.GetTexture(componentName, wrapModeS, wrapModeT);
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => skin.GetSample(sampleInfo);
|
||||||
|
|
||||||
|
@ -175,13 +175,13 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
||||||
AddStep("Seek(49.999)", () => Clock.Seek(49.999));
|
AddStep("Seek(49.999)", () => Clock.Seek(49.999));
|
||||||
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 50", () => Clock.CurrentTime == 50);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("Seek(99)", () => Clock.Seek(99));
|
AddStep("Seek(99)", () => Clock.Seek(99));
|
||||||
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
||||||
AddStep("Seek(99.999)", () => Clock.Seek(99.999));
|
AddStep("Seek(99.999)", () => Clock.Seek(99.999));
|
||||||
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 100", () => Clock.CurrentTime == 100);
|
AddAssert("Time = 100", () => Clock.CurrentTime == 150);
|
||||||
AddStep("Seek(174)", () => Clock.Seek(174));
|
AddStep("Seek(174)", () => Clock.Seek(174));
|
||||||
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
AddStep("SeekForward, Snap", () => Clock.SeekForward(true));
|
||||||
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
AddAssert("Time = 175", () => Clock.CurrentTime == 175);
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Rulesets.Edit;
|
||||||
using osu.Game.Rulesets.Osu.Beatmaps;
|
using osu.Game.Rulesets.Osu.Beatmaps;
|
||||||
using osu.Game.Screens.Edit;
|
using osu.Game.Screens.Edit;
|
||||||
using osu.Game.Screens.Edit.Timing;
|
using osu.Game.Screens.Edit.Timing;
|
||||||
@ -13,6 +14,7 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
public class TestSceneTimingScreen : EditorClockTestScene
|
public class TestSceneTimingScreen : EditorClockTestScene
|
||||||
{
|
{
|
||||||
[Cached(typeof(EditorBeatmap))]
|
[Cached(typeof(EditorBeatmap))]
|
||||||
|
[Cached(typeof(IBeatSnapProvider))]
|
||||||
private readonly EditorBeatmap editorBeatmap;
|
private readonly EditorBeatmap editorBeatmap;
|
||||||
|
|
||||||
public TestSceneTimingScreen()
|
public TestSceneTimingScreen()
|
||||||
|
@ -11,6 +11,7 @@ using osu.Game.Rulesets.Scoring;
|
|||||||
using osu.Game.Screens.Play;
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Play.Break;
|
using osu.Game.Screens.Play.Break;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Gameplay
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
{
|
{
|
||||||
@ -35,6 +36,18 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
|
AddStep("rewind", () => Player.GameplayClockContainer.Seek(-80000));
|
||||||
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
AddUntilStep("key counter reset", () => Player.HUDOverlay.KeyCounter.Children.All(kc => kc.CountPresses == 0));
|
||||||
|
|
||||||
|
double? time = null;
|
||||||
|
|
||||||
|
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
|
||||||
|
|
||||||
|
// test seek via keyboard
|
||||||
|
AddStep("seek with right arrow key", () => press(Key.Right));
|
||||||
|
AddAssert("time seeked forward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime > time + 2000);
|
||||||
|
|
||||||
|
AddStep("store time", () => time = Player.GameplayClockContainer.GameplayClock.CurrentTime);
|
||||||
|
AddStep("seek with left arrow key", () => press(Key.Left));
|
||||||
|
AddAssert("time seeked backward", () => Player.GameplayClockContainer.GameplayClock.CurrentTime < time);
|
||||||
|
|
||||||
seekToBreak(0);
|
seekToBreak(0);
|
||||||
seekToBreak(1);
|
seekToBreak(1);
|
||||||
|
|
||||||
@ -54,5 +67,11 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
|
BreakPeriod destBreak() => Beatmap.Value.Beatmap.Breaks.ElementAt(breakIndex);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void press(Key key)
|
||||||
|
{
|
||||||
|
InputManager.PressKey(key);
|
||||||
|
InputManager.ReleaseKey(key);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Audio.Sample;
|
|||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Textures;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Textures;
|
using osu.Framework.Graphics.Textures;
|
||||||
using osu.Game.Audio;
|
using osu.Game.Audio;
|
||||||
@ -295,7 +296,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
}
|
}
|
||||||
: null;
|
: null;
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
@ -306,7 +307,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
{
|
{
|
||||||
public Drawable GetDrawableComponent(ISkinComponent componentName) => new SecondarySourceBox();
|
public Drawable GetDrawableComponent(ISkinComponent componentName) => new SecondarySourceBox();
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
@ -318,7 +319,7 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
{
|
{
|
||||||
public Drawable GetDrawableComponent(ISkinComponent componentName) => new BaseSourceBox();
|
public Drawable GetDrawableComponent(ISkinComponent componentName) => new BaseSourceBox();
|
||||||
|
|
||||||
public Texture GetTexture(string componentName) => throw new NotImplementedException();
|
public Texture GetTexture(string componentName, WrapMode wrapModeS, WrapMode wrapModeT) => throw new NotImplementedException();
|
||||||
|
|
||||||
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
public SampleChannel GetSample(ISampleInfo sampleInfo) => throw new NotImplementedException();
|
||||||
|
|
||||||
|
61
osu.Game.Tests/Visual/Multiplayer/RoomManagerTestScene.cs
Normal file
61
osu.Game.Tests/Visual/Multiplayer/RoomManagerTestScene.cs
Normal file
@ -0,0 +1,61 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Screens.Multi;
|
||||||
|
using osu.Game.Users;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
|
{
|
||||||
|
public abstract class RoomManagerTestScene : MultiplayerTestScene
|
||||||
|
{
|
||||||
|
[Cached(Type = typeof(IRoomManager))]
|
||||||
|
protected TestRoomManager RoomManager { get; } = new TestRoomManager();
|
||||||
|
|
||||||
|
public override void SetUpSteps()
|
||||||
|
{
|
||||||
|
base.SetUpSteps();
|
||||||
|
|
||||||
|
AddStep("clear rooms", () => RoomManager.Rooms.Clear());
|
||||||
|
}
|
||||||
|
|
||||||
|
protected void AddRooms(int count, RulesetInfo ruleset = null)
|
||||||
|
{
|
||||||
|
AddStep("add rooms", () =>
|
||||||
|
{
|
||||||
|
for (int i = 0; i < count; i++)
|
||||||
|
{
|
||||||
|
var room = new Room
|
||||||
|
{
|
||||||
|
RoomID = { Value = i },
|
||||||
|
Name = { Value = $"Room {i}" },
|
||||||
|
Host = { Value = new User { Username = "Host" } },
|
||||||
|
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) },
|
||||||
|
Category = { Value = i % 2 == 0 ? RoomCategory.Spotlight : RoomCategory.Normal }
|
||||||
|
};
|
||||||
|
|
||||||
|
if (ruleset != null)
|
||||||
|
{
|
||||||
|
room.Playlist.Add(new PlaylistItem
|
||||||
|
{
|
||||||
|
Ruleset = { Value = ruleset },
|
||||||
|
Beatmap =
|
||||||
|
{
|
||||||
|
Value = new BeatmapInfo
|
||||||
|
{
|
||||||
|
Metadata = new BeatmapMetadata()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
|
RoomManager.Rooms.Add(room);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
35
osu.Game.Tests/Visual/Multiplayer/TestRoomManager.cs
Normal file
35
osu.Game.Tests/Visual/Multiplayer/TestRoomManager.cs
Normal file
@ -0,0 +1,35 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
|
using osu.Game.Screens.Multi;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
|
{
|
||||||
|
public class TestRoomManager : IRoomManager
|
||||||
|
{
|
||||||
|
public event Action RoomsUpdated
|
||||||
|
{
|
||||||
|
add { }
|
||||||
|
remove { }
|
||||||
|
}
|
||||||
|
|
||||||
|
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
||||||
|
|
||||||
|
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
||||||
|
|
||||||
|
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
||||||
|
|
||||||
|
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
||||||
|
|
||||||
|
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public void PartRoom()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,20 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Screens.Multi.Lounge.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
|
{
|
||||||
|
public class TestSceneLoungeFilterControl : OsuTestScene
|
||||||
|
{
|
||||||
|
public TestSceneLoungeFilterControl()
|
||||||
|
{
|
||||||
|
Child = new FilterControl
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -16,7 +16,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public void Setup() => Schedule(() =>
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Room.CopyFrom(new Room());
|
Room = new Room();
|
||||||
|
|
||||||
Child = new RoomInfo
|
Child = new RoomInfo
|
||||||
{
|
{
|
||||||
|
@ -1,30 +1,22 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Beatmaps;
|
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Rulesets;
|
|
||||||
using osu.Game.Rulesets.Catch;
|
using osu.Game.Rulesets.Catch;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Screens.Multi;
|
|
||||||
using osu.Game.Screens.Multi.Lounge.Components;
|
using osu.Game.Screens.Multi.Lounge.Components;
|
||||||
using osu.Game.Users;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
using osuTK.Input;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Multiplayer
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
{
|
{
|
||||||
public class TestSceneLoungeRoomsContainer : MultiplayerTestScene
|
public class TestSceneLoungeRoomsContainer : RoomManagerTestScene
|
||||||
{
|
{
|
||||||
[Cached(Type = typeof(IRoomManager))]
|
|
||||||
private TestRoomManager roomManager = new TestRoomManager();
|
|
||||||
|
|
||||||
private RoomsContainer container;
|
private RoomsContainer container;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
@ -39,34 +31,57 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void SetUpSteps()
|
|
||||||
{
|
|
||||||
base.SetUpSteps();
|
|
||||||
|
|
||||||
AddStep("clear rooms", () => roomManager.Rooms.Clear());
|
|
||||||
}
|
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestBasicListChanges()
|
public void TestBasicListChanges()
|
||||||
{
|
{
|
||||||
addRooms(3);
|
AddRooms(3);
|
||||||
|
|
||||||
AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
|
AddAssert("has 3 rooms", () => container.Rooms.Count == 3);
|
||||||
AddStep("remove first room", () => roomManager.Rooms.Remove(roomManager.Rooms.FirstOrDefault()));
|
AddStep("remove first room", () => RoomManager.Rooms.Remove(RoomManager.Rooms.FirstOrDefault()));
|
||||||
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
AddAssert("has 2 rooms", () => container.Rooms.Count == 2);
|
||||||
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
AddAssert("first room removed", () => container.Rooms.All(r => r.Room.RoomID.Value != 0));
|
||||||
|
|
||||||
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
|
AddStep("select first room", () => container.Rooms.First().Action?.Invoke());
|
||||||
AddAssert("first room selected", () => Room == roomManager.Rooms.First());
|
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||||
|
|
||||||
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
|
AddStep("join first room", () => container.Rooms.First().Action?.Invoke());
|
||||||
AddAssert("first room joined", () => roomManager.Rooms.First().Status.Value is JoinedRoomStatus);
|
AddAssert("first room joined", () => RoomManager.Rooms.First().Status.Value is JoinedRoomStatus);
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestKeyboardNavigation()
|
||||||
|
{
|
||||||
|
AddRooms(3);
|
||||||
|
|
||||||
|
AddAssert("no selection", () => checkRoomSelected(null));
|
||||||
|
|
||||||
|
press(Key.Down);
|
||||||
|
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||||
|
|
||||||
|
press(Key.Up);
|
||||||
|
AddAssert("first room selected", () => checkRoomSelected(RoomManager.Rooms.First()));
|
||||||
|
|
||||||
|
press(Key.Down);
|
||||||
|
press(Key.Down);
|
||||||
|
AddAssert("last room selected", () => checkRoomSelected(RoomManager.Rooms.Last()));
|
||||||
|
|
||||||
|
press(Key.Enter);
|
||||||
|
AddAssert("last room joined", () => RoomManager.Rooms.Last().Status.Value is JoinedRoomStatus);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void press(Key down)
|
||||||
|
{
|
||||||
|
AddStep($"press {down}", () =>
|
||||||
|
{
|
||||||
|
InputManager.PressKey(down);
|
||||||
|
InputManager.ReleaseKey(down);
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestStringFiltering()
|
public void TestStringFiltering()
|
||||||
{
|
{
|
||||||
addRooms(4);
|
AddRooms(4);
|
||||||
|
|
||||||
AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4);
|
AddUntilStep("4 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 4);
|
||||||
|
|
||||||
@ -82,8 +97,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestRulesetFiltering()
|
public void TestRulesetFiltering()
|
||||||
{
|
{
|
||||||
addRooms(2, new OsuRuleset().RulesetInfo);
|
AddRooms(2, new OsuRuleset().RulesetInfo);
|
||||||
addRooms(3, new CatchRuleset().RulesetInfo);
|
AddRooms(3, new CatchRuleset().RulesetInfo);
|
||||||
|
|
||||||
AddUntilStep("5 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 5);
|
AddUntilStep("5 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 5);
|
||||||
|
|
||||||
@ -96,67 +111,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3);
|
AddUntilStep("3 rooms visible", () => container.Rooms.Count(r => r.IsPresent) == 3);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void addRooms(int count, RulesetInfo ruleset = null)
|
private bool checkRoomSelected(Room room) => Room == room;
|
||||||
{
|
|
||||||
AddStep("add rooms", () =>
|
|
||||||
{
|
|
||||||
for (int i = 0; i < count; i++)
|
|
||||||
{
|
|
||||||
var room = new Room
|
|
||||||
{
|
|
||||||
RoomID = { Value = i },
|
|
||||||
Name = { Value = $"Room {i}" },
|
|
||||||
Host = { Value = new User { Username = "Host" } },
|
|
||||||
EndDate = { Value = DateTimeOffset.Now + TimeSpan.FromSeconds(10) }
|
|
||||||
};
|
|
||||||
|
|
||||||
if (ruleset != null)
|
|
||||||
{
|
|
||||||
room.Playlist.Add(new PlaylistItem
|
|
||||||
{
|
|
||||||
Ruleset = { Value = ruleset },
|
|
||||||
Beatmap =
|
|
||||||
{
|
|
||||||
Value = new BeatmapInfo
|
|
||||||
{
|
|
||||||
Metadata = new BeatmapMetadata()
|
|
||||||
}
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
roomManager.Rooms.Add(room);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
|
private void joinRequested(Room room) => room.Status.Value = new JoinedRoomStatus();
|
||||||
|
|
||||||
private class TestRoomManager : IRoomManager
|
|
||||||
{
|
|
||||||
public event Action RoomsUpdated
|
|
||||||
{
|
|
||||||
add { }
|
|
||||||
remove { }
|
|
||||||
}
|
|
||||||
|
|
||||||
public readonly BindableList<Room> Rooms = new BindableList<Room>();
|
|
||||||
|
|
||||||
public Bindable<bool> InitialRoomsReceived { get; } = new Bindable<bool>(true);
|
|
||||||
|
|
||||||
IBindableList<Room> IRoomManager.Rooms => Rooms;
|
|
||||||
|
|
||||||
public void CreateRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null) => Rooms.Add(room);
|
|
||||||
|
|
||||||
public void JoinRoom(Room room, Action<Room> onSuccess = null, Action<string> onError = null)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
public void PartRoom()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
private class JoinedRoomStatus : RoomStatus
|
private class JoinedRoomStatus : RoomStatus
|
||||||
{
|
{
|
||||||
public override string Message => "Joined";
|
public override string Message => "Joined";
|
||||||
|
@ -0,0 +1,58 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Screens.Multi.Lounge;
|
||||||
|
using osu.Game.Screens.Multi.Lounge.Components;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
|
{
|
||||||
|
public class TestSceneLoungeSubScreen : RoomManagerTestScene
|
||||||
|
{
|
||||||
|
private LoungeSubScreen loungeScreen;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void SetUpSteps()
|
||||||
|
{
|
||||||
|
base.SetUpSteps();
|
||||||
|
|
||||||
|
AddStep("push screen", () => LoadScreen(loungeScreen = new LoungeSubScreen
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Width = 0.5f,
|
||||||
|
}));
|
||||||
|
|
||||||
|
AddUntilStep("wait for present", () => loungeScreen.IsCurrentScreen());
|
||||||
|
}
|
||||||
|
|
||||||
|
private RoomsContainer roomsContainer => loungeScreen.ChildrenOfType<RoomsContainer>().First();
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestScrollSelectedIntoView()
|
||||||
|
{
|
||||||
|
AddRooms(30);
|
||||||
|
|
||||||
|
AddUntilStep("first room is not masked", () => checkRoomVisible(roomsContainer.Rooms.First()));
|
||||||
|
|
||||||
|
AddStep("select last room", () => roomsContainer.Rooms.Last().Action?.Invoke());
|
||||||
|
|
||||||
|
AddUntilStep("first room is masked", () => !checkRoomVisible(roomsContainer.Rooms.First()));
|
||||||
|
AddUntilStep("last room is not masked", () => checkRoomVisible(roomsContainer.Rooms.Last()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private bool checkRoomVisible(DrawableRoom room) =>
|
||||||
|
loungeScreen.ChildrenOfType<OsuScrollContainer>().First().ScreenSpaceDrawQuad
|
||||||
|
.Contains(room.ScreenSpaceDrawQuad.Centre);
|
||||||
|
}
|
||||||
|
}
|
@ -26,7 +26,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public void Setup() => Schedule(() =>
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Room.Playlist.Clear();
|
Room = new Room();
|
||||||
|
|
||||||
Child = new MatchBeatmapDetailArea
|
Child = new MatchBeatmapDetailArea
|
||||||
{
|
{
|
||||||
|
@ -14,6 +14,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
{
|
{
|
||||||
public TestSceneMatchHeader()
|
public TestSceneMatchHeader()
|
||||||
{
|
{
|
||||||
|
Room = new Room();
|
||||||
Room.Playlist.Add(new PlaylistItem
|
Room.Playlist.Add(new PlaylistItem
|
||||||
{
|
{
|
||||||
Beatmap =
|
Beatmap =
|
||||||
|
@ -6,6 +6,7 @@ using Newtonsoft.Json;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Screens.Multi.Match.Components;
|
using osu.Game.Screens.Multi.Match.Components;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -18,7 +19,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
|
|
||||||
public TestSceneMatchLeaderboard()
|
public TestSceneMatchLeaderboard()
|
||||||
{
|
{
|
||||||
Room.RoomID.Value = 3;
|
Room = new Room { RoomID = { Value = 3 } };
|
||||||
|
|
||||||
Add(new MatchLeaderboard
|
Add(new MatchLeaderboard
|
||||||
{
|
{
|
||||||
|
@ -1,32 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Screens.Multi.Match.Components;
|
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Multiplayer
|
|
||||||
{
|
|
||||||
public class TestSceneMatchLeaderboardChatDisplay : MultiplayerTestScene
|
|
||||||
{
|
|
||||||
protected override bool UseOnlineAPI => true;
|
|
||||||
|
|
||||||
public TestSceneMatchLeaderboardChatDisplay()
|
|
||||||
{
|
|
||||||
Room.RoomID.Value = 7;
|
|
||||||
|
|
||||||
Add(new Container
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Size = new Vector2(500),
|
|
||||||
Child = new LeaderboardChatDisplay
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
@ -14,6 +14,7 @@ using osu.Framework.Platform;
|
|||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Screens.Multi.Components;
|
using osu.Game.Screens.Multi.Components;
|
||||||
@ -95,7 +96,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public void Setup() => Schedule(() =>
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Room.Playlist.Clear();
|
Room = new Room();
|
||||||
});
|
});
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
|
@ -48,7 +48,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[SetUp]
|
[SetUp]
|
||||||
public void Setup() => Schedule(() =>
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Room.CopyFrom(new Room());
|
Room = new Room();
|
||||||
});
|
});
|
||||||
|
|
||||||
[SetUpSteps]
|
[SetUpSteps]
|
||||||
@ -58,6 +58,23 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
AddUntilStep("wait for load", () => match.IsCurrentScreen());
|
AddUntilStep("wait for load", () => match.IsCurrentScreen());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestLoadSimpleMatch()
|
||||||
|
{
|
||||||
|
AddStep("set room properties", () =>
|
||||||
|
{
|
||||||
|
Room.RoomID.Value = 1;
|
||||||
|
Room.Name.Value = "my awesome room";
|
||||||
|
Room.Host.Value = new User { Id = 2, Username = "peppy" };
|
||||||
|
Room.RecentParticipants.Add(Room.Host.Value);
|
||||||
|
Room.Playlist.Add(new PlaylistItem
|
||||||
|
{
|
||||||
|
Beatmap = { Value = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo },
|
||||||
|
Ruleset = { Value = new OsuRuleset().RulesetInfo }
|
||||||
|
});
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestPlaylistItemSelectedOnCreate()
|
public void TestPlaylistItemSelectedOnCreate()
|
||||||
{
|
{
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Screens.Multi.Components;
|
using osu.Game.Screens.Multi.Components;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -12,22 +13,22 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
{
|
{
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
public TestSceneOverlinedParticipants()
|
[SetUp]
|
||||||
|
public void Setup() => Schedule(() =>
|
||||||
{
|
{
|
||||||
Room.RoomID.Value = 7;
|
Room = new Room { RoomID = { Value = 7 } };
|
||||||
}
|
});
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestHorizontalLayout()
|
public void TestHorizontalLayout()
|
||||||
{
|
{
|
||||||
AddStep("create component", () =>
|
AddStep("create component", () =>
|
||||||
{
|
{
|
||||||
Child = new OverlinedParticipants(Direction.Horizontal)
|
Child = new ParticipantsDisplay(Direction.Horizontal)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Width = 500,
|
Width = 500,
|
||||||
AutoSizeAxes = Axes.Y,
|
|
||||||
};
|
};
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -37,7 +38,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
{
|
{
|
||||||
AddStep("create component", () =>
|
AddStep("create component", () =>
|
||||||
{
|
{
|
||||||
Child = new OverlinedParticipants(Direction.Vertical)
|
Child = new ParticipantsDisplay(Direction.Vertical)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
@ -4,7 +4,7 @@
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Screens.Multi.Components;
|
using osu.Game.Screens.Multi;
|
||||||
using osu.Game.Tests.Beatmaps;
|
using osu.Game.Tests.Beatmaps;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
@ -16,6 +16,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
|
|
||||||
public TestSceneOverlinedPlaylist()
|
public TestSceneOverlinedPlaylist()
|
||||||
{
|
{
|
||||||
|
Room = new Room { RoomID = { Value = 7 } };
|
||||||
|
|
||||||
for (int i = 0; i < 10; i++)
|
for (int i = 0; i < 10; i++)
|
||||||
{
|
{
|
||||||
Room.Playlist.Add(new PlaylistItem
|
Room.Playlist.Add(new PlaylistItem
|
||||||
@ -26,7 +28,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
Add(new OverlinedPlaylist(false)
|
Add(new DrawableRoomPlaylist(false, false)
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
|
@ -1,7 +1,9 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Screens.Multi.Components;
|
using osu.Game.Screens.Multi.Components;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Multiplayer
|
namespace osu.Game.Tests.Visual.Multiplayer
|
||||||
@ -10,10 +12,14 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
{
|
{
|
||||||
protected override bool UseOnlineAPI => true;
|
protected override bool UseOnlineAPI => true;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void Setup() => Schedule(() =>
|
||||||
|
{
|
||||||
|
Room = new Room { RoomID = { Value = 7 } };
|
||||||
|
});
|
||||||
|
|
||||||
public TestSceneParticipantsList()
|
public TestSceneParticipantsList()
|
||||||
{
|
{
|
||||||
Room.RoomID.Value = 7;
|
|
||||||
|
|
||||||
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
|
Add(new ParticipantsList { RelativeSizeAxes = Axes.Both });
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,6 +6,7 @@ using NUnit.Framework;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Screens;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
@ -70,6 +71,23 @@ namespace osu.Game.Tests.Visual.Navigation
|
|||||||
AddAssert("Ensure time wasn't reset to preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
|
AddAssert("Ensure time wasn't reset to preview point", () => track().CurrentTime < beatmap().Metadata.PreviewTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestMenuMakesMusic()
|
||||||
|
{
|
||||||
|
WorkingBeatmap beatmap() => Game.Beatmap.Value;
|
||||||
|
Track track() => beatmap().Track;
|
||||||
|
|
||||||
|
TestSongSelect songSelect = null;
|
||||||
|
|
||||||
|
PushAndConfirm(() => songSelect = new TestSongSelect());
|
||||||
|
|
||||||
|
AddUntilStep("wait for no track", () => track() is TrackVirtual);
|
||||||
|
|
||||||
|
AddStep("return to menu", () => songSelect.Exit());
|
||||||
|
|
||||||
|
AddUntilStep("wait for track", () => !(track() is TrackVirtual) && track().IsRunning);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestExitSongSelectWithClick()
|
public void TestExitSongSelectWithClick()
|
||||||
{
|
{
|
||||||
|
52
osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs
Normal file
52
osu.Game.Tests/Visual/Online/TestSceneNewsCard.cs
Normal file
@ -0,0 +1,52 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays.News;
|
||||||
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osuTK;
|
||||||
|
using System;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Online
|
||||||
|
{
|
||||||
|
public class TestSceneNewsCard : OsuTestScene
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider overlayColour = new OverlayColourProvider(OverlayColourScheme.Purple);
|
||||||
|
|
||||||
|
public TestSceneNewsCard()
|
||||||
|
{
|
||||||
|
Add(new FillFlowContainer<NewsCard>
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Width = 500,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(0, 20),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new NewsCard(new APINewsPost
|
||||||
|
{
|
||||||
|
Title = "This post has an image which starts with \"/\" and has many authors!",
|
||||||
|
Preview = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.",
|
||||||
|
Author = "someone, someone1, someone2, someone3, someone4",
|
||||||
|
FirstImage = "/help/wiki/shared/news/banners/monthly-beatmapping-contest.png",
|
||||||
|
PublishedAt = DateTimeOffset.Now
|
||||||
|
}),
|
||||||
|
new NewsCard(new APINewsPost
|
||||||
|
{
|
||||||
|
Title = "This post has a full-url image! (HTML entity: &)",
|
||||||
|
Preview = "boom (HTML entity: &)",
|
||||||
|
Author = "user (HTML entity: &)",
|
||||||
|
FirstImage = "https://assets.ppy.sh/artists/88/header.jpg",
|
||||||
|
PublishedAt = DateTimeOffset.Now
|
||||||
|
})
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -15,6 +15,7 @@ using osu.Game.Rulesets.Catch;
|
|||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Rankings;
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.Online
|
namespace osu.Game.Tests.Visual.Online
|
||||||
{
|
{
|
||||||
@ -105,7 +106,7 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
onLoadStarted();
|
onLoadStarted();
|
||||||
|
|
||||||
request = new GetSpotlightRankingsRequest(ruleset, spotlight);
|
request = new GetSpotlightRankingsRequest(ruleset, spotlight, RankingsSortCriteria.All);
|
||||||
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
|
((GetSpotlightRankingsRequest)request).Success += rankings => Schedule(() =>
|
||||||
{
|
{
|
||||||
var table = new ScoresTable(1, rankings.Users);
|
var table = new ScoresTable(1, rankings.Users);
|
||||||
|
@ -80,9 +80,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestRecommendedSelection()
|
public void TestRecommendedSelection()
|
||||||
{
|
{
|
||||||
loadBeatmaps();
|
loadBeatmaps(carouselAdjust: carousel => carousel.GetRecommendedBeatmap = beatmaps => beatmaps.LastOrDefault());
|
||||||
|
|
||||||
AddStep("set recommendation function", () => carousel.GetRecommendedBeatmap = beatmaps => beatmaps.LastOrDefault());
|
AddStep("select last", () => carousel.SelectBeatmap(carousel.BeatmapSets.Last().Beatmaps.Last()));
|
||||||
|
|
||||||
// check recommended was selected
|
// check recommended was selected
|
||||||
advanceSelection(direction: 1, diff: false);
|
advanceSelection(direction: 1, diff: false);
|
||||||
@ -114,7 +114,7 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
{
|
{
|
||||||
loadBeatmaps();
|
loadBeatmaps();
|
||||||
|
|
||||||
advanceSelection(direction: 1, diff: false);
|
AddStep("select first", () => carousel.SelectBeatmap(carousel.BeatmapSets.First().Beatmaps.First()));
|
||||||
waitForSelection(1, 1);
|
waitForSelection(1, 1);
|
||||||
|
|
||||||
advanceSelection(direction: 1, diff: true);
|
advanceSelection(direction: 1, diff: true);
|
||||||
@ -707,9 +707,9 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
checkVisibleItemCount(true, 15);
|
checkVisibleItemCount(true, 15);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null)
|
private void loadBeatmaps(List<BeatmapSetInfo> beatmapSets = null, Func<FilterCriteria> initialCriteria = null, Action<BeatmapCarousel> carouselAdjust = null)
|
||||||
{
|
{
|
||||||
createCarousel();
|
createCarousel(carouselAdjust);
|
||||||
|
|
||||||
if (beatmapSets == null)
|
if (beatmapSets == null)
|
||||||
{
|
{
|
||||||
@ -730,17 +730,21 @@ namespace osu.Game.Tests.Visual.SongSelect
|
|||||||
AddUntilStep("Wait for load", () => changed);
|
AddUntilStep("Wait for load", () => changed);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void createCarousel(Container target = null)
|
private void createCarousel(Action<BeatmapCarousel> carouselAdjust = null, Container target = null)
|
||||||
{
|
{
|
||||||
AddStep("Create carousel", () =>
|
AddStep("Create carousel", () =>
|
||||||
{
|
{
|
||||||
selectedSets.Clear();
|
selectedSets.Clear();
|
||||||
eagerSelectedIDs.Clear();
|
eagerSelectedIDs.Clear();
|
||||||
|
|
||||||
(target ?? this).Child = carousel = new TestBeatmapCarousel
|
carousel = new TestBeatmapCarousel
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
carouselAdjust?.Invoke(carousel);
|
||||||
|
|
||||||
|
(target ?? this).Child = carousel;
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,67 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Overlays.Comments.Buttons;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osuTK;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneCommentRepliesButton : OsuTestScene
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Blue);
|
||||||
|
|
||||||
|
private readonly TestButton button;
|
||||||
|
|
||||||
|
public TestSceneCommentRepliesButton()
|
||||||
|
{
|
||||||
|
Child = new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Spacing = new Vector2(0, 10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
button = new TestButton(),
|
||||||
|
new LoadRepliesButton
|
||||||
|
{
|
||||||
|
Action = () => { }
|
||||||
|
},
|
||||||
|
new ShowRepliesButton(1),
|
||||||
|
new ShowRepliesButton(2)
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestArrowDirection()
|
||||||
|
{
|
||||||
|
AddStep("Set upwards", () => button.SetIconDirection(true));
|
||||||
|
AddAssert("Icon facing upwards", () => button.Icon.Scale.Y == -1);
|
||||||
|
AddStep("Set downwards", () => button.SetIconDirection(false));
|
||||||
|
AddAssert("Icon facing downwards", () => button.Icon.Scale.Y == 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
private class TestButton : CommentRepliesButton
|
||||||
|
{
|
||||||
|
public SpriteIcon Icon => this.ChildrenOfType<SpriteIcon>().First();
|
||||||
|
|
||||||
|
public TestButton()
|
||||||
|
{
|
||||||
|
Text = "sample text";
|
||||||
|
}
|
||||||
|
|
||||||
|
public new void SetIconDirection(bool upwards) => base.SetIconDirection(upwards);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
46
osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
Normal file
46
osu.Game.Tests/Visual/UserInterface/TestSceneHueAnimation.cs
Normal file
@ -0,0 +1,46 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
[TestFixture]
|
||||||
|
public class TestSceneHueAnimation : OsuTestScene
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(LargeTextureStore textures)
|
||||||
|
{
|
||||||
|
HueAnimation anim2;
|
||||||
|
|
||||||
|
Add(anim2 = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Texture = textures.Get("Intro/Triangles/logo-highlight"),
|
||||||
|
Colour = Colour4.White,
|
||||||
|
});
|
||||||
|
|
||||||
|
HueAnimation anim;
|
||||||
|
|
||||||
|
Add(anim = new HueAnimation
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
FillMode = FillMode.Fit,
|
||||||
|
Texture = textures.Get("Intro/Triangles/logo-background"),
|
||||||
|
Colour = OsuColour.Gray(0.6f),
|
||||||
|
});
|
||||||
|
|
||||||
|
AddSliderStep("Progress", 0f, 1f, 0f, newValue =>
|
||||||
|
{
|
||||||
|
anim2.AnimationProgress = newValue;
|
||||||
|
anim.AnimationProgress = newValue;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -13,6 +13,8 @@ using osu.Game.Graphics.Sprites;
|
|||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Overlays.Mods;
|
using osu.Game.Overlays.Mods;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mania;
|
||||||
|
using osu.Game.Rulesets.Mania.Mods;
|
||||||
using osu.Game.Rulesets.Mods;
|
using osu.Game.Rulesets.Mods;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
@ -99,6 +101,12 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
public void TestManiaMods()
|
public void TestManiaMods()
|
||||||
{
|
{
|
||||||
changeRuleset(3);
|
changeRuleset(3);
|
||||||
|
|
||||||
|
var mania = new ManiaRuleset();
|
||||||
|
|
||||||
|
testModsWithSameBaseType(
|
||||||
|
mania.GetAllMods().Single(m => m.GetType() == typeof(ManiaModFadeIn)),
|
||||||
|
mania.GetAllMods().Single(m => m.GetType() == typeof(ManiaModHidden)));
|
||||||
}
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
@ -197,6 +205,18 @@ namespace osu.Game.Tests.Visual.UserInterface
|
|||||||
checkLabelColor(() => Color4.White);
|
checkLabelColor(() => Color4.White);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private void testModsWithSameBaseType(Mod modA, Mod modB)
|
||||||
|
{
|
||||||
|
selectNext(modA);
|
||||||
|
checkSelected(modA);
|
||||||
|
selectNext(modB);
|
||||||
|
checkSelected(modB);
|
||||||
|
|
||||||
|
// Backwards
|
||||||
|
selectPrevious(modA);
|
||||||
|
checkSelected(modA);
|
||||||
|
}
|
||||||
|
|
||||||
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
|
private void selectNext(Mod mod) => AddStep($"left click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(1));
|
||||||
|
|
||||||
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
|
private void selectPrevious(Mod mod) => AddStep($"right click {mod.Name}", () => modSelect.GetModButton(mod)?.SelectNext(-1));
|
||||||
|
@ -1,48 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
using NUnit.Framework;
|
|
||||||
using osu.Framework.Allocation;
|
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Game.Graphics.UserInterface;
|
|
||||||
|
|
||||||
namespace osu.Game.Tests.Visual.UserInterface
|
|
||||||
{
|
|
||||||
[TestFixture]
|
|
||||||
public class TestSceneNumberBox : OsuTestScene
|
|
||||||
{
|
|
||||||
private OsuNumberBox numberBox;
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load()
|
|
||||||
{
|
|
||||||
Child = new Container
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
Padding = new MarginPadding { Horizontal = 250 },
|
|
||||||
Child = numberBox = new OsuNumberBox
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
RelativeSizeAxes = Axes.X,
|
|
||||||
PlaceholderText = "Insert numbers here"
|
|
||||||
}
|
|
||||||
};
|
|
||||||
|
|
||||||
clearInput();
|
|
||||||
AddStep("enter numbers", () => numberBox.Text = "987654321");
|
|
||||||
expectedValue("987654321");
|
|
||||||
clearInput();
|
|
||||||
AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3");
|
|
||||||
expectedValue("123");
|
|
||||||
clearInput();
|
|
||||||
}
|
|
||||||
|
|
||||||
private void clearInput() => AddStep("clear input", () => numberBox.Text = null);
|
|
||||||
|
|
||||||
private void expectedValue(string value) => AddAssert("expect number", () => numberBox.Text == value);
|
|
||||||
}
|
|
||||||
}
|
|
80
osu.Game.Tests/Visual/UserInterface/TestSceneOsuTextBox.cs
Normal file
80
osu.Game.Tests/Visual/UserInterface/TestSceneOsuTextBox.cs
Normal file
@ -0,0 +1,80 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osuTK;
|
||||||
|
using osuTK.Graphics;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneOsuTextBox : OsuTestScene
|
||||||
|
{
|
||||||
|
private readonly OsuNumberBox numberBox;
|
||||||
|
|
||||||
|
public TestSceneOsuTextBox()
|
||||||
|
{
|
||||||
|
Child = new Container
|
||||||
|
{
|
||||||
|
Masking = true,
|
||||||
|
CornerRadius = 10f,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Padding = new MarginPadding(15f),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4.DarkSlateGray,
|
||||||
|
Alpha = 0.75f,
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Vertical,
|
||||||
|
Padding = new MarginPadding(50f),
|
||||||
|
Spacing = new Vector2(0f, 50f),
|
||||||
|
Children = new[]
|
||||||
|
{
|
||||||
|
new OsuTextBox
|
||||||
|
{
|
||||||
|
Width = 500f,
|
||||||
|
PlaceholderText = "Normal textbox",
|
||||||
|
},
|
||||||
|
new OsuPasswordTextBox
|
||||||
|
{
|
||||||
|
Width = 500f,
|
||||||
|
PlaceholderText = "Password textbox",
|
||||||
|
},
|
||||||
|
numberBox = new OsuNumberBox
|
||||||
|
{
|
||||||
|
Width = 500f,
|
||||||
|
PlaceholderText = "Number textbox"
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestNumberBox()
|
||||||
|
{
|
||||||
|
clearTextbox(numberBox);
|
||||||
|
AddStep("enter numbers", () => numberBox.Text = "987654321");
|
||||||
|
expectedValue(numberBox, "987654321");
|
||||||
|
|
||||||
|
clearTextbox(numberBox);
|
||||||
|
AddStep("enter text + single number", () => numberBox.Text = "1 hello 2 world 3");
|
||||||
|
expectedValue(numberBox, "123");
|
||||||
|
|
||||||
|
clearTextbox(numberBox);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void clearTextbox(OsuTextBox textBox) => AddStep("clear textbox", () => textBox.Text = null);
|
||||||
|
private void expectedValue(OsuTextBox textBox, string value) => AddAssert("expected textbox value", () => textBox.Text == value);
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,25 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Game.Overlays;
|
||||||
|
using osu.Game.Overlays.Rankings;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.UserInterface
|
||||||
|
{
|
||||||
|
public class TestSceneRankingsSortTabControl : OsuTestScene
|
||||||
|
{
|
||||||
|
[Cached]
|
||||||
|
private readonly OverlayColourProvider colourProvider = new OverlayColourProvider(OverlayColourScheme.Green);
|
||||||
|
|
||||||
|
public TestSceneRankingsSortTabControl()
|
||||||
|
{
|
||||||
|
Child = new RankingsSortTabControl
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre
|
||||||
|
};
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -5,7 +5,7 @@
|
|||||||
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
<PackageReference Include="DeepEqual" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
<PackageReference Update="Microsoft.EntityFrameworkCore.Sqlite" Version="2.1.4" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
|
@ -7,7 +7,7 @@
|
|||||||
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
<PackageReference Include="Appveyor.TestLogger" Version="2.0.0" />
|
||||||
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.6.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.12.0" />
|
<PackageReference Include="NUnit" Version="3.12.0" />
|
||||||
<PackageReference Include="NUnit3TestAdapter" Version="3.15.1" />
|
<PackageReference Include="NUnit3TestAdapter" Version="3.17.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<PropertyGroup Label="Project">
|
<PropertyGroup Label="Project">
|
||||||
<OutputType>WinExe</OutputType>
|
<OutputType>WinExe</OutputType>
|
||||||
|
@ -203,13 +203,14 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
new Box
|
new Box
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Colour = TournamentGame.TEXT_COLOUR,
|
Colour = TournamentGame.ELEMENT_BACKGROUND_COLOUR,
|
||||||
},
|
},
|
||||||
new TournamentSpriteText
|
new TournamentSpriteText
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Text = seeding.ToString("#,0"),
|
Text = seeding.ToString("#,0"),
|
||||||
|
Colour = TournamentGame.ELEMENT_FOREGROUND_COLOUR
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
@ -57,7 +57,7 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
beatmap.BeatmapInfo = original.BeatmapInfo;
|
beatmap.BeatmapInfo = original.BeatmapInfo;
|
||||||
beatmap.ControlPointInfo = original.ControlPointInfo;
|
beatmap.ControlPointInfo = original.ControlPointInfo;
|
||||||
beatmap.HitObjects = convertHitObjects(original.HitObjects, original);
|
beatmap.HitObjects = convertHitObjects(original.HitObjects, original).OrderBy(s => s.StartTime).ToList();
|
||||||
beatmap.Breaks = original.Breaks;
|
beatmap.Breaks = original.Breaks;
|
||||||
|
|
||||||
return beatmap;
|
return beatmap;
|
||||||
|
@ -283,14 +283,16 @@ namespace osu.Game.Beatmaps
|
|||||||
/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s.
|
/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
|
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
|
||||||
public List<BeatmapSetInfo> GetAllUsableBeatmapSets(IncludedDetails includes = IncludedDetails.All) => GetAllUsableBeatmapSetsEnumerable(includes).ToList();
|
public List<BeatmapSetInfo> GetAllUsableBeatmapSets(IncludedDetails includes = IncludedDetails.All, bool includeProtected = false) =>
|
||||||
|
GetAllUsableBeatmapSetsEnumerable(includes, includeProtected).ToList();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s. Note that files are not populated.
|
/// Returns a list of all usable <see cref="BeatmapSetInfo"/>s. Note that files are not populated.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <param name="includes">The level of detail to include in the returned objects.</param>
|
/// <param name="includes">The level of detail to include in the returned objects.</param>
|
||||||
|
/// <param name="includeProtected">Whether to include protected (system) beatmaps. These should not be included for gameplay playable use cases.</param>
|
||||||
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
|
/// <returns>A list of available <see cref="BeatmapSetInfo"/>.</returns>
|
||||||
public IEnumerable<BeatmapSetInfo> GetAllUsableBeatmapSetsEnumerable(IncludedDetails includes)
|
public IEnumerable<BeatmapSetInfo> GetAllUsableBeatmapSetsEnumerable(IncludedDetails includes, bool includeProtected = false)
|
||||||
{
|
{
|
||||||
IQueryable<BeatmapSetInfo> queryable;
|
IQueryable<BeatmapSetInfo> queryable;
|
||||||
|
|
||||||
@ -312,7 +314,7 @@ namespace osu.Game.Beatmaps
|
|||||||
// AsEnumerable used here to avoid applying the WHERE in sql. When done so, ef core 2.x uses an incorrect ORDER BY
|
// AsEnumerable used here to avoid applying the WHERE in sql. When done so, ef core 2.x uses an incorrect ORDER BY
|
||||||
// clause which causes queries to take 5-10x longer.
|
// clause which causes queries to take 5-10x longer.
|
||||||
// TODO: remove if upgrading to EF core 3.x.
|
// TODO: remove if upgrading to EF core 3.x.
|
||||||
return queryable.AsEnumerable().Where(s => !s.DeletePending && !s.Protected);
|
return queryable.AsEnumerable().Where(s => !s.DeletePending && (includeProtected || !s.Protected));
|
||||||
}
|
}
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -48,16 +48,13 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken)
|
public Task UpdateAsync(BeatmapSetInfo beatmapSet, CancellationToken cancellationToken)
|
||||||
{
|
{
|
||||||
if (api?.State != APIState.Online)
|
|
||||||
return Task.CompletedTask;
|
|
||||||
|
|
||||||
LogForModel(beatmapSet, "Performing online lookups...");
|
LogForModel(beatmapSet, "Performing online lookups...");
|
||||||
return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray());
|
return Task.WhenAll(beatmapSet.Beatmaps.Select(b => UpdateAsync(beatmapSet, b, cancellationToken)).ToArray());
|
||||||
}
|
}
|
||||||
|
|
||||||
// todo: expose this when we need to do individual difficulty lookups.
|
// todo: expose this when we need to do individual difficulty lookups.
|
||||||
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
|
protected Task UpdateAsync(BeatmapSetInfo beatmapSet, BeatmapInfo beatmap, CancellationToken cancellationToken)
|
||||||
=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler, updateScheduler);
|
=> Task.Factory.StartNew(() => lookup(beatmapSet, beatmap), cancellationToken, TaskCreationOptions.HideScheduler | TaskCreationOptions.RunContinuationsAsynchronously, updateScheduler);
|
||||||
|
|
||||||
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
|
private void lookup(BeatmapSetInfo set, BeatmapInfo beatmap)
|
||||||
{
|
{
|
||||||
@ -183,6 +180,7 @@ namespace osu.Game.Beatmaps
|
|||||||
public void Dispose()
|
public void Dispose()
|
||||||
{
|
{
|
||||||
cacheDownloadRequest?.Dispose();
|
cacheDownloadRequest?.Dispose();
|
||||||
|
updateScheduler?.Dispose();
|
||||||
}
|
}
|
||||||
|
|
||||||
[Serializable]
|
[Serializable]
|
||||||
|
@ -369,7 +369,9 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
addControlPoint(time, controlPoint, true);
|
addControlPoint(time, controlPoint, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
addControlPoint(time, new LegacyDifficultyControlPoint
|
#pragma warning disable 618
|
||||||
|
addControlPoint(time, new LegacyDifficultyControlPoint(beatLength)
|
||||||
|
#pragma warning restore 618
|
||||||
{
|
{
|
||||||
SpeedMultiplier = speedMultiplier,
|
SpeedMultiplier = speedMultiplier,
|
||||||
}, timingChange);
|
}, timingChange);
|
||||||
|
@ -159,11 +159,20 @@ namespace osu.Game.Beatmaps.Formats
|
|||||||
Mania,
|
Mania,
|
||||||
}
|
}
|
||||||
|
|
||||||
internal class LegacyDifficultyControlPoint : DifficultyControlPoint
|
[Obsolete("Do not use unless you're a legacy ruleset and 100% sure.")]
|
||||||
|
public class LegacyDifficultyControlPoint : DifficultyControlPoint
|
||||||
{
|
{
|
||||||
public LegacyDifficultyControlPoint()
|
/// <summary>
|
||||||
|
/// Legacy BPM multiplier that introduces floating-point errors for rulesets that depend on it.
|
||||||
|
/// DO NOT USE THIS UNLESS 100% SURE.
|
||||||
|
/// </summary>
|
||||||
|
public readonly float BpmMultiplier;
|
||||||
|
|
||||||
|
public LegacyDifficultyControlPoint(double beatLength)
|
||||||
{
|
{
|
||||||
SpeedMultiplierBindable.Precision = double.Epsilon;
|
SpeedMultiplierBindable.Precision = double.Epsilon;
|
||||||
|
|
||||||
|
BpmMultiplier = beatLength < 0 ? Math.Clamp((float)-beatLength, 10, 10000) / 100f : 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -91,6 +91,7 @@ namespace osu.Game.Configuration
|
|||||||
Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
|
Set(OsuSetting.FadePlayfieldWhenHealthLow, true);
|
||||||
Set(OsuSetting.KeyOverlay, false);
|
Set(OsuSetting.KeyOverlay, false);
|
||||||
Set(OsuSetting.PositionalHitSounds, true);
|
Set(OsuSetting.PositionalHitSounds, true);
|
||||||
|
Set(OsuSetting.AlwaysPlayFirstComboBreak, true);
|
||||||
Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
|
Set(OsuSetting.ScoreMeter, ScoreMeterType.HitErrorBoth);
|
||||||
|
|
||||||
Set(OsuSetting.FloatingComments, false);
|
Set(OsuSetting.FloatingComments, false);
|
||||||
@ -180,6 +181,7 @@ namespace osu.Game.Configuration
|
|||||||
ShowStoryboard,
|
ShowStoryboard,
|
||||||
KeyOverlay,
|
KeyOverlay,
|
||||||
PositionalHitSounds,
|
PositionalHitSounds,
|
||||||
|
AlwaysPlayFirstComboBreak,
|
||||||
ScoreMeter,
|
ScoreMeter,
|
||||||
FloatingComments,
|
FloatingComments,
|
||||||
ShowInterface,
|
ShowInterface,
|
||||||
|
78
osu.Game/Graphics/DateTooltip.cs
Normal file
78
osu.Game/Graphics/DateTooltip.cs
Normal file
@ -0,0 +1,78 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Cursor;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics
|
||||||
|
{
|
||||||
|
public class DateTooltip : VisibilityContainer, ITooltip
|
||||||
|
{
|
||||||
|
private readonly OsuSpriteText dateText, timeText;
|
||||||
|
private readonly Box background;
|
||||||
|
|
||||||
|
public DateTooltip()
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both;
|
||||||
|
Masking = true;
|
||||||
|
CornerRadius = 5;
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
background = new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Padding = new MarginPadding(10),
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
dateText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
},
|
||||||
|
timeText = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
}
|
||||||
|
}
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuColour colours)
|
||||||
|
{
|
||||||
|
background.Colour = colours.GreySeafoamDarker;
|
||||||
|
timeText.Colour = colours.BlueLighter;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||||
|
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||||
|
|
||||||
|
public bool SetContent(object content)
|
||||||
|
{
|
||||||
|
if (!(content is DateTimeOffset date))
|
||||||
|
return false;
|
||||||
|
|
||||||
|
dateText.Text = $"{date:d MMMM yyyy} ";
|
||||||
|
timeText.Text = $"{date:HH:mm:ss \"UTC\"z}";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Move(Vector2 pos) => Position = pos;
|
||||||
|
}
|
||||||
|
}
|
@ -4,12 +4,9 @@
|
|||||||
using System;
|
using System;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Utils;
|
using osu.Game.Utils;
|
||||||
using osuTK;
|
|
||||||
|
|
||||||
namespace osu.Game.Graphics
|
namespace osu.Game.Graphics
|
||||||
{
|
{
|
||||||
@ -81,69 +78,5 @@ namespace osu.Game.Graphics
|
|||||||
public ITooltip GetCustomTooltip() => new DateTooltip();
|
public ITooltip GetCustomTooltip() => new DateTooltip();
|
||||||
|
|
||||||
public object TooltipContent => Date;
|
public object TooltipContent => Date;
|
||||||
|
|
||||||
private class DateTooltip : VisibilityContainer, ITooltip
|
|
||||||
{
|
|
||||||
private readonly OsuSpriteText dateText, timeText;
|
|
||||||
private readonly Box background;
|
|
||||||
|
|
||||||
public DateTooltip()
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both;
|
|
||||||
Masking = true;
|
|
||||||
CornerRadius = 5;
|
|
||||||
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
background = new Box
|
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both
|
|
||||||
},
|
|
||||||
new FillFlowContainer
|
|
||||||
{
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Direction = FillDirection.Horizontal,
|
|
||||||
Padding = new MarginPadding(10),
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
dateText = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Bold),
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
},
|
|
||||||
timeText = new OsuSpriteText
|
|
||||||
{
|
|
||||||
Font = OsuFont.GetFont(size: 12, weight: FontWeight.Regular),
|
|
||||||
Anchor = Anchor.BottomLeft,
|
|
||||||
Origin = Anchor.BottomLeft,
|
|
||||||
}
|
|
||||||
}
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
|
||||||
private void load(OsuColour colours)
|
|
||||||
{
|
|
||||||
background.Colour = colours.GreySeafoamDarker;
|
|
||||||
timeText.Colour = colours.BlueLighter;
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
|
||||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
|
||||||
|
|
||||||
public bool SetContent(object content)
|
|
||||||
{
|
|
||||||
if (!(content is DateTimeOffset date))
|
|
||||||
return false;
|
|
||||||
|
|
||||||
dateText.Text = $"{date:d MMMM yyyy} ";
|
|
||||||
timeText.Text = $"{date:HH:mm:ss \"UTC\"z}";
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
public void Move(Vector2 pos) => Position = pos;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
69
osu.Game/Graphics/Sprites/HueAnimation.cs
Normal file
69
osu.Game/Graphics/Sprites/HueAnimation.cs
Normal file
@ -0,0 +1,69 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.OpenGL.Vertices;
|
||||||
|
using osu.Framework.Graphics.Shaders;
|
||||||
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.Textures;
|
||||||
|
|
||||||
|
namespace osu.Game.Graphics.Sprites
|
||||||
|
{
|
||||||
|
public class HueAnimation : Sprite
|
||||||
|
{
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(ShaderManager shaders, TextureStore textures)
|
||||||
|
{
|
||||||
|
TextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation");
|
||||||
|
RoundedTextureShader = shaders.Load(VertexShaderDescriptor.TEXTURE_2, @"HueAnimation"); // Masking isn't supported for now
|
||||||
|
}
|
||||||
|
|
||||||
|
private float animationProgress;
|
||||||
|
|
||||||
|
public float AnimationProgress
|
||||||
|
{
|
||||||
|
get => animationProgress;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (animationProgress == value) return;
|
||||||
|
|
||||||
|
animationProgress = value;
|
||||||
|
Invalidate(Invalidation.DrawInfo);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public override bool IsPresent => true;
|
||||||
|
|
||||||
|
protected override DrawNode CreateDrawNode() => new HueAnimationDrawNode(this);
|
||||||
|
|
||||||
|
private class HueAnimationDrawNode : SpriteDrawNode
|
||||||
|
{
|
||||||
|
private HueAnimation source => (HueAnimation)Source;
|
||||||
|
|
||||||
|
private float progress;
|
||||||
|
|
||||||
|
public HueAnimationDrawNode(HueAnimation source)
|
||||||
|
: base(source)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
public override void ApplyState()
|
||||||
|
{
|
||||||
|
base.ApplyState();
|
||||||
|
|
||||||
|
progress = source.animationProgress;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Blit(Action<TexturedVertex2D> vertexAction)
|
||||||
|
{
|
||||||
|
Shader.GetUniform<float>("progress").UpdateValue(ref progress);
|
||||||
|
|
||||||
|
base.Blit(vertexAction);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool CanDrawOpaqueInterior => false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -27,6 +27,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
Height = 32;
|
Height = 32;
|
||||||
TabContainer.Spacing = new Vector2(padding, 0f);
|
TabContainer.Spacing = new Vector2(padding, 0f);
|
||||||
|
SwitchTabOnRemove = false;
|
||||||
|
|
||||||
Current.ValueChanged += index =>
|
Current.ValueChanged += index =>
|
||||||
{
|
{
|
||||||
foreach (var t in TabContainer.Children.OfType<BreadcrumbTabItem>())
|
foreach (var t in TabContainer.Children.OfType<BreadcrumbTabItem>())
|
||||||
|
@ -63,16 +63,19 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
|
background.FadeColour(colours.Gray4, 500, Easing.InOutExpo);
|
||||||
icon.MoveToX(0, 500, Easing.InOutExpo);
|
icon.MoveToX(0, 500, Easing.InOutExpo);
|
||||||
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
|
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
|
||||||
|
TooltipText = "Download";
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DownloadState.Downloading:
|
case DownloadState.Downloading:
|
||||||
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
|
background.FadeColour(colours.Blue, 500, Easing.InOutExpo);
|
||||||
icon.MoveToX(0, 500, Easing.InOutExpo);
|
icon.MoveToX(0, 500, Easing.InOutExpo);
|
||||||
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
|
checkmark.ScaleTo(Vector2.Zero, 500, Easing.InOutExpo);
|
||||||
|
TooltipText = "Downloading...";
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DownloadState.Downloaded:
|
case DownloadState.Downloaded:
|
||||||
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
|
background.FadeColour(colours.Yellow, 500, Easing.InOutExpo);
|
||||||
|
TooltipText = "Importing";
|
||||||
break;
|
break;
|
||||||
|
|
||||||
case DownloadState.LocallyAvailable:
|
case DownloadState.LocallyAvailable:
|
||||||
|
@ -24,6 +24,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
Child = new PasswordMaskChar(CalculatedTextSize),
|
Child = new PasswordMaskChar(CalculatedTextSize),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
protected override bool AllowUniqueCharacterSamples => false;
|
||||||
|
|
||||||
protected override bool AllowClipboardExport => false;
|
protected override bool AllowClipboardExport => false;
|
||||||
|
|
||||||
private readonly CapsWarning warning;
|
private readonly CapsWarning warning;
|
||||||
|
@ -23,6 +23,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
private Color4 accentColour;
|
private Color4 accentColour;
|
||||||
|
|
||||||
|
public const float HORIZONTAL_SPACING = 10;
|
||||||
|
|
||||||
public virtual Color4 AccentColour
|
public virtual Color4 AccentColour
|
||||||
{
|
{
|
||||||
get => accentColour;
|
get => accentColour;
|
||||||
@ -54,7 +56,7 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
public OsuTabControl()
|
public OsuTabControl()
|
||||||
{
|
{
|
||||||
TabContainer.Spacing = new Vector2(10f, 0f);
|
TabContainer.Spacing = new Vector2(HORIZONTAL_SPACING, 0f);
|
||||||
|
|
||||||
AddInternal(strip = new Box
|
AddInternal(strip = new Box
|
||||||
{
|
{
|
||||||
|
@ -21,7 +21,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
private readonly Box box;
|
private readonly Box box;
|
||||||
private readonly SpriteText text;
|
private readonly SpriteText text;
|
||||||
private readonly SpriteIcon icon;
|
|
||||||
|
|
||||||
private Color4? accentColour;
|
private Color4? accentColour;
|
||||||
|
|
||||||
@ -32,12 +31,6 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
accentColour = value;
|
accentColour = value;
|
||||||
|
|
||||||
if (Current.Value)
|
|
||||||
{
|
|
||||||
text.Colour = AccentColour;
|
|
||||||
icon.Colour = AccentColour;
|
|
||||||
}
|
|
||||||
|
|
||||||
updateFade();
|
updateFade();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -52,6 +45,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
public OsuTabControlCheckbox()
|
public OsuTabControlCheckbox()
|
||||||
{
|
{
|
||||||
|
SpriteIcon icon;
|
||||||
|
|
||||||
AutoSizeAxes = Axes.Both;
|
AutoSizeAxes = Axes.Both;
|
||||||
|
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
@ -89,6 +84,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
|
icon.Icon = selected.NewValue ? FontAwesome.Regular.CheckCircle : FontAwesome.Regular.Circle;
|
||||||
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
text.Font = text.Font.With(weight: selected.NewValue ? FontWeight.Bold : FontWeight.Medium);
|
||||||
|
|
||||||
|
updateFade();
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -115,8 +112,8 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
|
|
||||||
private void updateFade()
|
private void updateFade()
|
||||||
{
|
{
|
||||||
box.FadeTo(IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
|
box.FadeTo(Current.Value || IsHovered ? 1 : 0, transition_length, Easing.OutQuint);
|
||||||
text.FadeColour(IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
|
text.FadeColour(Current.Value || IsHovered ? Color4.White : AccentColour, transition_length, Easing.OutQuint);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,10 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio;
|
||||||
|
using osu.Framework.Audio.Sample;
|
||||||
using osu.Framework.Audio.Track;
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
@ -11,6 +14,7 @@ using osuTK.Graphics;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Utils;
|
||||||
using osu.Game.Beatmaps.ControlPoints;
|
using osu.Game.Beatmaps.ControlPoints;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osuTK;
|
using osuTK;
|
||||||
@ -19,6 +23,18 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
{
|
{
|
||||||
public class OsuTextBox : BasicTextBox
|
public class OsuTextBox : BasicTextBox
|
||||||
{
|
{
|
||||||
|
private readonly SampleChannel[] textAddedSamples = new SampleChannel[4];
|
||||||
|
private SampleChannel capsTextAddedSample;
|
||||||
|
private SampleChannel textRemovedSample;
|
||||||
|
private SampleChannel textCommittedSample;
|
||||||
|
private SampleChannel caretMovedSample;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Whether to allow playing a different samples based on the type of character.
|
||||||
|
/// If set to false, the same sample will be used for all characters.
|
||||||
|
/// </summary>
|
||||||
|
protected virtual bool AllowUniqueCharacterSamples => true;
|
||||||
|
|
||||||
protected override float LeftRightPadding => 10;
|
protected override float LeftRightPadding => 10;
|
||||||
|
|
||||||
protected override float CaretWidth => 3;
|
protected override float CaretWidth => 3;
|
||||||
@ -41,15 +57,54 @@ namespace osu.Game.Graphics.UserInterface
|
|||||||
}
|
}
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(OsuColour colour)
|
private void load(OsuColour colour, AudioManager audio)
|
||||||
{
|
{
|
||||||
BackgroundUnfocused = Color4.Black.Opacity(0.5f);
|
BackgroundUnfocused = Color4.Black.Opacity(0.5f);
|
||||||
BackgroundFocused = OsuColour.Gray(0.3f).Opacity(0.8f);
|
BackgroundFocused = OsuColour.Gray(0.3f).Opacity(0.8f);
|
||||||
BackgroundCommit = BorderColour = colour.Yellow;
|
BackgroundCommit = BorderColour = colour.Yellow;
|
||||||
|
|
||||||
|
for (int i = 0; i < textAddedSamples.Length; i++)
|
||||||
|
textAddedSamples[i] = audio.Samples.Get($@"Keyboard/key-press-{1 + i}");
|
||||||
|
|
||||||
|
capsTextAddedSample = audio.Samples.Get(@"Keyboard/key-caps");
|
||||||
|
textRemovedSample = audio.Samples.Get(@"Keyboard/key-delete");
|
||||||
|
textCommittedSample = audio.Samples.Get(@"Keyboard/key-confirm");
|
||||||
|
caretMovedSample = audio.Samples.Get(@"Keyboard/key-movement");
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override Color4 SelectionColour => new Color4(249, 90, 255, 255);
|
protected override Color4 SelectionColour => new Color4(249, 90, 255, 255);
|
||||||
|
|
||||||
|
protected override void OnTextAdded(string added)
|
||||||
|
{
|
||||||
|
base.OnTextAdded(added);
|
||||||
|
|
||||||
|
if (added.Any(char.IsUpper) && AllowUniqueCharacterSamples)
|
||||||
|
capsTextAddedSample?.Play();
|
||||||
|
else
|
||||||
|
textAddedSamples[RNG.Next(0, 3)]?.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnTextRemoved(string removed)
|
||||||
|
{
|
||||||
|
base.OnTextRemoved(removed);
|
||||||
|
|
||||||
|
textRemovedSample?.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnTextCommitted(bool textChanged)
|
||||||
|
{
|
||||||
|
base.OnTextCommitted(textChanged);
|
||||||
|
|
||||||
|
textCommittedSample?.Play();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnCaretMoved(bool selecting)
|
||||||
|
{
|
||||||
|
base.OnCaretMoved(selecting);
|
||||||
|
|
||||||
|
caretMovedSample?.Play();
|
||||||
|
}
|
||||||
|
|
||||||
protected override void OnFocus(FocusEvent e)
|
protected override void OnFocus(FocusEvent e)
|
||||||
{
|
{
|
||||||
BorderThickness = 3;
|
BorderThickness = 3;
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Reference in New Issue
Block a user