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Fix potential test failures due to Setup/SetUpSteps ordering
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@ -56,8 +56,12 @@ namespace osu.Game.Tests.Visual.Multiplayer
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importedBeatmapId = importedBeatmap.OnlineID;
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}
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[SetUp]
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public new void Setup() => Schedule(() => playingUsers.Clear());
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public override void SetUpSteps()
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{
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base.SetUpSteps();
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AddStep("clear playing users", () => playingUsers.Clear());
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}
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[Test]
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public void TestDelayedStart()
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