mirror of
https://github.com/osukey/osukey.git
synced 2025-07-03 01:09:57 +09:00
Use CMC for all of multiplayer
This commit is contained in:
@ -2,35 +2,37 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osu.Game.Online.Multiplayer;
|
||||
using osu.Game.Overlays.SearchableList;
|
||||
using osu.Game.Screens.Multi.Components;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Screens.Multi.Match.Components
|
||||
{
|
||||
public class Info : Container
|
||||
public class Info : MultiplayerComposite
|
||||
{
|
||||
public Action OnStart;
|
||||
|
||||
private readonly RoomBindings bindings = new RoomBindings();
|
||||
|
||||
public Info(Room room)
|
||||
public Info()
|
||||
{
|
||||
RelativeSizeAxes = Axes.X;
|
||||
AutoSizeAxes = Axes.Y;
|
||||
}
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
ReadyButton readyButton;
|
||||
ViewBeatmapButton viewBeatmapButton;
|
||||
HostInfo hostInfo;
|
||||
RoomStatusInfo statusInfo;
|
||||
|
||||
Children = new Drawable[]
|
||||
InternalChildren = new Drawable[]
|
||||
{
|
||||
new Box
|
||||
{
|
||||
@ -61,9 +63,9 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
new OsuSpriteText
|
||||
{
|
||||
TextSize = 30,
|
||||
Current = bindings.Name
|
||||
Current = Name
|
||||
},
|
||||
new RoomStatusInfo(room),
|
||||
new RoomStatusInfo(),
|
||||
}
|
||||
},
|
||||
hostInfo = new HostInfo(),
|
||||
@ -80,7 +82,7 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
Children = new Drawable[]
|
||||
{
|
||||
viewBeatmapButton = new ViewBeatmapButton(),
|
||||
readyButton = new ReadyButton(room)
|
||||
readyButton = new ReadyButton
|
||||
{
|
||||
Action = () => OnStart?.Invoke()
|
||||
}
|
||||
@ -90,11 +92,9 @@ namespace osu.Game.Screens.Multi.Match.Components
|
||||
},
|
||||
};
|
||||
|
||||
viewBeatmapButton.Beatmap.BindTo(bindings.CurrentBeatmap);
|
||||
readyButton.Beatmap.BindTo(bindings.CurrentBeatmap);
|
||||
hostInfo.Host.BindTo(bindings.Host);
|
||||
|
||||
bindings.Room = room;
|
||||
viewBeatmapButton.Beatmap.BindTo(CurrentBeatmap);
|
||||
readyButton.Beatmap.BindTo(CurrentBeatmap);
|
||||
hostInfo.Host.BindTo(Host);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user