mirror of
https://github.com/osukey/osukey.git
synced 2025-08-04 07:06:35 +09:00
Fix merge conflicts.
This commit is contained in:
@ -2,8 +2,6 @@
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Allocation;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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@ -16,8 +14,6 @@ namespace osu.Game.Screens.Play
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{
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public class BreakOverlay : Container
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{
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private readonly ScoreProcessor scoreProcessor;
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/// <summary>
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/// The duration of the break overlay fading.
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/// </summary>
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@ -37,10 +33,6 @@ namespace osu.Game.Screens.Play
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{
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breaks = value;
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// reset index in case the new breaks list is smaller than last one
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isBreakTime.Value = false;
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CurrentBreakIndex = 0;
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if (IsLoaded)
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initializeBreaks();
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}
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@ -48,27 +40,17 @@ namespace osu.Game.Screens.Play
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public override bool RemoveCompletedTransforms => false;
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/// <summary>
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/// Whether the gameplay is currently in a break.
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/// </summary>
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public IBindable<bool> IsBreakTime => isBreakTime;
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protected int CurrentBreakIndex;
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private readonly BindableBool isBreakTime = new BindableBool();
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private readonly Container remainingTimeAdjustmentBox;
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private readonly Container remainingTimeBox;
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private readonly RemainingTimeCounter remainingTimeCounter;
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private readonly BreakInfo info;
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private readonly BreakArrows breakArrows;
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private readonly double gameplayStartTime;
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public BreakOverlay(bool letterboxing, double gameplayStartTime = 0, ScoreProcessor scoreProcessor = null)
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public BreakOverlay(bool letterboxing, ScoreProcessor scoreProcessor)
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{
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this.gameplayStartTime = gameplayStartTime;
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this.scoreProcessor = scoreProcessor;
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RelativeSizeAxes = Axes.Both;
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BreakInfo info;
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Child = fadeContainer = new Container
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{
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Alpha = 0,
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@ -119,13 +101,11 @@ namespace osu.Game.Screens.Play
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}
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};
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if (scoreProcessor != null) bindProcessor(scoreProcessor);
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}
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[BackgroundDependencyLoader(true)]
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private void load(GameplayClock clock)
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{
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if (clock != null) Clock = clock;
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if (scoreProcessor != null)
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{
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info.AccuracyDisplay.Current.BindTo(scoreProcessor.Accuracy);
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info.GradeDisplay.Current.BindTo(scoreProcessor.Rank);
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}
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}
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protected override void LoadComplete()
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@ -134,42 +114,6 @@ namespace osu.Game.Screens.Play
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initializeBreaks();
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}
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protected override void Update()
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{
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base.Update();
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updateBreakTimeBindable();
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}
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private void updateBreakTimeBindable() =>
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isBreakTime.Value = getCurrentBreak()?.HasEffect == true
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|| Clock.CurrentTime < gameplayStartTime
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|| scoreProcessor?.HasCompleted == true;
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private BreakPeriod getCurrentBreak()
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{
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if (breaks?.Count > 0)
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{
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var time = Clock.CurrentTime;
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if (time > breaks[CurrentBreakIndex].EndTime)
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{
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while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
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CurrentBreakIndex++;
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}
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else
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{
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while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
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CurrentBreakIndex--;
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}
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var closest = breaks[CurrentBreakIndex];
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return closest.Contains(time) ? closest : null;
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}
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return null;
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}
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private void initializeBreaks()
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{
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FinishTransforms(true);
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@ -207,11 +151,5 @@ namespace osu.Game.Screens.Play
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}
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}
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}
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private void bindProcessor(ScoreProcessor processor)
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{
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info.AccuracyDisplay.Current.BindTo(processor.Accuracy);
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info.GradeDisplay.Current.BindTo(processor.Rank);
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}
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}
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}
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82
osu.Game/Screens/Play/BreakTracker.cs
Normal file
82
osu.Game/Screens/Play/BreakTracker.cs
Normal file
@ -0,0 +1,82 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Framework.Bindables;
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using osu.Framework.Graphics;
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using osu.Game.Beatmaps.Timing;
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using osu.Game.Rulesets.Scoring;
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namespace osu.Game.Screens.Play
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{
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public class BreakTracker : Component
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{
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private readonly ScoreProcessor scoreProcessor;
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private readonly double gameplayStartTime;
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/// <summary>
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/// Whether the gameplay is currently in a break.
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/// </summary>
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public IBindable<bool> IsBreakTime => isBreakTime;
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protected int CurrentBreakIndex;
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private readonly BindableBool isBreakTime = new BindableBool();
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private IReadOnlyList<BreakPeriod> breaks;
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public IReadOnlyList<BreakPeriod> Breaks
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{
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get => breaks;
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set
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{
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breaks = value;
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// reset index in case the new breaks list is smaller than last one
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isBreakTime.Value = false;
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CurrentBreakIndex = 0;
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}
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}
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public BreakTracker(double gameplayStartTime = 0, ScoreProcessor scoreProcessor = null)
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{
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this.gameplayStartTime = gameplayStartTime;
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this.scoreProcessor = scoreProcessor;
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}
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protected override void Update()
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{
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base.Update();
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isBreakTime.Value = getCurrentBreak()?.HasEffect == true
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|| Clock.CurrentTime < gameplayStartTime
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|| scoreProcessor?.HasCompleted == true;
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}
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private BreakPeriod getCurrentBreak()
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{
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if (breaks?.Count > 0)
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{
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var time = Clock.CurrentTime;
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if (time > breaks[CurrentBreakIndex].EndTime)
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{
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while (time > breaks[CurrentBreakIndex].EndTime && CurrentBreakIndex < breaks.Count - 1)
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CurrentBreakIndex++;
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}
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else
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{
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while (time < breaks[CurrentBreakIndex].StartTime && CurrentBreakIndex > 0)
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CurrentBreakIndex--;
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}
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var closest = breaks[CurrentBreakIndex];
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return closest.Contains(time) ? closest : null;
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}
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return null;
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}
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}
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}
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@ -77,6 +77,8 @@ namespace osu.Game.Screens.Play
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public BreakOverlay BreakOverlay;
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private BreakTracker breakTracker;
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protected ScoreProcessor ScoreProcessor { get; private set; }
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protected HealthProcessor HealthProcessor { get; private set; }
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@ -208,7 +210,7 @@ namespace osu.Game.Screens.Play
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foreach (var overlay in DrawableRuleset.Overlays.OfType<HealthDisplay>())
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overlay.BindHealthProcessor(HealthProcessor);
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BreakOverlay.IsBreakTime.BindValueChanged(onBreakTimeChanged, true);
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breakTracker.IsBreakTime.BindValueChanged(onBreakTimeChanged, true);
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}
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private void addUnderlayComponents(Container target)
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@ -235,12 +237,30 @@ namespace osu.Game.Screens.Play
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DrawableRuleset,
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new ComboEffects(ScoreProcessor)
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});
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DrawableRuleset.FrameStableComponents.AddRange(new Drawable[]
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{
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ScoreProcessor,
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HealthProcessor,
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breakTracker = new BreakTracker(DrawableRuleset.GameplayStartTime, ScoreProcessor)
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{
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Breaks = working.Beatmap.Breaks
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}
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});
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HealthProcessor.IsBreakTime.BindTo(breakTracker.IsBreakTime);
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}
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private void addOverlayComponents(Container target, WorkingBeatmap working)
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{
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target.AddRange(new[]
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{
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BreakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, ScoreProcessor)
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{
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Clock = DrawableRuleset.FrameStableClock,
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ProcessCustomClock = false,
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Breaks = working.Beatmap.Breaks
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},
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// display the cursor above some HUD elements.
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DrawableRuleset.Cursor?.CreateProxy() ?? new Container(),
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DrawableRuleset.ResumeOverlay?.CreateProxy() ?? new Container(),
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@ -297,20 +317,8 @@ namespace osu.Game.Screens.Play
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performImmediateExit();
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},
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},
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failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, }
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failAnimation = new FailAnimation(DrawableRuleset) { OnComplete = onFailComplete, },
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});
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DrawableRuleset.Overlays.Add(BreakOverlay = new BreakOverlay(working.Beatmap.BeatmapInfo.LetterboxInBreaks, DrawableRuleset.GameplayStartTime, ScoreProcessor)
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{
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Anchor = Anchor.Centre,
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Origin = Anchor.Centre,
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Breaks = working.Beatmap.Breaks
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});
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DrawableRuleset.Overlays.Add(ScoreProcessor);
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DrawableRuleset.Overlays.Add(HealthProcessor);
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HealthProcessor.IsBreakTime.BindTo(BreakOverlay.IsBreakTime);
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}
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private void onBreakTimeChanged(ValueChangedEvent<bool> isBreakTime)
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@ -322,7 +330,7 @@ namespace osu.Game.Screens.Play
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private void updatePauseOnFocusLostState() =>
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HUDOverlay.HoldToQuit.PauseOnFocusLost = PauseOnFocusLost
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&& !DrawableRuleset.HasReplayLoaded.Value
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&& !BreakOverlay.IsBreakTime.Value;
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&& !breakTracker.IsBreakTime.Value;
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private IBeatmap loadPlayableBeatmap()
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{
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@ -544,7 +552,7 @@ namespace osu.Game.Screens.Play
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PauseOverlay.Hide();
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// breaks and time-based conditions may allow instant resume.
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if (BreakOverlay.IsBreakTime.Value)
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if (breakTracker.IsBreakTime.Value)
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completeResume();
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else
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DrawableRuleset.RequestResume(completeResume);
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@ -578,8 +586,8 @@ namespace osu.Game.Screens.Play
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Background.BlurAmount.Value = 0;
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// bind component bindables.
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Background.IsBreakTime.BindTo(BreakOverlay.IsBreakTime);
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DimmableStoryboard.IsBreakTime.BindTo(BreakOverlay.IsBreakTime);
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Background.IsBreakTime.BindTo(breakTracker.IsBreakTime);
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DimmableStoryboard.IsBreakTime.BindTo(breakTracker.IsBreakTime);
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Background.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
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DimmableStoryboard.StoryboardReplacesBackground.BindTo(storyboardReplacesBackground);
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@ -633,6 +641,39 @@ namespace osu.Game.Screens.Play
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return base.OnExiting(next);
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}
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protected virtual void GotoRanking()
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{
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if (DrawableRuleset.ReplayScore != null)
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{
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// if a replay is present, we likely don't want to import into the local database.
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this.Push(CreateResults(CreateScore()));
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return;
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}
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LegacyByteArrayReader replayReader = null;
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var score = new Score { ScoreInfo = CreateScore() };
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if (recordingReplay?.Frames.Count > 0)
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{
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score.Replay = recordingReplay;
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using (var stream = new MemoryStream())
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{
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new LegacyScoreEncoder(score, gameplayBeatmap.PlayableBeatmap).Encode(stream);
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replayReader = new LegacyByteArrayReader(stream.ToArray(), "replay.osr");
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}
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}
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scoreManager.Import(score.ScoreInfo, replayReader)
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.ContinueWith(imported => Schedule(() =>
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{
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// screen may be in the exiting transition phase.
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if (this.IsCurrentScreen())
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this.Push(CreateResults(imported.Result));
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}));
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}
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private void fadeOut(bool instant = false)
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{
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float fadeOutDuration = instant ? 0 : 250;
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@ -645,36 +686,7 @@ namespace osu.Game.Screens.Play
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private void scheduleGotoRanking()
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{
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completionProgressDelegate?.Cancel();
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completionProgressDelegate = Schedule(delegate
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{
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if (DrawableRuleset.ReplayScore != null)
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this.Push(CreateResults(DrawableRuleset.ReplayScore.ScoreInfo));
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else
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{
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var score = new Score { ScoreInfo = CreateScore() };
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LegacyByteArrayReader replayReader = null;
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if (recordingReplay?.Frames.Count > 0)
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{
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score.Replay = recordingReplay;
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using (var stream = new MemoryStream())
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{
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new LegacyScoreEncoder(score, gameplayBeatmap).Encode(stream);
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replayReader = new LegacyByteArrayReader(stream.ToArray(), "replay.osr");
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}
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}
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scoreManager.Import(score.ScoreInfo, replayReader)
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.ContinueWith(imported => Schedule(() =>
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{
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// screen may be in the exiting transition phase.
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if (this.IsCurrentScreen())
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this.Push(CreateResults(imported.Result));
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}));
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}
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});
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completionProgressDelegate = Schedule(GotoRanking);
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}
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#endregion
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@ -1,6 +1,7 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Screens;
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using osu.Game.Scoring;
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namespace osu.Game.Screens.Play
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@ -23,6 +24,11 @@ namespace osu.Game.Screens.Play
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DrawableRuleset?.SetReplayScore(score);
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}
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protected override void GotoRanking()
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{
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this.Push(CreateResults(DrawableRuleset.ReplayScore.ScoreInfo));
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}
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protected override ScoreInfo CreateScore() => score.ScoreInfo;
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}
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}
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Reference in New Issue
Block a user