Merge branch 'master' into non-nullable-beatmapset-files

This commit is contained in:
Bartłomiej Dach
2021-05-31 00:10:03 +02:00
committed by GitHub
23 changed files with 624 additions and 190 deletions

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@ -524,6 +524,7 @@ namespace osu.Game.Beatmaps
protected override IBeatmap GetBeatmap() => beatmap;
protected override Texture GetBackground() => null;
protected override Track GetBeatmapTrack() => null;
protected override ISkin GetSkin() => null;
public override Stream GetStream(string storagePath) => null;
}
}

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@ -15,6 +15,7 @@ using osu.Game.Rulesets.Difficulty;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.UI;
using osu.Game.Skinning;
namespace osu.Game.Beatmaps
{
@ -49,6 +50,8 @@ namespace osu.Game.Beatmaps
protected override Track GetBeatmapTrack() => GetVirtualTrack();
protected override ISkin GetSkin() => null;
public override Stream GetStream(string storagePath) => null;
private class DummyRulesetInfo : RulesetInfo

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@ -324,7 +324,7 @@ namespace osu.Game.Beatmaps
public bool SkinLoaded => skin.IsResultAvailable;
public ISkin Skin => skin.Value;
protected virtual ISkin GetSkin() => new DefaultSkin(null);
protected abstract ISkin GetSkin();
private readonly RecyclableLazy<ISkin> skin;
public abstract Stream GetStream(string storagePath);