removed unneeded information in a comment

This commit is contained in:
BananeVolante
2020-07-01 13:27:33 +02:00
parent 946fcf75ac
commit ab134c0ed7

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@ -35,7 +35,7 @@ namespace osu.Game.Screens.Play
Looping = true,
});
// PopIn is called before updating the skin, and when a sample is updated, its "playing" value is reset
// the sample must be played again(and if it plays when it shouldn't, the volume will be at 0)
// the sample must be played again
pauseLoop.OnSkinChanged += () => pauseLoop.Play();
}