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Fix some lingering inspections
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@ -52,7 +52,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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Lighting.Alpha = 0;
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if (hitLightingEnabled && Lighting.Drawable != null)
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if (hitLightingEnabled)
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{
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// todo: this animation changes slightly based on new/old legacy skin versions.
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Lighting.ScaleTo(0.8f).ScaleTo(1.2f, 600, Easing.Out);
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