AlwaysReceiveInput and InternalContains.

This commit is contained in:
Dean Herbert
2017-03-16 17:38:36 +09:00
parent e17f728282
commit ab8a5afdb9
19 changed files with 43 additions and 50 deletions

View File

@ -88,7 +88,7 @@ namespace osu.Game.Graphics.UserInterface
private bool didClick; // Used for making sure that the OnMouseDown animation can call instead of OnHoverLost's when clicking
public override bool Contains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
protected override bool InternalContains(Vector2 screenSpacePos) => backgroundContainer.Contains(screenSpacePos);
protected override bool OnClick(Framework.Input.InputState state)
{