AlwaysReceiveInput and InternalContains.

This commit is contained in:
Dean Herbert
2017-03-16 17:38:36 +09:00
parent e17f728282
commit ab8a5afdb9
19 changed files with 43 additions and 50 deletions

View File

@ -158,7 +158,7 @@ namespace osu.Game.Graphics.UserInterface
}
}
public override bool Contains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
protected override bool InternalContains(Vector2 screenSpacePos) => IconLayer.Contains(screenSpacePos) || TextLayer.Contains(screenSpacePos);
protected override bool OnHover(InputState state)
{