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AlwaysReceiveInput and InternalContains.
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@ -15,10 +15,10 @@ namespace osu.Game.Overlays.Toolbar
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public override RectangleF BoundingBox => button.BoundingBox;
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public override bool Contains(Vector2 screenSpacePos) => true;
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public ToolbarUserArea()
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{
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AlwaysReceiveInput = true;
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RelativeSizeAxes = Axes.Y;
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AutoSizeAxes = Axes.X;
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