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AlwaysReceiveInput and InternalContains.
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@ -28,6 +28,10 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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public DrawableSlider(Slider s) : base(s)
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{
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// Since the DrawableSlider itself is just a container without a size we need to
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// pass all input through.
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AlwaysReceiveInput = true;
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SliderBouncer bouncer1;
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slider = s;
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@ -91,10 +95,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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}
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}
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// Since the DrawableSlider itself is just a container without a size we need to
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// pass all input through.
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public override bool Contains(Vector2 screenSpacePos) => true;
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private int currentRepeat;
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protected override void Update()
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