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AlwaysReceiveInput and InternalContains.
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@ -24,6 +24,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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public DrawableSpinner(Spinner s) : base(s)
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{
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AlwaysReceiveInput = true;
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Origin = Anchor.Centre;
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Position = s.Position;
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@ -69,8 +71,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables
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disc.Scale = scaleToCircle;
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}
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public override bool Contains(Vector2 screenSpacePos) => true;
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protected override void CheckJudgement(bool userTriggered)
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{
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if (Time.Current < HitObject.StartTime) return;
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