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AlwaysReceiveInput and InternalContains.
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@ -19,8 +19,6 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
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{
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public class SpinnerDisc : CircularContainer
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{
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public override bool Contains(Vector2 screenSpacePos) => true;
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protected Sprite Disc;
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public SRGBColour DiscColour
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@ -101,6 +99,8 @@ namespace osu.Game.Modes.Osu.Objects.Drawables.Pieces
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public SpinnerDisc()
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{
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AlwaysReceiveInput = true;
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RelativeSizeAxes = Axes.Both;
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Children = new Drawable[]
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