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Merge branch 'master' into skin--completion
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@ -106,7 +106,7 @@ namespace osu.Game.Rulesets.Objects.Drawables
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{
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base.SkinChanged(skin, allowFallback);
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if (HitObject is IHasComboIndex combo)
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if (HitObject is IHasComboInformation combo)
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AccentColour = skin.GetComboColour(combo) ?? Color4.White;
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}
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