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Move OverlayHeaderTabControl to correct namespace
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5a9c3ab9fa
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@ -7,6 +7,7 @@ using osu.Framework.Allocation;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Online.API;
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using osu.Game.Online.API;
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using osu.Game.Online.API.Requests;
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using osu.Game.Online.API.Requests;
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using osu.Game.Overlays;
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using osu.Game.Overlays.Profile;
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using osu.Game.Overlays.Profile;
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using osu.Game.Overlays.Profile.Header;
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using osu.Game.Overlays.Profile.Header;
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using osu.Game.Overlays.Profile.Header.Components;
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using osu.Game.Overlays.Profile.Header.Components;
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@ -21,7 +22,7 @@ namespace osu.Game.Tests.Visual.Online
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typeof(ProfileHeader),
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typeof(ProfileHeader),
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typeof(RankGraph),
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typeof(RankGraph),
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typeof(LineGraph),
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typeof(LineGraph),
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typeof(HeaderTabControl),
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typeof(OverlayHeaderTabControl),
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typeof(CentreHeaderContainer),
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typeof(CentreHeaderContainer),
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typeof(BottomHeaderContainer),
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typeof(BottomHeaderContainer),
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typeof(DetailHeaderContainer),
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typeof(DetailHeaderContainer),
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@ -4,13 +4,12 @@
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Graphics.UserInterface;
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using osu.Game.Overlays.Profile.Header;
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namespace osu.Game.Overlays
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namespace osu.Game.Overlays
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{
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{
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public abstract class OverlayHeader : Container
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public abstract class OverlayHeader : Container
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{
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{
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protected readonly HeaderTabControl TabControl;
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protected readonly OverlayHeaderTabControl TabControl;
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private const float cover_height = 150;
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private const float cover_height = 150;
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private const float cover_info_height = 75;
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private const float cover_info_height = 75;
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@ -41,7 +40,7 @@ namespace osu.Game.Overlays
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Children = new Drawable[]
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Children = new Drawable[]
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{
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{
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CreateTitle().With(t => t.X = -ScreenTitle.ICON_WIDTH),
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CreateTitle().With(t => t.X = -ScreenTitle.ICON_WIDTH),
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TabControl = new HeaderTabControl
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TabControl = new OverlayHeaderTabControl
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{
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{
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Anchor = Anchor.BottomLeft,
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Anchor = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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Origin = Anchor.BottomLeft,
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@ -11,9 +11,9 @@ using osu.Game.Graphics.UserInterface;
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using osuTK;
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using osuTK;
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using osuTK.Graphics;
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using osuTK.Graphics;
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namespace osu.Game.Overlays.Profile.Header
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namespace osu.Game.Overlays
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{
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{
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public class HeaderTabControl : TabControl<string>
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public class OverlayHeaderTabControl : TabControl<string>
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{
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{
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private readonly Box bar;
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private readonly Box bar;
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@ -43,7 +43,7 @@ namespace osu.Game.Overlays.Profile.Header
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set => TabContainer.Padding = value;
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set => TabContainer.Padding = value;
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}
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}
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public HeaderTabControl()
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public OverlayHeaderTabControl()
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{
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{
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TabContainer.Masking = false;
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TabContainer.Masking = false;
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TabContainer.Spacing = new Vector2(15, 0);
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TabContainer.Spacing = new Vector2(15, 0);
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