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Fix MultiplayerTestScene
not actually setting match type correctly
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@ -44,6 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
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return new Room
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{
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Name = { Value = "test name" },
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Type = { Value = MatchType.HeadToHead },
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Playlist =
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{
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new PlaylistItem(new TestBeatmap(Ruleset.Value).BeatmapInfo)
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