Fix MultiplayerTestScene not actually setting match type correctly

This commit is contained in:
Dean Herbert
2022-04-11 16:47:34 +09:00
parent 5cfafee83c
commit abb42a54fd

View File

@ -44,6 +44,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
return new Room
{
Name = { Value = "test name" },
Type = { Value = MatchType.HeadToHead },
Playlist =
{
new PlaylistItem(new TestBeatmap(Ruleset.Value).BeatmapInfo)