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Remove relative height specification and use constant height
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@ -96,7 +96,8 @@ namespace osu.Game.Overlays.Mods
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Waves.ThirdWaveColour = Color4Extensions.FromHex(@"005774");
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Waves.FourthWaveColour = Color4Extensions.FromHex(@"003a4e");
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RelativeSizeAxes = Axes.Both;
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RelativeSizeAxes = Axes.X;
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Height = HEIGHT;
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Padding = new MarginPadding { Horizontal = -OsuScreen.HORIZONTAL_OVERFLOW_PADDING };
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