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Proxy slider head circle number along with overlay
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@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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[Resolved(canBeNull: true)]
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private DrawableHitObject drawableHitObject { get; set; }
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private Drawable proxiedHitCircleOverlay;
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private Drawable proxiedOverlayLayer;
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public LegacySliderHeadHitCircle()
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: base("sliderstartcircle")
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@ -24,7 +24,7 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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protected override void LoadComplete()
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{
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base.LoadComplete();
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proxiedHitCircleOverlay = HitCircleOverlay.CreateProxy();
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proxiedOverlayLayer = OverlayLayer.CreateProxy();
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if (drawableHitObject != null)
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{
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@ -35,11 +35,11 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
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private void onHitObjectApplied(DrawableHitObject drawableObject)
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{
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Debug.Assert(proxiedHitCircleOverlay.Parent == null);
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Debug.Assert(proxiedOverlayLayer.Parent == null);
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// see logic in LegacyReverseArrow.
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(drawableObject as DrawableSliderHead)?.DrawableSlider
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.OverlayElementContainer.Add(proxiedHitCircleOverlay.With(d => d.Depth = float.MinValue));
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.OverlayElementContainer.Add(proxiedOverlayLayer.With(d => d.Depth = float.MinValue));
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}
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protected override void Dispose(bool isDisposing)
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