mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 22:56:36 +09:00
Use plum colour scheme in multiplayer to match rest of multiplayer screens
This commit is contained in:
@ -2,6 +2,7 @@
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using System;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
using osuTK.Input;
|
||||
@ -20,6 +21,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
}
|
||||
|
||||
public FreeModSelectScreen()
|
||||
: base(OverlayColourScheme.Plum)
|
||||
{
|
||||
IsValidMod = _ => true;
|
||||
}
|
||||
|
@ -14,6 +14,7 @@ using osu.Framework.Screens;
|
||||
using osu.Game.Beatmaps;
|
||||
using osu.Game.Online.API;
|
||||
using osu.Game.Online.Rooms;
|
||||
using osu.Game.Overlays;
|
||||
using osu.Game.Overlays.Mods;
|
||||
using osu.Game.Rulesets;
|
||||
using osu.Game.Rulesets.Mods;
|
||||
@ -153,7 +154,7 @@ namespace osu.Game.Screens.OnlinePlay
|
||||
return base.OnExiting(e);
|
||||
}
|
||||
|
||||
protected override ModSelectScreen CreateModSelectOverlay() => new UserModSelectScreen
|
||||
protected override ModSelectScreen CreateModSelectOverlay() => new UserModSelectScreen(OverlayColourScheme.Plum)
|
||||
{
|
||||
IsValidMod = IsValidMod
|
||||
};
|
||||
|
Reference in New Issue
Block a user