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Fix settings panel children not processing transforms while masked away
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@ -34,6 +34,12 @@ namespace osu.Game.Overlays
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protected override Container<Drawable> Content => ContentContainer;
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/// <summary>
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/// The <see cref="SettingsPanel"/> always needs to be present for <see cref="ContentContainer"/> to process transforms while overlay is masked away.
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/// todo: there may be a better solution for this and the existing <see cref="NonMaskedContent"/>, likely requires a refactor.
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/// </summary>
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public override bool IsPresent => true;
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/// <summary>
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/// A horizontal offset to apply to the game-wide screen.
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/// </summary>
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