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Fix possible nullref exceptions
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@ -96,7 +96,8 @@ namespace osu.Game.Rulesets.Taiko.Objects
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}))
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};
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tick.ApplyDefaults(controlPointInfo, difficulty);
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if (controlPointInfo != null && difficulty != null)
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tick.ApplyDefaults(controlPointInfo, difficulty);
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ret.Add(tick);
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first = false;
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