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Remove redundant empty statement
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@ -198,7 +198,7 @@ namespace osu.Game
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}
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}
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(beatmap.Beatmaps.First());
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Beatmap.Value = BeatmapManager.GetWorkingBeatmap(beatmap.Beatmaps.First());
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};
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}
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switch (currentScreen)
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switch (currentScreen)
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{
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{
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