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Fix header potentially overflowing the dialog
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@ -7,12 +7,10 @@ using osu.Framework.Extensions.Color4Extensions;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Graphics.Sprites;
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using osu.Framework.Input.Events;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Backgrounds;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Containers;
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using osu.Game.Graphics.Sprites;
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using osu.Game.Input.Bindings;
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using osu.Game.Input.Bindings;
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using OpenTK;
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using OpenTK;
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using OpenTK.Graphics;
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using OpenTK.Graphics;
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@ -35,7 +33,7 @@ namespace osu.Game.Overlays.Dialog
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private readonly Container ring;
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private readonly Container ring;
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private readonly FillFlowContainer<PopupDialogButton> buttonsContainer;
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private readonly FillFlowContainer<PopupDialogButton> buttonsContainer;
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private readonly SpriteIcon icon;
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private readonly SpriteIcon icon;
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private readonly SpriteText header;
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private readonly TextFlowContainer header;
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private readonly TextFlowContainer body;
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private readonly TextFlowContainer body;
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private bool actionInvoked;
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private bool actionInvoked;
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@ -46,10 +44,19 @@ namespace osu.Game.Overlays.Dialog
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set => icon.Icon = value;
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set => icon.Icon = value;
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}
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}
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private string text;
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public string HeaderText
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public string HeaderText
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{
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{
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get => header.Text;
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get => text;
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set => header.Text = value;
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set
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{
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if (text == value)
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return;
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text = value;
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header.Text = value;
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}
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}
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}
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public string BodyText
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public string BodyText
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@ -164,18 +171,20 @@ namespace osu.Game.Overlays.Dialog
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},
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},
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},
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},
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},
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},
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header = new OsuSpriteText
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header = new OsuTextFlowContainer(t => t.TextSize = 25)
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{
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{
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Origin = Anchor.TopCentre,
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Origin = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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Anchor = Anchor.TopCentre,
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TextSize = 25,
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RelativeSizeAxes = Axes.X,
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Shadow = true,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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TextAnchor = Anchor.TopCentre,
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},
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},
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body = new OsuTextFlowContainer(t => t.TextSize = 18)
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body = new OsuTextFlowContainer(t => t.TextSize = 18)
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{
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{
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Padding = new MarginPadding(15),
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RelativeSizeAxes = Axes.X,
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RelativeSizeAxes = Axes.X,
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AutoSizeAxes = Axes.Y,
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AutoSizeAxes = Axes.Y,
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Padding = new MarginPadding(15),
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TextAnchor = Anchor.TopCentre,
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TextAnchor = Anchor.TopCentre,
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},
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},
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},
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},
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