Add hover/click sound effects to more stuff everywhere

This commit is contained in:
Dean Herbert
2017-11-26 02:41:18 +09:00
parent 8f57bf2498
commit ac7e373f40
13 changed files with 95 additions and 67 deletions

View File

@ -2,34 +2,24 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using osu.Framework.Allocation;
using osu.Framework.Audio;
using osu.Framework.Audio.Sample;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input;
using osu.Game.Graphics.UserInterface;
namespace osu.Game.Graphics.Containers
{
public class OsuClickableContainer : ClickableContainer
{
protected SampleChannel SampleClick, SampleHover;
private readonly HoverSampleSet sampleSet;
public OsuClickableContainer(HoverSampleSet sampleSet = HoverSampleSet.Normal)
{
this.sampleSet = sampleSet;
}
[BackgroundDependencyLoader]
private void load(AudioManager audio)
private void load()
{
SampleHover = audio.Sample.Get(@"UI/generic-hover");
SampleClick = audio.Sample.Get(@"UI/generic-select");
}
protected override bool OnHover(InputState state)
{
SampleHover?.Play();
return base.OnHover(state);
}
protected override bool OnClick(InputState state)
{
SampleClick?.Play();
return base.OnClick(state);
AddInternal(new HoverClickSounds(sampleSet));
}
}
}