Add migration for previous incorrectly imported beatmaps

This commit is contained in:
Dean Herbert
2018-06-28 10:48:01 +09:00
parent 5ad122bfec
commit ac7ee59d50
2 changed files with 395 additions and 0 deletions

View File

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using Microsoft.EntityFrameworkCore.Migrations;
namespace osu.Game.Migrations
{
public partial class RemoveNegativeSetIDs : Migration
{
protected override void Up(MigrationBuilder migrationBuilder)
{
// There was a change that baetmaps were being loaded with "-1" online IDs, which is completely incorrect.
// This ensures there will not be unique key conflicts as a result of these incorrectly imported beatmaps.
migrationBuilder.Sql("UPDATE BeatmapSetInfo SET OnlineBeatmapSetID = null WHERE OnlineBeatmapSetID < 0");
}
protected override void Down(MigrationBuilder migrationBuilder)
{
}
}
}