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Make judgements able to be "added" plus make everything compile and run.
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@ -94,7 +94,7 @@ namespace osu.Game.Rulesets.UI
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/// Triggered when an object's Judgement is updated.
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/// </summary>
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/// <param name="judgedObject">The object that Judgement has been updated for.</param>
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public virtual void OnJudgement(DrawableHitObject<TObject, TJudgement> judgedObject) { }
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public virtual void OnJudgement(DrawableHitObject judgedObject, Judgement judgement) { }
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public class HitObjectContainer : CompositeDrawable
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{
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