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Fix judgement processors provided to mods while not completely loaded
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@ -8,7 +8,7 @@ namespace osu.Game.Rulesets.Mods
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public interface IApplicableToHealthProcessor : IApplicableMod
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{
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/// <summary>
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/// Provide a <see cref="HealthProcessor"/> to a mod. Called once on initialisation of a play instance.
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/// Provides a ready <see cref="HealthProcessor"/> to a mod. Called once on initialisation of a play instance.
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/// </summary>
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void ApplyToHealthProcessor(HealthProcessor healthProcessor);
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}
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@ -12,7 +12,7 @@ namespace osu.Game.Rulesets.Mods
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public interface IApplicableToScoreProcessor : IApplicableMod
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{
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/// <summary>
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/// Provide a <see cref="ScoreProcessor"/> to a mod. Called once on initialisation of a play instance.
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/// Provides a loaded <see cref="ScoreProcessor"/> to a mod. Called once on initialisation of a play instance.
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/// </summary>
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void ApplyToScoreProcessor(ScoreProcessor scoreProcessor);
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