Fix regressions in combo counters and tidy up naming of SpriteTexts.

This commit is contained in:
Dean Herbert
2016-11-19 16:19:54 +09:00
parent 1242ae3f2a
commit acb85d0140
6 changed files with 38 additions and 43 deletions

View File

@ -40,7 +40,7 @@ namespace osu.Game.Modes.Catch.UI
{
if (!IsRolling)
{
PopOutSpriteText.Colour = DisplayedCountSpriteText.Colour;
PopOutCount.Colour = DisplayedCountSpriteText.Colour;
FadeOut(FadeOutDuration);
}
base.OnCountRolling(currentValue, newValue);
@ -58,7 +58,7 @@ namespace osu.Game.Modes.Catch.UI
/// <param name="colour">Last grabbed fruit colour.</param>
public void CatchFruit(Color4 colour)
{
PopOutSpriteText.Colour = colour;
PopOutCount.Colour = colour;
Count++;
}
}