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Make sliders respond to control point changes
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@ -85,6 +85,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
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}
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HitObject.PositionChanged += _ => Position = HitObject.StackedPosition;
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slider.ControlPointsChanged += _ => Body.Refresh();
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}
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public override Color4 AccentColour
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