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Reimplement select mod track adjustments
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@ -61,11 +61,11 @@ namespace osu.Game.Screens
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public virtual float BackgroundParallaxAmount => 1;
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public Bindable<WorkingBeatmap> Beatmap { get; set; }
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public Bindable<WorkingBeatmap> Beatmap { get; private set; }
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public Bindable<RulesetInfo> Ruleset { get; set; }
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public Bindable<RulesetInfo> Ruleset { get; private set; }
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public Bindable<IEnumerable<Mod>> SelectedMods { get; set; }
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public Bindable<IEnumerable<Mod>> SelectedMods { get; private set; }
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protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
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{
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