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MaskSelection -> SelectionBox
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@ -165,10 +165,10 @@ namespace osu.Game.Rulesets.Edit
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public virtual SelectionMask CreateMaskFor(DrawableHitObject hitObject) => null;
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/// <summary>
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/// Creates a <see cref="MaskSelection"/> which outlines <see cref="DrawableHitObject"/>s
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/// Creates a <see cref="SelectionBox"/> which outlines <see cref="DrawableHitObject"/>s
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/// and handles hitobject pattern adjustments.
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/// </summary>
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public virtual MaskSelection CreateMaskSelection() => new MaskSelection();
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public virtual SelectionBox CreateMaskSelection() => new SelectionBox();
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/// <summary>
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/// Creates a <see cref="ScalableContainer"/> which provides a layer above or below the <see cref="Playfield"/>.
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