Add hitobject overlays to selected hitobjects

This commit is contained in:
smoogipoo
2018-02-20 18:01:45 +09:00
parent 2a5bfdb4b8
commit ad2f556133
12 changed files with 315 additions and 26 deletions

View File

@ -6,10 +6,13 @@ using System.Collections.Generic;
using osu.Framework.Allocation;
using OpenTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Edit.Layers.Selection;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection;
using osu.Game.Rulesets.Osu.Edit.Layers.Selection.Overlays;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
@ -21,7 +24,15 @@ namespace osu.Game.Tests.Visual
{
typeof(SelectionBox),
typeof(SelectionLayer),
typeof(CaptureBox)
typeof(CaptureBox),
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(HitObjectOverlayLayer),
typeof(OsuHitObjectOverlayLayer),
typeof(HitObjectOverlay),
typeof(HitCircleOverlay),
typeof(SliderOverlay),
typeof(SliderCircleOverlay)
};
[BackgroundDependencyLoader]