Fix a couple of oversights regarding track nullability

This commit is contained in:
Dean Herbert
2022-08-25 14:45:00 +09:00
parent ec60e16439
commit ad3dd1c700
2 changed files with 9 additions and 6 deletions

View File

@ -146,6 +146,7 @@ namespace osu.Game.Beatmaps
/// Get the loaded audio track instance. <see cref="LoadTrack"/> must have first been called.
/// This generally happens via MusicController when changing the global beatmap.
/// </summary>
[NotNull]
public Track Track
{
get