mirror of
https://github.com/osukey/osukey.git
synced 2025-07-02 00:40:09 +09:00
Fix a couple of oversights regarding track
nullability
This commit is contained in:
@ -146,6 +146,7 @@ namespace osu.Game.Beatmaps
|
||||
/// Get the loaded audio track instance. <see cref="LoadTrack"/> must have first been called.
|
||||
/// This generally happens via MusicController when changing the global beatmap.
|
||||
/// </summary>
|
||||
[NotNull]
|
||||
public Track Track
|
||||
{
|
||||
get
|
||||
|
Reference in New Issue
Block a user