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Cleanup + fix up score table layout
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@ -0,0 +1,64 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Graphics.Shapes;
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using osu.Framework.Input.Events;
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using osu.Game.Graphics;
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namespace osu.Game.Overlays.BeatmapSet.Scores
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{
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public class ScoreTableRowBackground : CompositeDrawable
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{
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private const int fade_duration = 100;
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private readonly Box hoveredBackground;
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private readonly Box background;
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public ScoreTableRowBackground(int index)
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{
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RelativeSizeAxes = Axes.X;
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Height = 25;
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CornerRadius = 3;
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Masking = true;
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InternalChildren = new Drawable[]
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{
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background = new Box
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{
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RelativeSizeAxes = Axes.Both,
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},
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hoveredBackground = new Box
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{
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RelativeSizeAxes = Axes.Both,
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Alpha = 0,
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},
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};
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if (index % 2 != 0)
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background.Alpha = 0;
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}
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[BackgroundDependencyLoader]
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private void load(OsuColour colours)
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{
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hoveredBackground.Colour = colours.Gray4;
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background.Colour = colours.Gray3;
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}
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protected override bool OnHover(HoverEvent e)
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{
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hoveredBackground.FadeIn(fade_duration, Easing.OutQuint);
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return base.OnHover(e);
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}
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protected override void OnHoverLost(HoverLostEvent e)
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{
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hoveredBackground.FadeOut(fade_duration, Easing.OutQuint);
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base.OnHoverLost(e);
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}
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}
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}
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