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Create class hierarchy for Score/Replay storage.
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@ -30,7 +30,7 @@ namespace osu.Game.Modes
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public abstract IEnumerable<Mod> GetModsFor(ModType type);
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public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount);
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public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
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public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap, InputManager input = null);
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