Create class hierarchy for Score/Replay storage.

This commit is contained in:
Dean Herbert
2017-03-04 15:29:15 +09:00
parent 9e1383fa48
commit adb6f01e39
9 changed files with 382 additions and 285 deletions

View File

@ -30,7 +30,7 @@ namespace osu.Game.Modes
public abstract IEnumerable<Mod> GetModsFor(ModType type);
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount);
public abstract ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0);
public abstract HitRenderer CreateHitRendererWith(Beatmap beatmap, InputManager input = null);