Create class hierarchy for Score/Replay storage.

This commit is contained in:
Dean Herbert
2017-03-04 15:29:15 +09:00
parent 9e1383fa48
commit adb6f01e39
9 changed files with 382 additions and 285 deletions

View File

@ -8,7 +8,7 @@ namespace osu.Game.Modes.Osu
{
class OsuScoreProcessor : ScoreProcessor
{
public OsuScoreProcessor(int hitObjectCount)
public OsuScoreProcessor(int hitObjectCount = 0)
: base(hitObjectCount)
{
Health.Value = 1;