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Fix swells not stopping at the hit position
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@ -29,9 +29,12 @@ namespace osu.Game.Rulesets.UI.Scrolling
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RelativeSizeAxes = Axes.Both;
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}
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protected override void UpdateAfterChildren()
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protected override void UpdateAfterChildrenLife()
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{
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base.UpdateAfterChildren();
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base.UpdateAfterChildrenLife();
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// We need to calculate this as soon as possible so that hitobjects
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// get the final say in their positions
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var currentMultiplier = controlPointAt(Time.Current);
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