Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties

This commit is contained in:
TocoToucan
2018-01-07 23:40:00 +03:00
parent 8a4ab6c03d
commit ae032cbf23
19 changed files with 48 additions and 20 deletions

View File

@ -42,7 +42,9 @@ namespace osu.Game.Graphics.UserInterface
//don't allow clicking between transitions and don't make the chevron clickable
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => Alpha == 1f && Text.ReceiveMouseInputAt(screenSpacePos);
public override bool HandleInput => State == Visibility.Visible;
public override bool HandleKeyboardInput => handleInput;
public override bool HandleMouseInput => handleInput;
private bool handleInput => State == Visibility.Visible;
private Visibility state;