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Support HandleKeyboardInput, HandleMouseInput, CanReceiveKeyboardInput, CanReceiveMouseInput properties
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@ -19,7 +19,8 @@ namespace osu.Game.Screens.Menu
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{
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public class MenuSideFlashes : BeatSyncedContainer
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{
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public override bool HandleInput => false;
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public override bool HandleKeyboardInput => false;
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public override bool HandleMouseInput => false;
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private readonly Bindable<WorkingBeatmap> beatmap = new Bindable<WorkingBeatmap>();
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