merged latest ppy/master

This commit is contained in:
Xexxar
2021-08-16 22:20:12 +00:00
206 changed files with 5332 additions and 1916 deletions

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@ -91,7 +91,13 @@ namespace osu.Game.Rulesets.Mods
{
// This is required as SettingsItem relies heavily on this bindable for internal use.
// The actual update flow is done via the bindable provided in the constructor.
public Bindable<float?> Current { get; set; } = new Bindable<float?>();
private readonly BindableWithCurrent<float?> current = new BindableWithCurrent<float?>();
public Bindable<float?> Current
{
get => current.Current;
set => current.Current = value;
}
public SliderControl(BindableNumber<float> currentNumber)
{

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@ -2,6 +2,8 @@
// See the LICENCE file in the repository root for full licence text.
using System;
using osu.Framework.Bindables;
using osu.Game.Configuration;
using osu.Game.Rulesets.Judgements;
using osu.Game.Rulesets.Scoring;
@ -11,9 +13,12 @@ namespace osu.Game.Rulesets.Mods
{
public override Type[] IncompatibleMods => new[] { typeof(ModNoFail), typeof(ModRelax), typeof(ModAutoplay) };
[SettingSource("Restart on fail", "Automatically restarts when failed.")]
public BindableBool Restart { get; } = new BindableBool();
public virtual bool PerformFail() => true;
public virtual bool RestartOnFail => true;
public virtual bool RestartOnFail => Restart.Value;
public void ApplyToHealthProcessor(HealthProcessor healthProcessor)
{

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@ -21,6 +21,11 @@ namespace osu.Game.Rulesets.Mods
public override Type[] IncompatibleMods => base.IncompatibleMods.Append(typeof(ModSuddenDeath)).ToArray();
protected ModPerfect()
{
Restart.Value = Restart.Default = true;
}
protected override bool FailCondition(HealthProcessor healthProcessor, JudgementResult result)
=> result.Type.AffectsAccuracy()
&& result.Type != result.Judgement.MaxResult;